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Quests for The Overthere
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Before Green
(Normal):
Bookseller Dom K`Perl sometimes has [rare finds].
Right now he has 'Before Green' available for [purchase]. His asking price is a fine emerald. This is now known to be a requirement for the Tome Raider quest in Kaesora, itself part of a larger quest.
Need all dialogues, faction hits if any, /loc of quest mobs.
Bones and Drakes (Normal): This is a Medium task.
There's a warrior faction nearby that's starting to cause trouble. The information collected on it so far has been meager, but there is enough available to send an infiltration unit to investigate. You need to speak with Vellendoor Dumont so the operation can get started.
Step 1: Speak with Vellendoor Dumont in the Skyfire Mountains.
Vellendoor Dumont is found at -2780, 455.
Step 2: Explore the bone yard around the small dragon spire.
The bone yard is found between the druid and wizard port-ins.
Step 3: Kill 10 skyfire drakes.
"a skyfire drake" is found in Skyfire Mountains.
Step 4: Speak with Khar Kai.
Khar Kai is found at 980, 535, near a hole in the middle of the zone.
Reward is 12% AAXP and between 75 and 116 p, 8 g, 7 s, 5 c.
Brain Bite (The Overthere) (Normal): Your location is 3139.86, 2251.72, -49.97.
Dyth X`Teria looks your way apprehensively -- what would you like your tombstone to say?
You say, 'Hail, Dyth X`Teria'
Dyth X`Teria appears to be the local master of wizardry. His garb clearly comes from the dark city of Neriak as it bears a black sun emblem. 'Speak!! I am dispatched from Neriak to this land by order of the king. I shall research [new spells] and aid the adventuring wizards. My knowledge of wizardry is offered to all in hopes of gaining information about Kunark.'
You say, 'What new spells?'
Dyth X`Teria says 'Within this lost land could lie the knowledge of extinct civilizations. I am ordered to seek out this knowledge for the empire of Neriak. So far, all I have discovered is a way to create a spell of my own design. I call it [Brain Bite].'
You say, 'What is Brain Bite?'
Dyth X`Teria says 'If you wish to own a copy of MY spell, Brain Bite, I would be glad to give you one. All I ask is that you [gather a few souls] for me.'
You say, 'I will gather a few souls.'
Dyth X`Teria reveals three ornate bottles. 'While I finished my research on Brain Bite, I encountered three [interlopers] who wished to steal my spell. I had the dragoon garrison track them down and dispatch them. Unfortunately, I forgot to instruct them to trap their souls with these bottles. Do you want to [take the bottles] and finish the job?'
You say, 'Who were the three interlopers?'
Dyth X`Teria says 'The garrison report was sloppy, to say the least. They informed me that Hampton was slain near some ruins within a jungle infested by raptors. Mardon was slain in an ancient city found deep in a jungle. Ryla was killed in a hidden fortress guarded by fierce armored wolves who walked on their hind legs.'
You say, 'I will take the bottles.'
Dyth X`Teria says 'The bottles also require a gem. You will fetch me the three gems and I will prepare the bottles and give them to you to finish the job. I need an onyx, a peridot and a star rose quartz.'
All three gems may be storebought. Hand them in:
Dyth X`Teria says 'This bottle is for the one called Hampton. If you look well, you can see his name.'
Dyth X`Teria says 'This bottle is for Mardon. You may be able to identify his name upon it.'
Dyth X`Teria says 'Identify this when the time comes. It is Ryla's prison.'
You receive 3 x An Ornate Bottle, which respectively identify as:
Item Lore: Hampton.
Item Lore: Mardon.
Item Lore: Ryla.
Head to Trakanon's Teeth.
Your Location is 275.07, -3801.88, -366.59.
a human skeleton regards you indifferently -- it appears to be quite formidable.
You say, 'Hail, a human skeleton'
a human skeleton says 'Save my.. soul.. Find.. wizard.. desp..'
Give him the appropriate bottle and it will despawn, then respawn about ten seconds later. You receive a "bottle of swirling smoke," which identifies as:
Item Lore: Hampton's Soul.
Ryla, a human skeleton, is located in a jail cell in Karnor's Castle. Take the stairs up to the roof and past the "Hand Room". After passing one corridor on your right, the next turn you come across is the jail. Give the correct bottle to the skeleton to receive a bottle of swirling smoke, which identifies as Ryla's Soul.
Mardon, a human skeleton, is located in the City of Mist reaver tower at location 136 -641. The skeleton is kill-on-sight, but you can do the turn-in from around the corner without aggro. Give the correct bottle to the skeleton to receive a bottle of swirling smoke, which identifies as Mardon's Soul.
Return to Dyth X`Teria with the three bottles to receive the Spell: Brain Bite.
Dyth X`Teria says 'Only three souls will get you my knowledge, wizard.'
Dyth X`Teria says 'Only three souls will get you my knowledge, wizard.'
Dyth X`Teria empties the bottle's smoke into a very large glass urn filled with similar swirling smoke. You think you hear the cries of a thousand tortured souls. He then closes the urn and hands you a scroll. 'Here is your reward. It will blast a foe's brain and hopefully, they may forget their hatred.'
Your faction standing with Venril Sathir got better.
