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Tales of Pirates is a 3D Massively Multiplayer Online Role Playing Game developed by the Chinese company MOLI. Tales of Pirates is published by IGG (Internet Gaming Gate), Welcome join the tales of pirates forum

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RF Online Episode 2 Part 2

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[Episode 2]: Part 2

The New Continent, the Elf Area:


[1]: Changes to the race leader system

1. Structure.
¡¤ 1 Patriarch, 2 sub-patriarchs, 6 officers ¨¤ 9 board members
¡¤ The race leader election will stay the same as before (7 days)
¡¤ The patriarch cannot use all chat options, and will play a role to direct and to manage.

The election appoints the Patriarch, a Sub-Patriarch and three Officers (offensive, defensive and support).
After the election, the Patriarch can appoint a second Sub-Patriarch and another three Officers (offensive, defensive and support).
This makes up the 9 board members of the race.






[2]: The changes to the mine system.

1. Race quest changes
¡¤ If a player hunts the other race¡¯s guard monster during the race quest, the player will be able to gain the .
¡¤ If the race wins the Chip War but the player fails the race quest they will not be able to mine in the core.
¡¤ Only Players who complete the quest can mine in the Core.
¡¤ There are no restrictions to mining in other areas.

2. Race quest reward changes
¡¤ Contribution points: 1000
¡¤ Race money: 50,000
¡¤ Grant the right to mine in the core (only when the is obtained)

3. The appearance of a new pitboss
¡¤ A new pitboss, will appear in the Crag Mine.
Earthquaker appears randomly near each of the races¡¯ portals of the Crag Mine.

4. The Barricade Structures added near the control equipment which will compliment the collision detection system that has already been added.

5. Other system changes
¡¤ Except the core area that is guarded by the keeper, all the mining areas¡¯ mining interval is changed from 1 minute to 5 minutes.
¡¤ The Holy stone keeper will now attack those within a set range inside the mining area at random.
¡¤ All the monsters in the mine have been changed to aggressive behaviour.



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