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Hunter - Dagger Stat Guide
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Hello all!
This is just a simple guide on how to distribute your stats for the maximum damage possible for a dagger hunter. This guide will be split up into sections, from dagger to dagger. You can, of course, allocate your stats differently (more str or more heal, ec cetera), but this is what I'm using for my hunter. I'll try to update at least 2-4 sections per day/night.
Updates and changes
August 11 - 2007; v1.0: Created guide.
August 11 - 2007; v1.1: Added Parts 2 - 4
August 11 - 2007; v1.2: Changed the Table of Contents a bit.
August 13 - 2007; v1.3: Sorry for no updates on August 12, but it was my b-day. Anyways, got Parts 5-8 down. 18-42 complete! woot.
August 14 - 2007; v1.4: I'd like to thank dyinforu for pointing out an error in my calculations. All HEAL levels from 15 to 42 were raised by 1.
-- Table of Contents --
This is just a simple guide on how to distribute your stats for the maximum damage possible for a dagger hunter. This guide will be split up into sections, from dagger to dagger. You can, of course, allocate your stats differently (more str or more heal, ec cetera), but this is what I'm using for my hunter. I'll try to update at least 2-4 sections per day/night.
Updates and changes
August 11 - 2007; v1.0: Created guide.
August 11 - 2007; v1.1: Added Parts 2 - 4
August 11 - 2007; v1.2: Changed the Table of Contents a bit.
August 13 - 2007; v1.3: Sorry for no updates on August 12, but it was my b-day. Anyways, got Parts 5-8 down. 18-42 complete! woot.
August 14 - 2007; v1.4: I'd like to thank dyinforu for pointing out an error in my calculations. All HEAL levels from 15 to 42 were raised by 1.
-- Table of Contents --
- Part 1: Segita Hunter starting stats and stat bonuses.
- Part 1.a: Str
Part 1.b: Dex
Part 1.c: Heal
Part 1.d: Spr
Part 2: Allocating stats from Lv. 1 - 7.
- Part 2.a: Final stats at Level 7
Part 2.b: Level 1 - 7 Breakdown
Part 3: Allocating stats from Lv. 7 - 12.
- Part 3.a: Final stats at Level 12
Part 3.b: Level 7 - 12 Breakdown
Part 4: Allocating stats from Lv. 12 - 18.
- Part 4.a: Final stats at Level 7
Part 4.b: Level 12 - 18 Breakdown
Part 5: Allocating stats from Lv. 18 - 24.
- Part 5.a: Final stats at Level 24
Part 5.b: Level 18 - 24 Breakdown
Part 6: Allocating stats from Lv. 24 - 30.
- Part 6.a: Final stats at Level 30
Part 6.b: Level 24 - 30 Breakdown
Part 7: Allocating stats from Lv. 30 - 36.
- Part 7.a: Final stats at Level 36
Part 7.b: Level 30 - 36 Breakdown
Part 8: Allocating stats from Lv. 36 - 42.
- Part 8.a: Final stats at Level 42
Part 8.b: Level 36 - 42 Breakdown
Part 9: Allocating stats from Lv. 42 - 48.
- Part 9.a: Final stats at Level 48
Part 9.b: Level 42 - 48 Breakdown
Part 10: Allocating stats from Lv. 48 - 54.
- Part 10.a: Final stats at Level 54
Part 10.b: Level 48 - 54 Breakdown
Part 11: Allocating stats from Lv. 54 - 60.
- Part 11.a: Final stats at Level 60
Part 11.b: Level 54 - 60 Breakdown
Part 12: Allocating stats from Lv. 60 - 66.
- Part 12.a: Final stats at Level 66
Part 12.b: Level 60 - 66 Breakdown
Part 13: Allocating stats from Lv. 66 - 72.
- Part 13.a: Final stats at Level 72
Part 13.b: Level 66 - 72 Breakdown
Part 14: Allocating stats from Lv. 72 - 78.
- Part 14.a: Final stats at Level 78
Part 14.b: Level 72 - 78 Breakdown
Part 15: Allocating stats from Lv. 78 - 85.
- Part 15.a: Final stats at Level 85
Part 15.b: Level 78 - 85 Breakdown
Part 16: Allocating stats from Lv. 85 - 95.
- Part 16.a: Final stats at Level 95
Part 16.b: Level 85 - 95 Breakdown
Part 17: Allocating stats from Lv. 95 - 105.
- Part 17.a: Final stats at Level 105
Part 17.b: Level 95 - 105 Breakdown
Part 18: Level 105 and beyond.
Part 19: Segita Hunter Dagger list.