You gain experience!! Reward: Scroll of Brain Bite
Brawling on the High Seas (Normal): This is a Medium task. You can also receive it in the Dreadlands (from whom?).
What a glorious day to go on patrol! That's exactly what you'll be doing for the next little while, soldier. You're going to start by taking the time to explore the entrance of Howling Stones in the skorpikis canyon. Don't do anything fancy, just keep your eyes peeled for any signs of hostile actions in the area. If you find anything, then you'll know what to do. Good Luck!
Step 1
Journey to the area near the entrance to Charasis in The Overthere (at the bottom of the canyon in the middle of the zone).
Step 2
Kill 10 of A Gunthak Swabby in the Timorous Deep.
Step 3
Loot 4 Fine Steel Rapiers in the Timorous Deep.
Step 4
Explore the first dock on the northwestern island.
Step 5
Deliver 4 Fine Steel Rapiers to Kellewin Stillwater.
Need additional dialogues, experience award.
Reward is 116 p, 8 g, 7 s, 5 c.
Catching the Sneaks (Unsolved): Finlay Kitoran is found inside the evil outpost in The Overthere, at 3525, 925.
This is a Medium task.
You're just in time to help out with a huge problem. It seems all the ingredients for the weekly baking contest have been stolen! Without those ingredients, no one will be able to make cakes and the whole event will be ruined. Some people thing a giant snuck in and stole the ingredients in the middle of the night. A giant that can sneak? That's preposterous. You need to find out who it was that took the goods and there is one person that may have witnessed it. Go find and speak with Lurik Bazz.
Step 1: Speak with Lurik Bazz in The Overthere
Step 2: ???
Step 3: ???
Step 4: ??? -- final step
Reward is 116 p, 8 g, 7 s, 5 c.
Step information, dialogues, experience award needed.
Cleric Spells (Evil Version) (Normal): Your Location is 2787.89, 2332.92, -49.97
You say, 'Hail, Brinaa Darkpact'
Brinaa Darkpact says 'Hello, ______. It's nice to see more able bodies around this part of the outland. We came here in search of the magical powers that are supposed to exist in the ruins and dungeons of this area. We need you to bring back evidence of this power in the form of scrolls. I can't offer much coin in payment, but I do have some rare scrolls I already brought back that may interest you, if you wish to [help in the search.]'
You say, 'I wish to help in the search.'
Brinaa Darkpact says 'Excellent! Here is what we are still seeking. The scrolls of Death Pact, Upheaval, Yaulp IV, and Reckoning. If you return one of these to me, I'll release one of my rare scrolls to you.'
Hand in one of the requested spells.
Brinaa Darkpact says 'Here is the scroll that I promised. We have both gained much knowledge today. I hope to do business with you again soon. Farewell!'
You gain experience!!
You receive one of Spell: Heroic Bond, Spell: Sunskin, Spell: Unswerving Hammer, or Spell: Word of Vigor. Reward: Spell: Word of Vigor
Reward: Spell: Heroic Bond
Reward: Spell: Sunskin
Reward: Spell: Unswerving Hammer
Collection of Scales (Normal): This is a Medium task.
Long ago, a wise man once said that power of the mid can destory even the tallest giant. Whether or not that's ture, you're going to vist a pupil of that wise man to learn more about the ways of the world. Make haste to speak with Byllella Voon. When you arrive, you will find that there is more to life than the absent pursuit of wealth.
Step 1
Speak with Byllella Voon in the Skyfire Mountains.
Step 2
Kill 10 of A Mature Chromadrac.
Step 3
Kill 10 of A Mature Wurm.
Step 4
Loot 4 x Wurm Scale.
Step 5
Give the scales to Byllella.
Dialogues need.
Reward is 116 p, 8 g, 7 s, 5 c and approximately 13% AAXP.
Decaying Theatre (Normal): This is a task (difficulty?) given by Skizz Skazz in The Overthere.
There is a warrior faction nearby that's starting to cause trouble. The information collected on it so far has been meager, but there is enough available to send an infiltration unit to investigate. You need to speak with Villuloz Shellzar so the operation can get started.
Step 1
Speak with Villuloz Shellzar in the Lake of Ill Omen. (location?)
You say, 'Hail, Villuloz Shellzar'
Villuloz Shellzar says 'Thanks for contacting me, _____. Your information on this matter has been most useful.'
Step 2
Walk around the theatre in Veksar (up the ramp, then to the right, click on the door graphic and receive "task completed" message).
Your task 'Decaying Theatre' has been updated.
Step 3
Kill 10 decaying slaves, found in the sewers in the Northeastern corner of Veksar.
Your task 'Decaying Theatre' has been updated.
Step 4
Hail Jithanderan Runeseeker in Firiona Vie (location 1836, 89, -1.13, just about straight east from Lake of Ill Omen zoneline).
Jithanderan Runeseeker tells you, 'Thanks for contacting me, _____. Your information on this matter has been most useful.'
Your task 'Decaying Theatre' has been updated.
Reward for a level 70 was:
(How much?) experience,
4 copper,
9 silver,
5 gold,
151 platinum.
Dirty Deeds! (Incomplete): [...done dirt cheap!]
This is a Short task.
