Old Star Wars Galaxies (pre-combat upgrade and new game enhancements) was the most fun I've ever had with a game. Imagine this, you create a character in the Star Wars universe and live out your fantasy. Thats right, a normal person, and you can do anything. You could have houses. Decorate the houses how you please. Then you could own shops and sell goods that you create. Player cities too. You create the freaking city and start it up with REAL people and your the REAL mayor. Sometimes player residents could reach upscale of 500. You could have the biggest city on the planet if you wanted to. Becoming a Jedi, rebel, imperial, etc are in there. Along with having your own animals to ride on and land vehicles, like swoop bikes and land speeders. All of this, of course, fully customizable. Wanna be a smuggler? Sure. Wanna be an expert marksman? Sure. Wanna be a martial arts master? Sure. Want to be a doctor? Ok. How about a droid engineer? Of course. Hey, how about a bounty hunter that can hunt down real player Jedi and crimals for cash? Go for it. Almost anything was possible to be in this game. Hey, you could even be a hair stylist or a fashion designer. What MMORPG has that?
So much things were added in the game, and since the game was its own player run economy, that meant there was not a single NPC vendor. Everything you purchased was made from real players. This allowed your shop, in the game, to become popular on that planet; or maybe of the whole server. People would even set up their own bars and it would become an actual popular hangout. Not to mention with the expansion you could have your own ship. Ships ranged from X-Wings to Millennium Falcon types. The bigger ships allowed you to transport people and fully deck it out inside. Also, when you get into a fight, people could man the turrets and help you out. You would engage with NPC and player star ships. Player star ships could actually board your ship and start attacking (think of when Darth Vader boarded the rebel blockade runner in the start of the first movie). You could even engage in massive PVP firefights of rebels versus imperial, in space AND on ground. Just like in the movies.
In many ways, SWG was innovative. They took a very big risk in trying to let the players run the game world. Oh, and let me tell you, they succeeded. Thats of course until they messed it all up. The game is completely different now. Which is unfortunate, since they thought they could make it better, but it really isn't. SOE is horrible. They killed the greatest game I've played. Hopefully, a resurrection processes is in the making. So when SWGemu gets up and runnings, I urge you to check it out. Because that game was the stuff of legends. Gaming perfection. World of Warcraft what? It pails in comparison to what Star Wars Galaxies once was.