- Part 18.a: Shave Dagger - Lv.1
Part 19.b: Craw Falcata - Lv. 7
Part 19.c: Stiletto - Lv. 12
Part 19.d: Battle Katar - Lv. 18
Part 19.e: Blaze Lord - Lv. 24
Part 19.f: Persqabz - Lv. 30
Part 19.g: Baselard Gale - Lv. 36
Part 19.h: Celestial Vigor - Lv 42
Part 19.i: Jamadhar - Lv. 48
Part 19.j: El Nath - Lv. 54
Part 19.k: Paralyze Vim - Lv. 60
Part 19.l: Schedar - Lv. 66
Part 19.m: Sadamelik - Lv 72
Part 19.n: Acubens - Lv. 78
Part 19.o: Markab - Lv. 85
Part 19.p: Spes - Lv. 95
Part 19.q: Azoth - Lv. 105
Part 20: Misc. Information
- -- Part 1: Segita Hunter starting stats and stat bonuses --
Str: 3
Dex: 6
Heal: 3
Spr: 3
These are, as the above says, your starting stats for all Segita Hunters. For a DAGGER Segita Hunter, these are the bonuses they get:
Part 1.b: Str
One point of STR gives a Dagger Segita Hunter +3 low and top end damage; this does not improve melee damage if they're using a Bow at the time of stat allocation.
Part 1.c: Dex
One point of DEX gives a Dagger Segita Hunter +4 to AC; they also get +3 low and top end damage if they're using a Bow and ONLY a Bow. DEX does not add to melee damage.
Part 1.d: Heal
One point of HEAL gives a Dagger Segita Hunter +20 health, +40 to shields and +2 low and top end defense.
Part 1.e: Spr
One point of SPI gives a Dagger Segita Hunter +6 to their mana and +3 to low and top end magic damage.
-- Part 2: Allocating stats from Lv. 1 - 7 --
This section handles allocating your stats form level 1 to 7. The minimum DEX that we'll need at level 7 is 11, to use the Craw Falcata, so, going with that, we'll use...
Level 2
Str: 3 + 3 = 6
Dex: 6 + 1 = 7
Heal: 3 + 1 = 4
Spr: 3
Level 3
Str: 6 + 2 = 8
Dex: 7 + 1 = 8
Heal: 4 + 2 = 6
Spr: 3
Level 4
Str: 8 + 3 = 11
Dex: 8 + 1 = 9
Heal: 6 + 1 = 7
Spr: 3
Level 5
Str: 11 + 3 = 14
Dex: 9 + 0 = 9
Heal: 7 + 2 = 9
Spr: 3
Level 6
Str: 14 + 3 = 17
Dex: 9 + 1 = 10
Heal: 9 + 1 = 10
Spr: 3
Level 7
Str: 17 + 3 = 20
Dex: 10 + 1 = 11
Heal: 10 + 1 = 11
Spr: 3
Part 2.a: Final stats at Level 7
Str: 20
Dex: 11
Heal: 11
Spr: 3
Part 2.b: Level 1 - 7 Breakdown
Str: 3 + 17
Dex: 6 + 5
Heal: 3 + 8
Spr: 3
-- Part 3: Allocating stats from Lv. 7 - 12 --
This section handles allocating your stats form level 7 to 12. The minimum DEX that we'll need at level 12 is 18, to use the Stiletto.
Level 8
Str: 20 + 3 = 23
Dex: 11 + 1 = 12
Heal: 11 + 1 = 12
Spr: 3
Level 9
Str: 23 + 2 = 25
Dex: 12 + 2 = 14
Heal: 12 + 1 = 13
Spr: 3
Level 10
Str: 25 + 2 = 27
Dex: 14 + 2 = 16
Heal: 13 + 1 = 14
Spr: 3
Level 11
Str: 27 + 2 = 29
Dex: 16 + 2 = 18
Heal: 14 + 1 = 15
Spr: 3
Level 12
Str: 29 + 3 = 32
Dex: 18 + 0 = 18
Heal: 15 + 2 = 17
Spr: 3
Part 3.a: Final stats at Level 12
Str: 32
Dex: 18
Heal: 17
Spr: 3
Part 3.b: Level 7 - 12 Breakdown
Str: 20 + 12
Dex: 11 + 7
Heal: 11 + 6
Spr: 3
-- Part 4: Allocating stats from Lv. 12 - 18 --
This section handles allocating your stats form level 12 to 18. The minimum DEX that we'll need at level 18 is 26, to use the Battle Katar.
Level 13
Str: 32 + 2 = 34
Dex: 18 + 2 = 20
Heal: 17 + 1 = 18
Spr: 3
Level 14
Str: 34 + 2 = 36
Dex: 20 + 2 = 22
Heal: 18 + 1 = 19
Spr: 3
Level 15
Str: 36 + 2 = 38
Dex: 22 + 1 = 23
Heal: 19 + 2 = 21
Spr: 3
Level 16
Str: 38 + 2 = 40
Dex: 23 + 2 = 25
Heal: 21 + 1 = 22
Spr: 3
Level 17
Str: 40 + 2 = 42
Dex: 25 + 1 = 26
Heal: 22 + 2 = 24
Spr: 3
Level 18
Str: 42 + 3 = 45
Dex: 26 + 0 = 26
Heal: 24 + 2 = 26
Spr: 3
Part 4.a: Final stats at Level 18
Str: 45
Dex: 26
Heal: 26
Spr: 3
Part 4.b: Level 12 - 18 Breakdown
Str: 32 + 13
Dex: 18 + 8
Heal: 17 + 9
Spr: 3
-- Part 5: Allocating stats from Lv. 18 - 24 --
This section handles allocating your stats form level 18 to 24. The minimum DEX that we'll need at level 24 is 35, to use the Blaze Lord.