Are you afraid of creatures that go "bump" in the night? Hopefully not, because there have been disturbing rumors of creatures so ghastly that not even the bravest fighters will dare face them. They're so scared that they can't kill 10 Sepulcher Skeletons, but maybe you can. That's just the beginning too. These creatures are rumored to have valuables with them. You need to find out, so loot 4 Dust of Decay. These are just rumors, nothing more, and you'll be the one to prove that to everyone.
Step 1
Kill 10 of A Sepulcher Skeleton.
Step 2
Loot 4 Dust of Decay.
Subsequent steps, dialogues, and experience award needed.
Reward is 58 p, 4 g, 3 s, 8 c.
Dusty Old Bones (Incomplete): This is a Medium task.
You're about to embark on an adventure that will keep your senses clear and focused. There are no words to describe what you'll uncover, but know that when you arrive, you will find everything you had hoped for and more. To begin this amazing journey, just explore the tower where sarnak reside. You'll have the time of your life.
Step 1
Explore the sarnak tower in The Overthere.
Subsequent steps, dialogues, and experience award needed.
Reward is 116 p, 8 g, 7 s, 5 c.
Enchanter Epic: Test of Illusions (Normal): Jeb Lemused has sent you to find the four masters of the Enchanter disciplines.
Modani Qu'Loni is the master of Illusion. He can be found in The Overthere, in the form of a Scorpis. He asks that in return for a piece of the Staff of the Shissar, you prove your worth by retrieving some items for him.
You will need to complete the snow blossums quest, the chalice of kings quest, and kill two high level Guildmasters. Two groups of 55 should be able to handle both Guildmasters.
You: 'hail Modani Qu`Loni'
Modani Qu`Loni: 'The hidden self inside a myriad of magic is one that walks quite softly. Yes, that is what you must seek.'
You give Modani Qu'Loni Jeb's Seal.
Modani Qu`Loni: 'Ah yes, Jeb's seal. The time to craft a Serpent must have come. I will need components collected to craft the first of the pieces. I will also provide you with a sack in which you must combine the items. Are you ready to collect them?'
You: 'I am ready to collect them.'
Modani Qu`Loni: 'Scattered throughout the world are various items. To prove your worth, go collect these and return them to me. The Xolion Rod, Innoruuk's Word, Chalice of Kings, and snow blossoms.'
You: 'I need a sack.'
Modani Qu'Loni: 'Take this sack and combine the items I requested in it. Then return it to me. '
You receive an Enchanter's Bag
You: 'What is the Chalice of Kings?'
Modani Qu'Loni: 'The Chalice of Kings is the chalice of elven kings. Recently thought to be lost to the ages, it was recently discovered. I need its magical powers to create a magical liquid.'
The Chalice of Kings is found via this quest.
You: 'What is the Xolion Rod?'
Modani Qu'Loni: 'This is the rod of an ancient civilization found on this continent. Nothing is known of it other than that the scaled ones discovered it years ago.'
The Rod is dropped by Vessel Drozlin.
You: 'What are Snow Blossoms?'
Modani Qu'Loni: 'These are flowers that are also used in the creation process. They were once widespread, but now I am told they only grow in select places.'
Snow Blossoms are found via this quest.
Innoruuk's Word is found on Verina Tomb.
You combine the four items in the bag.
You hand Modani Qu'Loni the combined item.
Modani Qu`Loni says: 'Excellent, you have done well. Here is the first piece of the staff. Now you must go seek out the second master; he will clear the path for you.
You receive a piece of the Staff of the Shissar
Reward: 1st Piece of Staff
Enchanter Spells (Evil Version) (Normal): Siladdarae N`Riese wants help with finding her [missing scrolls] so she can return home.
She promises a rare scroll in return for the spells Theft of Thought, Color Slant, Cripple, or Dementia.
The scroll you get in return is a random upper level Kunark spell.
You say, 'Hail, Siladdarae N`Riese'
Siladdarae N`Riese says 'Hello, _____. This place is quite a formidable outpost, but it lacks the comforts of home. Once I have finished collecting some of my [missing scrolls], I'll be able to leave this place and all its hidden dangers.'
You say, 'What missing scrolls?'
Siladdarae N`Riese says 'Travelers have been bringing back numerous scrolls from the depths of darkness in the Outlands. They contain arcane knowledge specific to our classes. Only four are left that I seek. Keep a wary out for Theft of Thoughts, Color Slant, Cripple, and Dementia. Return any one of these to me and your reward shall be a scroll that can be found nowhere else.'
(Turn-in dialogue needed.) Reward: Spell: Boon of the Clear Mind
Reward: Spell: Wake of Tranquility
Reward: Spell: Recant Magic
Reward: Spell: Clarity II
Five-Fingered Fiasco (Unsolved): Klok G`rshai may be found at 2225, -2900.
You say, 'Hail, Klok G`rshai'
Klok G`rshai says 'I can't believe I got stuck out here next to this mud hole. Like anyone is going to come all the way out here just to buy my wares or ask me for a [task]. Of course, everyone that does pass by leaves me with a little hint of what's going on in the outside world so I have something to dwell on, but it's just so lonely.'
You say, 'I want a task.'
You have been assigned the task 'Five-Fingered Fiasco'.
Lake of Ill Omen: Speak with Gikrani Do`Saraken
There's a warrior faction nearby that's starting to cause trouble. The information collected on it so far has been meager, but there is enough available to send an infiltration unit to investigate. You need to speak with Gikrani Do`Saraken, so the operation can get started.
