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Trial of the Challenger
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Trial of the Challenger
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| Quest to acquire occupation change item, 'Mark of the Challenger.' Kash says he will tell you who has the Mark of the Challenger, if you manage to kill the medusa, Shyslyssys, and bring forth the old parchment. She lives in a cave in the Neutral Zone, which is between the Elven and the Dark Forests. He advises you to go in parties, for she is a strong enemy who has lived for hundreds of years. |
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Start Level: |
Races: |
| 35 | Dark Elf, Elf, Human, Orc |
| Start Location: | Classes: |
| Town of Dion | All |
| Type: | Requirements: |
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Trial of Challenger
By ValerieRose
The first step on this quest starts in Dion, by the Warehouse (right behind the Warrior Guild and in front of the Warehouse). You must talk to Kash, and he will give you the quest and 61 dimensional diamonds. He will explain about Shylassys (Her name is mistyped on the first dialogue box from Kash, but then again, with a name like that, it's easy to mistype) and her legendary treasure. Of course, he'll ask you to hunt her as well.
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Shyslyssys (also known as Shyslassys) found at the Waterfall close to the Swampland at the Dark Forest, close to the Neutral Zone. There's a cave past the waterfall, and she can be found there. It's not hard. She is surrounded by Basilisk minions, so you can either fight them all (and in that case, bring a lot of healing potions because they're social to her), or run to escape from them. Your choice.
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After you kill her, you'll get two quest items: a Scroll of Shylassys and a Broken Key. If you are curious what the Broken Key is for, you should turn around on the other side of the cave, to the right of where you fought Shylassys, and you will find a treasure chest named Chest of Shylassys. It doesn't really give you anything useful, but if you're curious, just click on the chest and it'll automatically open it.
If you're curious, here's what it says:
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Anyway, for the quest, you don't need to open the chest for the quest at all. Just go back to Kash once you've killed Shylassys. He'll tell you to find Martien in Giran.
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Martien is found by the North Exit in Giran, past the Warrior Guild and close to the bridge at the North Exit there. He's standing by the last building on the right side. Of course, he says he has the mark you need, but can't give you without a challenge. He'll tell you to kill Gorr, another medusa-like creature.
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Gorr can be found in a cave next to the Monster Race Track. The best way to reach it is by porting from Dion to the Plains of Dion and running North. The cave should be on your left. She's also surrounded by Basilisk minions, so again, it's your choice to fight or run. They're pretty slow, so you should outrun them easily.
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She'll drop the quest item and then you can go back to Martien. He'll ask you to kill yet ANOTHER medusa-like monster, this time her name is Baraham.
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Baraham can be found at the Beehive, also in a cave just like the one where you killed Gorr. Her cave is somewhere close to the fortress around there, on the right. Same rules apply as for the others. She has minions, same basilisks as the other two, so you either kill them as well or run. But bear in mind you will have to go back to that cave though, so you might just try to kill the minions this time.
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Back in the previous chronicles, you had to go back to Giran and talk to Martien once Baraham was killed, but it's not necessary anymore, because Raldo appears inside the cave after Baraham is killed. You must talk to him to proceed with the quest. He'll tell you that you've been fooled by both Martien and Kash, and that the "monsters" were actually guardians. And of course, now you have to fix things.
He'll send you to Filaur at the Dwarven Village.
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Filaur is at the Elder Council at the Dwarven Village. He'll tell you to hunt the Succubus Queen at the bottom of the Mithril Mines.
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Finding the Succubus Queen can be quite a pain, especially since the Mithril Mines is one of the few dungeons that hasn't been updated with a map at all, so I'll try to explain it as easy as I can. First, you need to port to the Mithril Mines, it's the direct port from the Gatekeeper. Once you're there, bear one thing in mind: you want to stick to your left at all times whenever possible. Unless there's no other way, you must always turn to the left. There will be points where you'll be forced to go to the right, though, so in that case, it's pretty obvious (since there's no left turn) that it's the only way to go. But in case you have any doubts on where to go, remember to hug your left at all times.
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It'll take you quite a bit to actually arrive to the Succubus Queen, and almost everything there is aggro.So a personal hint here: you can either stop and kill all the mobs that aggro you (which will make you waste a LOT of time), but I suggest just storming through. The mobs are basically dark blue at lvl 35, so you should have absolutely no problem at all. Bring some healing potions just in case, and just run all the way, without stopping to kill them. Killing them will also drop your vitality quicker.
You'll know to be somewhere closer when you're forced to jump from a wall into a pit where you can see mobs called Greedy Geists. Once you see the Greedy Geists, it means you're getting closer.
Once you see this rock structure (looks like a rock skate rink or something), just go straight ahead.
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The Succubus Queen should be found at a platform after you pass three of these rock structures. She's surrounded by minions, called Claw of Succubus, and they will attack you after you kill her. Not so hard, and once you're done with them, Raldo will appear right there.
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Once Raldo appears, talk to him and he will give you the Mark of Challenger.
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You'll also get, as of CT2's update, 97278 adena, 533803 exp and 34621 SP. Congratulations!
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