Level 19
Str: 45 + 3 = 48
Dex: 26 + 1 = 27
Heal: 26 + 1 = 27
Spr: 3
Level 20
Str: 48 + 2 = 50
Dex: 27 + 2 = 29
Heal: 27 + 1 = 28
Spr: 3
Level 21
Str: 50 + 2 = 52
Dex: 29 + 2 = 31
Heal: 28 + 1 = 29
Spr: 3
Level 22
Str: 52 + 3 = 55
Dex: 31 + 1 = 32
Heal: 29 + 1 = 30
Spr: 3
Level 23
Str: 55 + 2 = 57
Dex: 32 + 2 = 34
Heal: 30 + 1 = 31
Spr: 3
Level 24
Str: 57 + 2 = 59
Dex: 34 + 1 = 35
Heal: 31 + 2 = 33
Spr: 3
Part 5.a: Final stats at Level 24
Str: 59
Dex: 35
Heal: 33
Spr: 3
Part 5.b: Level 18 - 24 Breakdown
Str: 45 + 14
Dex: 26 + 9
Heal: 26 + 7
Spr: 3
-- Part 6: Allocating stats from Lv. 24 - 30 --
This section handles allocating your stats form level 24 to 30. The minimum DEX that we'll need at level 30 is 43, to use the Persqabz.
Level 25
Str: 59 + 3 = 62
Dex: 35 + 1 = 36
Heal: 33 + 1 = 34
Spr: 3
Level 26
Str: 62 + 2 = 64
Dex: 36 + 2 = 38
Heal: 34 + 1 = 35
Spr: 3
Level 27
Str: 64 + 2 = 66
Dex: 38 + 2 = 40
Heal: 35 + 1 = 36
Spr: 3
Level 28
Str: 66 + 2 = 68
Dex: 40 + 1 = 41
Heal: 36 + 2 = 38
Spr: 3
Level 29
Str: 68 + 3 = 71
Dex: 41 + 1 = 42
Heal: 38 + 1 = 39
Spr: 3
Level 30
Str: 71 + 2 = 73
Dex: 42 + 1 = 43
Heal: 39 + 2 = 41
Spr: 3
Part 6.a: Final stats at Level 30
Str: 73
Dex: 43
Heal: 41
Spr: 3
Part 6.b: Level 24 - 30 Breakdown
Str: 59 + 14
Dex: 35 + 8
Heal: 33 + 8
Spr: 3
-- Part 7: Allocating stats from Lv. 30 - 36 --
This section handles allocating your stats form level 30 to 36. The minimum DEX that we'll need at level 36 is 52, to use the Baselard Gale.
Level 31
Str: 73 + 2 = 75
Dex: 43 + 2 = 45
Heal: 41 + 1 = 42
Spr: 3
Level 32
Str: 75 + 2 = 77
Dex: 45 + 2 = 47
Heal: 42 + 1 = 43
Spr: 3
Level 33
Str: 77 + 2 = 79
Dex: 47 + 2 = 49
Heal: 43 + 1 = 44
Spr: 3
Level 34
Str: 79 + 2 = 81
Dex: 49 + 1 = 50
Heal: 44 + 2 = 46
Spr: 3
Level 35
Str: 81 + 2 = 83
Dex: 50 + 1 = 51
Heal: 46 + 2 = 48
Spr: 3
Level 36
Str: 83 + 3 = 86
Dex: 51 + 1 = 52
Heal: 48 + 1 = 49
Spr: 3
Part 7.a: Final stats at Level 36
Str: 86
Dex: 52
Heal: 49
Spr: 3
Part 7.b: Level 30 - 36 Breakdown
Str: 73 + 13
Dex: 43 + 9
Heal: 41 + 8
Spr: 3
-- Part 8: Allocating stats from Lv. 36 - 42 --
This section handles allocating your stats form level 36 to 42. The minimum DEX that we'll need at level 42 is 60, to use the Celestial Vigor.
Level 37
Str: 86 + 3 = 89
Dex: 52 + 0 = 52
Heal: 49 + 2 = 51
Spr: 3
Level 38
Str: 89 + 2 = 91
Dex: 52 + 2 = 54
Heal: 51 + 1 = 52
Spr: 3
Level 39
Str: 91 + 3 = 94
Dex: 54 + 1 = 55
Heal: 52 + 1 = 53
Spr: 3
Level 40
Str: 94 + 3 = 97
Dex: 55 + 1 = 56
Heal: 53 + 1 = 54
Spr: 3
Level 41
Str: 97 + 2 = 99
Dex: 56 + 2 = 58
Heal: 54 + 1 = 55
Spr: 3
Level 42
Str: 99 + 2 = 101
Dex: 58 + 2 = 60
Heal: 55 + 1 = 56
Spr: 3
Part 8.a: Final stats at Level 42
Str: 101
Dex: 60
Heal: 56
Spr: 3
Part 8.b: Level 36 - 42 Breakdown
Str: 86 + 15
Dex: 52 + 8
Heal: 49 + 7
Spr: 3
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