Gikrani Do`Saraken may be found at 130, -505, on top of the water in between the pillars.
You say, 'Hail, Gikrani Do`Saraken'
Your task 'Five-Fingered Fiasco' has been updated.
Gikrani Do`Saraken says 'Thanks for contacting me, _______. Your information on this matter has been most useful.'
Veksar: Explore the ledge overlooking the shield generator
It looks like the information was just what was needed to get the operation going, and guess who's been chosen to lead it? That's right, you have. It's up to you to explore the ledge overlooking the shield generator. This operation may fail without knowing if those warriors are up to something or not.
Additional quest dialogues, rewards, and information in general needed.
Flames of Death (Unsolved): This is a Medium task.
Step 1: Speak with Matranisu Slad, just outside of Karnor's Castle
Years ago, an artifact was stolen from the depths of the lost dungeons. It was rumored to possess great power that would grant superior physical strength to whoever took hold of it. The artifact was used and subsequently destroyed by a small tribe. You must find and speak with Matranisu Slad to get the exact location of where thouse brutes are hiding so they can be punished for destroying such a priceless artifact.
Step 2: Explore the burning wall near the Temple of Droga
It looks like the farmer had the information you needed to get started. From the sound of it, these creatures are causing all kinds of trouble on the farm and have been for some time. First things first though, you need to explore the burning wall near the Temple of Droga, to verify whether or not those hungry beasts are still there.
Step 3: Kill 10 goblin death callers
Your journey has awakened you to two very clear things. First, the farmer really didn't have any clue where those creatures went. Second, you picked up a trail to them on the way and know exactly what they are. Now its time to kill 10 goblin death callers so you can stop the threat.
Step 4: Speak with Mikarsilla Selishshen
The farmer sends thanks for your quick resolution of the matter. You should visit the reward office and speak with Mikarsilla Selishshen, so you can be done with all this.
End:
Well done. Farmers always like to keep things calm and under control, mostly so crops and livestock don't get eaten or destroyed. You helped one such farmer today, and though it's noble, there are plenty more that may need help in the future. In any case, here's a small treat for helping out.
Mikarsilla Selishshen says, 'Thanks for contacting me, _____'
You gain experience!!
Platinum reward varies. 116 p, 8 g, 7 s, 5 c.
Honor Lanys T`Vyl (Removed): This quest is no longer active. It ran from the week of 18 January 2005 to 26 January 2005 in preparation for the expansion, Dragons of Norrath.
------------------------------------
Within this quest, there are multiple subquests resulting in different turn-ins for various pieces of armor.
Armguards of Stealth
Taskmaster Goruk can be found in The Overthere near the portal to the Plane of Knowledge. He is a neutral-conning iksar skeleton.
Upon zoning into The Overthere you will be greeted with this message:
Taskmaster Goruk says 'Come! All those who honor our Lady Lanys T'Vyl, come forward and lend thy blade!'
You say, 'Hail, Taskmaster Goruk'
Taskmaster Goruk says 'How dare you approach me with your idle chatter when there is much to be done. The day is finally upon us for our dark princess, her power shall be known forever hence! Do you [serve] her?'
You say, 'Yes, I serve her'
Taskmaster Goruk says 'Lies and trickery most likely. I can see very well that you are of weak blood. Lanys T'vyl has no use for weaklings such as yourself. Do you dare to attempt a small piddling [task] for us? Any peon could take care of such a thing'
You say, 'I will attempt a task for you'
Taskmaster Goruk says 'Very well then. My sources have informed me of a set of military plans left in a guard tower within Firiona Vie. With our superior resources we certianly have no need for them, however it may be good to see and laugh at the folly of these infiltratiors. Bring it here.'
Head to Firiona Vie and find Military Plans, a ground spawn at location -2623, 3013, -94. Bring these plans back to Goruk.
Taskmaster Goruk says 'Hmmm, you may be on to someting here. This area may serve our army well. I do hope you weren't expecting commendation for such a menial task, but here... take this.'
You gain experience!
Receive Armguards of Stealth.
------------------------------------
Slippers of Silence
Upon zoning into the Dreadlands, you will be greeted with the following emotes:
Lieutenant Ny'Rae says 'Step it up, people! We have much to do before we march. Get up, you lazy oaf!'
Scout Anissa says 'If you're just wasting time out there on your own, come and lend a hand why don't you.'
Assassin Meerlock says 'Did you see that? We must find him I can't move...'
Lieutenant Ny`Rae can be found at location 144, 4938, 1133.
You say, 'Hail, Lieutenant Ny`Rae'
Lieutenant Ny`Rae says, 'Who dares to address me directly? Are you some [peon] assisting our army?
You say, 'I am a peon...'
Lieutenant Ny'Rae says 'At least you know your place. Why do you have no task? There are plenty of things [to do] around here. You must be lazy and unworthy of my time. Tell me, are you?'
You say, 'Things to do?'
Lieutenant Ny`Rae says 'Just last night I caught sight of a spy lurking nearby. He was careless to let me see him, and for that he does not deserve to live. You must [dispatch him].'
You say, 'I will dispatch him'
Lieutenant Ny`Rae says 'Tha should keep you busy for awhile. Should you manage to do so, take proof to the taskmaster in Overthere. Trust me, should you fail I shall kill you myself when our Lady rises to rule.'
