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L2 Dwarf Artisan skills
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| Dwarf Artisan | |||||
| Skill Name (Level) | Type | MP Consume | Range | SP Cost | Description |
| Level 20 | |||||
Bandage (1) |
Active | 19 | 0 | 3700 | Heals one's own bleeding up to Effect 3. |
Wild Sweep (1) |
Active | 22 | 40 | 1200 | Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible. |
Wild Sweep (2) |
Active | 22 | 40 | 1200 | Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible. |
Wild Sweep (3) |
Active | 22 | 40 | 1200 | Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible. |
Stun Attack (1) |
Active | 22 | 40 | 1200 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30. |
Stun Attack (2) |
Active | 22 | 40 | 1200 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33. |
Stun Attack (3) |
Active | 22 | 40 | 1200 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35. |
Blunt Weapon Mastery (1) |
Passive | 0 | 0 | 3700 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (1) |
Passive | 0 | 0 | 3700 | Increases maximum HP. |
Create Common Item (2) |
Passive | 0 | 0 | Free | Creates level 2 common items. |
Create Item (2) |
Passive | 0 | 0 | 3700 | Level 2 items can be manufactured. |
Crystallize (1) |
Passive | 0 | 0 | 3700 | Makes crystallization possible. |
Expertise D (1) |
Passive | 0 | 0 | Free | You become familiar with D-grade equipment. |
Heavy Armor Mastery (1) |
Passive | 0 | 0 | 1900 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (2) |
Passive | 0 | 0 | 1900 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (1) |
Passive | 0 | 0 | 1900 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (2) |
Passive | 0 | 0 | 1900 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (1) |
Passive | 0 | 0 | 3700 | Increases P. Atk. when using a Polearm. |
| Level 24 | |||||
Wild Sweep (4) |
Active | 23 | 40 | 2300 | Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible. |
Wild Sweep (5) |
Active | 24 | 40 | 2300 | Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible. |
Wild Sweep (6) |
Active | 25 | 40 | 2300 | Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible. |
Stun Attack (4) |
Active | 23 | 40 | 2300 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41. |
Stun Attack (5) |
Active | 24 | 40 | 2300 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44. |
Stun Attack (6) |
Active | 25 | 40 | 2300 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48. |
Blunt Weapon Mastery (2) |
Passive | 0 | 0 | 7000 | Increases P. Atk. when a blunt weapon is used. |
Fast HP Recovery (1) |
Passive | 0 | 0 | 7000 | Increases HP regeneration. |
Heavy Armor Mastery (3) |
Passive | 0 | 0 | 3500 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (4) |
Passive | 0 | 0 | 3500 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (3) |
Passive | 0 | 0 | 3500 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (4) |
Passive | 0 | 0 | 3500 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (2) |
Passive | 0 | 0 | 7000 | Increases P. Atk. when using a Polearm. |
Vital Force (1) |
Passive | 0 | 0 | 7000 | Allows quick recovery while one is sitting. |
Weight Limit (2) |
Passive | 0 | 0 | 7000 | Triple your weight limit. |
| Level 28 | |||||
Summon Mechanic Golem (1) |
Active | 49 | 0 | 13000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals. |
Wild Sweep (7) |
Active | 27 | 40 | 4400 | Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible. |
Wild Sweep (8) |
Active | 29 | 40 | 4400 | Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible. |
Wild Sweep (9) |
Active | 30 | 40 | 4400 | Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible. |
Stun Attack (7) |
Active | 27 | 40 | 4400 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55. |
Stun Attack (8) |
Active | 29 | 40 | 4400 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59. |
Stun Attack (9) |
Active | 30 | 40 | 4400 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64. |
Blunt Weapon Mastery (3) |
Passive | 0 | 0 | 6700 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (4) |
Passive | 0 | 0 | 6700 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (2) |
Passive | 0 | 0 | 13000 | Increases maximum HP. |
Create Common Item (3) |
Passive | 0 | 0 | Free | Creates level 3 common items. |
Create Item (3) |
Passive | 0 | 0 | 13000 | Level 3 items can be manufactured. |
Heavy Armor Mastery (5) |
