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Path to a Human Wizard

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Description

Quest that must be fulfilled to change occupations to a Wizard. Parina says to find the tokens which symbolize the four elements, as you speak of becoming a Wizard: earth, fire, water, and wind. Go to the Ruins of Despair and meet the Spirit of Flame as told.

Start Level

19

Start Location

Unknown

Type

One Time Only Solo

Rewards

Unknown

Newbie Rewards

Unknown

Races

Human

Classes

All

Details

Discuss or give feedback for the quest here

1. If you want to learn information about the Human Wizard class you can ask the High Priest or Priestess in the Einhasad Temple and s/he will tell you the purpose of a Human Wizard and where to start the quest.


2. To start the class change quest speak to Parina near the entrance of the Einhasad Temple in Gludin.

3. If you tell Parina you wish to become a Wizard she will explain you need to collect representations of the four elements.


4. You will need to start your element collection with fire and Parina sends you to see the Flame Spirit in the Ruins of Despair.

5. The Flame Salamander will tell you he will give you the Flame if you do a favor for him. A key was stolen and he needs you to get it back.

6. You will need to kill Ratman Warriors found between Ruins Bend and the Ruins of Despair, until they drop a key.


7. Return the key to the Flame Salamander and he will give you spirit of flame and send you to see the Wind Sylph.

8. The Wind Sylph can be found near the Wasteland not far from Windawood Manor.

9. The Sylph will tell you she will give you a token for a favor and she asks that you go quiet the noisy Lizardman of the Wastelands.

10. The Lizardman is not far from the Sylph. Take the mirror she gave you and talk to the lizard.


11. Explain the situation with the Sylph to the Lizardman and he will tell you to let the Sylph know he is done making noise. He gives you a feather to give to her to show his remorse for disturbing her.


12. The Sylph is happy at the outcome and gives you a Wind Bangle as a token of the wind. She also sends you to get the Water spirit.

13. The Water Undine can be found near Fellmere Lake.

14. Before she will give you the token of water she wants a favor. She asks you to kill the Water Seers across the lake because they are giving her a headache.

15. Across the lake you will find the Water Seers. They are aggressive and will attack if you get close, unlike most quest mobs.

16. Kill them until you get two pebbles to take back to the Water Undine.

17. Take the back to the Water Undine and she will give you a Water Necklace as a token of water and send you to see the Earth Spirit.

18. You will find the Earth Snake in the Ruins of Agony.

19. Before he will give you the earth token he wants to test you and sends you after some red soil from Red Bears.

20. The Red Bear can be found near Fellmere Harvest Grounds.

21. Kill Red Bears and return to the Earth Snake with the Red Soil.

22. The Earth Snake gives you an Earth Ring as a token of earth and sends you back to Parina in Gludin.

23. Parina takes the tokens and gives you the Bead of Four Seasons, 3,200 exp and 2,020 sp.

24. Take the Bead to High Priestess Levian, there in the Einhasad Temple, who will complete your transformation into a Human Wizard.You will also receive 15 Shadow Item Exchange Coupon: D Grade.




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