A Tunarean Spy spawns near the Firiona Vie zone line and wanders towards Veltar. He is around 50th level (light blue to 70), and can hit for 200. He drops an Elven Scout Emblem. Bring this emblem to Taskmaster Goruk in The Overthere.
Taskmaster Goruk says 'Hmmm, you may be onto someting here. These area may serve our army well. I do hope you weren't expecting commendation for such a menial task, but here... take this.'
You gain experience!
Receive Slippers of Silence.
------------------------------------
Turban of Dark Loyalty
Find Scout Anissa in The Dreadlands at location -1339, 1238, 236.
You say, 'Hail, Scout Anissa'
Scout Anissa says, 'What are you doing going around hailing people? Can't you see I am busy? We have a war upon us! What do you think I am [doing] here? Picking flowers?'
You say, 'So what are you doing?'
Scout Anissa says, I am running a circuit through the surrounding area trying to find locations of [tactical advantage].'
You say, 'Tactical advantage?'
Scout Anissa says, 'Indeed. I am to report my findings to the taskmaster in the Overthere so that he can help coordinate attacks with the generals of Lady T'Vyl's army. I reall don't h ave time to be bothered by the like of you, unless you think you can [find] some good spots yourself!'
You say, 'I can find some spots'
Scout Anissa says, 'Very well. Look far and wide and find four good places. Scan the grounds carefully for a sign that the location is good. When you have found four good spots, take your findings directly to the taskmaster, you shouldn't waste time trying to find me again.'
Four ground spawns in The Dreadlands:
Tactical Advantage Note #1 ( 144, 4938, 1133)
Tactical Advantage Note #2 ( 1580, 3690)
Tactical Advantage Note #3 ( 235, 967, 333)
Tactical Advantage Note #4 (-1635, 2191, 562)
Turn the four advantage notes in to Taskmaster Goruk in The Overthere.
Taskmaster Goruk says ' Hmmm, you may be onto someting here. This area may serve our army well. I do hope you weren't expecting commendation for such a menial task, but here... take this.'
You gain experience!
Recieve Turban of Dark Loyalty.
------------------------------------
Gauntlets of the Dark Princess
Find Assassin Meerlock in The Dreadlands at location -1994, 116, 8.
You say, 'Hail, Assassin Meerlock'
Assassin Meerlock says 'You there! Stop! Listen to me lest I hamstring you where you stand. Did you see that [messenger]?'
You say, 'What messenger?'
Assassin Meerlock says 'He was just here. He can't have gone too far by now. You must stop him before he reaches the city of [Firiona Vie].'
You say, 'Firiona Vie?'
Assassin Meerlock says 'I believe he is working for their forces. The scoundrel intercepted some very important papers that I was bringing to Lanys T'Vyl herself. You must [return] them!'
you say, 'I will return them'
Assassin Meerlock says 'Kill him. Make him suffer. No one shall be allowed to interfere with the dark princess' plans. Find the message and make sure that it gets to the taskmaster in Overthere, he will assign appropriate forces to ensure that it reaches Lanys in safety.'
Find A Tunarean Messenger in The Dreadlands. "She" wanders between the Firiona Vie and Frontier Mountains zones. She was around 50th level and hit for about 200. Loot the Urgent Message and bring it to Taskmaster Goruk in The Overere.
Taskmaster Goruk says, 'Hmmm, you may be onto someting here. This area may serve our army well. I do hope you weren't expecting commendation for such a menial task, but here... take this.'
You gain experience!
Recieve Gauntlets of the Dark Princess.
------------------------------------ Reward: Turban of Dark Loyalty
Reward: Slippers of Silence
Reward: Gauntlets of the Dark Princess
Reward: Armguards of Stealth
Magician Spells (Evil Version) (Normal): Slicia J`Singe may found in the caster circle, wearing magenta.
Your Location is 2790.42, 2392.20, -49.97
You say, 'Hail, Slicia J`Singe'
Slicia J`Singe says, 'Why is it that you have come to this place? If you are coming here in search of [magical scrolls], just get back on that so-called ship you came here on and forget everything you thought you heard.'
You say, 'Magical scrolls?'
Slicia J`Singe says 'Is your hearing failing you!? Unless you [have something I need], be gone!'
You say, 'What something do you need?'
Slicia J`Singe says 'I must have the scrolls of Gift of Xev, Bristlebane's Bundle, Quiver of Marr, and the Scars of Sigil. If you don't have one of these, leave my sight! If you do, I think we can work up a fair trade.'
Hand in one of the scrolls mentioned.
Slicia J`Singe says 'Here is the scroll that I promised. We have both gained much knowledge today. I hope to do business with you again soon. Farewell!'
You gain experience!!
The scroll you get in return is a random 50 plus level spell. Reward: Spell: Scintillation
Reward: Spell: Vocarate: Fire
Reward: Spell: Boon of Immolation
Reward: Spell: Vocarate: Air
Necromancer 9th Rank (Normal): Once you've completed the Necromancer 8th Rank quest, head to the Overthere and levitate down into the pit. Seek out an Iksar Necromancer named Ixpacan at 55, -1060.