Passive | 0 | 0 | 4400 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (6) |
Passive | 0 | 0 | 4400 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (7) |
Passive | 0 | 0 | 4400 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (5) |
Passive | 0 | 0 | 4400 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (6) |
Passive | 0 | 0 | 4400 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (7) |
Passive | 0 | 0 | 4400 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (3) |
Passive | 0 | 0 | 6700 | Increases P. Atk. when using a Polearm. |
Polearm Mastery (4) |
Passive | 0 | 0 | 6700 | Increases P. Atk. when using a Polearm. |
| Level 32 | |||||
Wild Sweep (10) |
Active | 31 | 40 | 8300 | Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible. |
Wild Sweep (11) |
Active | 31 | 40 | 8300 | Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible. |
Wild Sweep (12) |
Active | 33 | 40 | 8300 | Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible. |
Stun Attack (10) |
Active | 31 | 40 | 8300 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73. |
Stun Attack (11) |
Active | 31 | 40 | 8300 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79. |
Stun Attack (12) |
Active | 33 | 40 | 8300 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84. |
Blunt Weapon Mastery (5) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (6) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when a blunt weapon is used. |
Fast HP Recovery (2) |
Passive | 0 | 0 | 25000 | Increases HP regeneration. |
Heavy Armor Mastery (8) |
Passive | 0 | 0 | 8300 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (9) |
Passive | 0 | 0 | 8300 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (10) |
Passive | 0 | 0 | 8300 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (8) |
Passive | 0 | 0 | 8300 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (9) |
Passive | 0 | 0 | 8300 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (10) |
Passive | 0 | 0 | 8300 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (5) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when using a Polearm. |
Polearm Mastery (6) |
Passive | 0 | 0 | 13000 | Increases P. Atk. when using a Polearm. |
Vital Force (2) |
Passive | 0 | 0 | 25000 | Allows quick recovery while one is sitting. |
| Level 36 | |||||
Summon Mechanic Golem (2) |
Active | 62 | 0 | 34000 | Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals. |
Wild Sweep (13) |
Active | 35 | 40 | 11000 | Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible. |
Wild Sweep (14) |
Active | 36 | 40 | 11000 | Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible. |
Wild Sweep (15) |
Active | 37 | 40 | 11000 | Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible. |
Stun Attack (13) |
Active | 35 | 40 | 11000 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96. |
Stun Attack (14) |
Active | 36 | 40 | 11000 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102. |
Stun Attack (15) |
Active | 37 | 40 | 11000 | A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109. |
Blunt Weapon Mastery (7) |
Passive | 0 | 0 | 17000 | Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (8) |
Passive | 0 | 0 | 17000 | Increases P. Atk. when a blunt weapon is used. |
Boost HP (3) |
Passive | 0 | 0 | 34000 | Increases maximum HP. |
Create Common Item (4) |
Passive | 0 | 0 | Free | Creates level 4 common items. |
Create Item (4) |
Passive | 0 | 0 | 34000 | Level 4 items can be manufactured. |
Heavy Armor Mastery (11) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (12) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (13) |
Passive | 0 | 0 | 11000 | Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (11) |
Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (12) |
Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (13) |
Passive | 0 | 0 | 11000 | Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (7) |
Passive | 0 | 0 | 17000 | Increases P. Atk. when using a Polearm. |
Polearm Mastery (8) |
Passive | 0 | 0 | 17000 | Increases P. Atk. when using a Polearm. |
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Bandage (1)
Wild Sweep (1)
Stun Attack (1)
Blunt Weapon Mastery (1)
Boost HP (1)
Create Common Item (2)
Crystallize (1)
Expertise D (1)
Heavy Armor Mastery (1)
Light Armor Mastery (1)
Polearm Mastery (1)
Fast HP Recovery (1)
Vital Force (1)
Weight Limit (2)
Summon Mechanic Golem (1) 