You say, 'Hail, Ixpacan'
Ixpacan says 'Hmm. . .is there something I can help you with? I am far too [busy] to listen to your problems though so I take that back.'
You say, 'Why are you busy?'
Ixpacan says 'It is none of your concern unless you are truly gifted in the dark art of necromancy. If so, you will have some form of proof to show me.'
Give him your Necromancer Skullcap (8th necro skullcap).
Ixpacan says 'Oh, I see you are truly gifted in the dark arts. Well I will explain my dilemma to you now if you [wish to hear].'
You say, 'I wish to hear'
Ixpacan says 'I have recently found a volume on summoning a great minion from the Great Library of Charasis but I can't find all of the needed items. Being as I am one of the [sages of Cabilis], I request you go and [collect these items] for me.'
You say, 'What sages of Cabilis?'
Ixpacan says 'Ah, they are all but a memory now. We used to be welcome within the city of Cabilis but our quest for greater power led to our exile. No matter now, go retrieve the items and you will be one of the chosen to walk beside greatness.'
You say, 'I will collect these items'
Ixpacan says 'As you should broodling. The the first is a brittle bone, which was once used for reincarnations. The second item is a poisoned soul, this is from an iksar that died a cruel and twisted death. The death was so awful, it's spirit still roams around angry. The third you will find in the burning heat. The final item is a gem of reflection. I have yet to find someone that knows how to create one. Even those fools in Cabilis probably wouldn't know. Maybe you can locate that one yourself. Bring all of these items back to me and I shall do the rest.'
Ixpacan gives you Ixpacan's Tome, a four-slot container. You'll need to obtain four items:
First Item: Poisoned Soul
Head to Emerald Jungle, look near the Cliff bottom in some of the ruins for an angered spirit. Kill it and loot a Poisoned Soul. This is a static spawn, so is pretty much always up.
Second Item: Gem of Reflection
Find Harbinger Glosk in the Cabilis Tower of Death (Cabilis West Necromancer guild).
You say, 'Hail, Harbinger Glosk'
Harbinger Glosk halts his chanting. 'You dare to interrupt me? You had best have a good reason. I care not for small talk.'
You say, 'Tell me about the Gem of Reflection'
Harbinger Glosk says 'I have not been asked that in ages but I can recall the last person that asked me. If you are in league with that scoundrel Ixpacan, I will slay you where you stand! But if you are not, you will not mind ridding your kin of a [menace] as of late.'
You say, 'What menace?'
Harbinger Glosk says 'It seems as though a rogue marauder in a jungle near here has attacked several of our trade suppliers. If you can bring me back his head I will gladly share the information you have asked for.'
A rogue marauder is found in Trakanon's Teeth. Kill him, loot his head, and take it back to Harbinger Glosk.
Harbinger Glosk says 'You have done well in doing what I have asked. To make a gem of reflection you will need some Mt Death mineral salts, a green goblin skin, spiroc bone dust, essence of rathe, blue slumber fungus, and a vial of pure essence. Combine all of these in this container and you will have what it is you seek.'
Harbinger Glosk gives you a six-slot container, Glosk's Sack. Go get the six items and combine them in the sack to get a Gem of Reflection:
Pure Essesnce (no drop) - from a named drixie, Marinda Flockwings in Firiona.
Mt. Death Mineral Salts - from goblins in Frontier Mountains, Droga, Nurga.
Green Goblin Skin - also from goblins in Frontier Mountains, Droga, Nurga.
Spiroc Bone Dust - from Spirocs in the Timorous Deep.
Blue Slumber Fungus - ground spawn in Lesser Faydark, also dropped by myconids in Sebilis.
Essence of Rathe - a spell research item from countless mobs all over Norrath.
Combine these six items to get the Gem of Reflection.
Third Item: Brittle Bone
Head to Charasis. Brittle Bone is a random drop off any skeleton in the zone. You need not even head into a wing to get this drop, falling off the entrance and killing the skeletons in the basement is all you need to do.
Fourth Item: The Burning Heat
Head to Skyfire, from the druid zone-in head north to the first volcano you see (shows up as a lake of lava on the map, there are three in the zone, you want the one north and closest to druid portal). Climb to the top and jump in the lava. A lava walker will be floating inside the lava. The Lava Walker looks like a chromadrac drake, cons indifferent. Pull him out of lava and kill him. He drops the orb you need.
Now, combine all four items and hand the tome to Ixpacan in the Overthere.
Ixpacan says 'Wonderful! You have brought all of the items I have asked for. Your future seems very bright with the rest of the Sages. Step back now as I conjure the child of Charasis.'
As Ixpacan starts his incantations, you can see an image begin to appear from the shadows.
Ixpacan says 'It's out of my control! Defeat it before it destroys us both!'
A Child of Charasis spawns. Kill it, loot it's remains, then turn them in to Ixpacan.
Ixpacan says 'I see now that I lack the skill necessary to control the Dark Arts. Maybe it would be wiser to allow another such as yourself to continue forward. Please accept this token as a reward in your mastering of the Dark Arts.'
You receive the Demi Lich Skullcap.
Faction hits needed. Reward: Demi Lich Skullcap
Necromancer Spells (Normal): Vaean the Night is located at 2765, 2330.
You say, 'Hail, Vaean the Night'
Vaean the Night says 'Ahh, welcome! More souls to succumb to the inhabitants of the Outlands! My army of undead will grow stronger by the day, but it would be a pity if you perished before doing a [mortal bidding] for me.'
You say, 'What mortal bidding?'
Vaean the Night says 'I see it as a win-win situation for me. If you succeed, I'll gain more power from the knowledge you bring back to me. If you fail, you become another addition to my undead minions. Thus, you cannot fail me in returning a scroll of Splurt, Defoliation, Covergence, or Thrall of Bones. In return, I will part with a scroll of mine.'
Hand in one of the requested scrolls:
Vaean the Night says 'Here is the scroll that I promised. We have both gained much knowledge today. I hope to do business with you again soon. Farewell!'
You gain experience!! Reward: Spell: Shadowbond
Reward: Spell: Minion of Shadows
Reward: Spell: Scent of Terris
Reward: Spell: Sacrifice
Protect the Shipyard (Normal): Captain Rottgrime is located in the evil outpost at 2465, 2150.
You say, 'Hail, Captain Rottgrime'
Captain Rottgrime has a multitude of cracks and holes in his skull from his many battles. 'Attention, marine!! You will go into battle and fear nothing! You shall prevail over one enemy and then you shall be sent back into battle! We [shall not allow those sarnak to overtake the Danak shipyards]! Is that clear, marine?!!'
You say, 'I shall not allow those sarnaks to overtake the Danak shipyards.'
Captain Rottgrime says 'Stand up straight!! That's correct marine!! YOU shall not allow the sarnak to overtake the shipyards!! Head out to the frontlines, marine!! Kill the berzerkers and return their war braids to me!! For every four, you shall earn your wages!!! Now get to the front, marine!! Move it!! Move it!!'
Hand in 4 x A Sarnak War Braid, dropped by "a sarnak berzerker" [sic].
Captain Rottgrime says 'Keep up the good work, marine.'
Captain Rottgrime says 'Keep up the good work, marine.'
Captain Rottgrime says 'Keep up the good work, marine.'
Captain Rottgrime says 'Great job, marine!! Word of your heroics shall be passed on to the Admiral. If you don't have a shield, then take one. If you do, then get back to the front lines. This is no time for R n' R!! Move it, marine!! Or you'll be pushing Danak till the cockatrice crows!!'
Your faction standing with Venril Sathir got better.
You gain experience!!
You receive 2 gold from Captain Rottgrime.
You receive a Guard of the Marines. Reward: Guard of the Marines
Revenge for Vaxxim (Normal): Once Vaxxim T`Quoren has been freed from slavery in the Temple of Droga, he will respawn in The Overthere. He wants you to bring him three drogan earth totems and Gamolk's Ring of Spirit (drops off Earth Seer Gamolk). Reward: Soft Leather Bracer of Gore
Rise of the Dead (Incomplete): This is a Medium task.
You're just in time to help out with a huge problem. It seems all the ingredients for the weekly baking contest have been stolen! Without those ingredients, no one will be able to make cakes and the whole event will be ruined. Some people think a giant snuck in and stole them ingredients in the middle of the night. A giant that can sneak? That's preposterous. You need to find out who it was that took the goods and there is one person that may have witnessed it. Go find and speak with Gnort Fleshblade.
Step 1
Speak with Gnort Fleshblade in The Overthere.
Subsequent steps, dialogues, and experience award needed.
Reward is 116 p, 8 g, 7 s, 5 c.
Shadowknight Epic: Innoruuk's Curse (Normal): This is the quest for the Shadowknight Particle Weapon.
Kurron Ni appears in the Overthere outpost.
You say, 'Hail, Kurron Ni'
Kurron Ni says 'Out of my way, stranger, I am on a delicate mission. Interfere with my search and I shall relieve you of your head! Bother me no more.
You say, 'What do you seek?'
Kurron Ni says 'I have traveled here in hopes of finding a soul worthy of assisting me in completing my mission.
You say, 'I am worthy'
Kurron Ni says 'I doubt it, but I have been wrong before. Before I share with you the details of my mission, however, you must first prove your worthiness. Agreed?
You say, 'Agreed'
Kurron Ni says 'Very well then, my new friend. I have an acquaintance that stands in need of three pieces of Darkforge Armor. He requires the breast, greaves and helm to complete his set. I also must pay back a loan that has come due in the amount of 900 platinum. Return this to me and I shall share with you my dark mission, and the immeasurable reward that will be earned at its completion. Show your face here without fulfilling my request and I will offer you on the altar to Innoruuk himself. Be off!
After a hard task of acquiring the requested Darkforge items and 900 platinum pieces, come back to the Overthere. Hand the Darkforge Breastplate, Darkforge Greaves, Darkforge Helm,and 900 platinum pieces to Kurron Ni. Kurron Ni says 'Well done, {your name} , I honestly didn't expect to see you again. Yes, yes, this is perfect! My mission is nearly complete! Your faction standing with TrueSpirit got better.
Kurron Ni looks your way apprehensively -- he appears to be quite formidable.
You say, 'What mission?'
Kurron Ni says 'My mission was to find a pathetic shadowknight and bring him closer to Innoruuk. You volunteered. By exercising my superior powers of persuasion, I have now taken from you a fine suit of armor and enough coin to ensure that I will be sleeping neither soberly nor alone for quite some time! Now I ask you, worthy shadowknight, do you not feel the fires of hatred coursing through your veins like never before? That is the very reward I spoke of! You have been brought closer to my master. My mission is complete! You foolish excuse for a dark knight, I shall take your head and tell all of your generous donation to the mighty Teir'Dal rogues!
Kurron Ni punches YOU for 200 points of damage.
Kurron Ni glares at you threateningly -- he appears to be quite formidable.
...
You have slain Kurron Ni!
You gain party experience!!
Kurron Ni - Level 55 rogue - Immune from all spells but disease/poison DoTs and lure line.
Approximate forces required: one 50 group.
You find a Letter to Duriek on his corpse that reads:
Duriek, I have searched this godless pit for what seems to be an eternity with nothing to show for my efforts. I pray to Innoruuk that you have made some breakthrough in your research. Please update me as to your progress. In the meanwhile I have run into some unexpected expenses and will need some funds to carry on. An additional ten thousand should suffice. Regards, Karnett
Duriek Bloodpool can be found in Paineel. Hand him the Letter to Duriek you have... found.
Duriek Bloodpool says 'Yes, most unfortunate. I was informed last week of the death of my most recent apprentice. A few months ago, I paid a substantial sum to a group of rogues sent from Neriak to collect on a gambling debt. He swore to me that was the end of it, but I suspected otherwise. My warnings of gambling with the rogues fell on deaf ears. Please accept this for your troubles.
Your faction standing with TrueSpirit got better
You gain experience!!
Duriek Bloodpool looks your way apprehensively -- he appears to be quite formidable.
Despite what Duriek tells you, you receive neither item nor money.
You say, 'What apprentice?'
Duriek Bloodpool says 'As stubborn and foolish as he sometimes was, he was full of potential. Had he managed to achieve my age he doubtless would have surpassed my abilities. Though I am not surprised at his passing, he will be sorely missed. Well, I thank you for your efforts. Feel free to meet me in the tavern for a drink sometime. I must now get to the task of replacing my associate.
You say, 'I will replace him'
Duriek Bloodpool says 'Hmm, you seem a bit green and I hesitate to trust you with such an important work, but time is of the essence as my days in this world are running out. Bring me back a bottle of cough elixir and, if you are still interested, I will instruct you further.
Head to Neriak Foreign Quarter. Find Smaka.
You say, 'hail Smaka'
Smaka says 'You want stuff? Or mebby you looks for a cure?
You say, 'I need a bottle of cough elixir'
Smaka says 'Ahh, you want me cure?! It cost lots of money, big big secret it is. Only us ogres know how to make. You wants? Only 1000 platinum! Make you feels bedder in no times!
Hand 1000 platinum to Smaka.
Smaka says 'Okay, enjoy me drink!
Your faction standing with DarkBargainers got better
Your faction standing with DreadguardOuter got better
Your faction standing with DreadguardInner got better
You get a Cough Elixir.
Head back to Paineel. Hand the Cough Elixir to Duriek.
Duriek Bloodpool says 'Thank you. Now, quickly, there is not much time for me. What I tell you here now must never be shared with another soul. I have spent the better part of my life piecing together clues for the creation of a legendary dark blade, a corrupted Ghoulbane. I am very close to understanding the method used in manipulating the enchantments of the Ghoulbane, but in my current condition, I cannot finish collecting the research. My previous apprentice was searching for this last clue when he met his untimely demise.
Your faction standing with TrueSpirit got better
Duriek Bloodpool looks your way apprehensively -- he appears to be quite formidable.
You say, 'where was he searching?'
Duriek Bloodpool says 'I possess a key that will open a sealed tome to be found somewhere in the ruins uncovered here not long ago. Recover that tome for me and I am certain I will be able to corrupt the Ghoulbane. My name will be etched in history and you will wield a legend! You must hurry now, and I must return to my studies. Do not return to me, {your name} , without the tome.
Head to the Hole and find a ratman guard. They patrol the jail area together with ratman warriors.
a ratman guard scowls at you, ready to attack -- it appears to be quite formidable.
a ratman guard hits YOU for 370 points of damage.
...
You have slain a ratman guard!
You gain party experience!!
a ratman guard - Level 55 warrior - Is not immune from any spells.
Approximate forces required: two 50 groups.
You find a Dusty Tome on its corpse.
Head back to Paineel and hand the Dusty Tome to Duriek.
Duriek Bloodpool gasps at you in astonishment, eyes beaming with pride and says, 'You've found it! It seems I underestimated you. You have succeeded where others failed. I feared it would never come to pass.' Duriek takes the key from his neck, softly muttering some words, and places it in a previously unseen keyhole. The book's hinges creak as Duriek pulls it open. After reading for a few moments, he says, 'It is even better than I had hoped! It will take me weeks to uncover a portion of what this book has to offer. But this is what I have been searching for, so many years! At last I know the items required to corrupt that accursed blade!'
Your faction standing with TrueSpirit got better
Duriek Bloodpool looks your way apprehensively -- he appears to be quite formidable.
You say, 'what items?'
Duriek Bloodpool says 'I will need the Ghoulbane, the Soul Leech, the Blade of Abrogation, and the Decrepit Sheath. Alas, I am far too ill to travel and collect these pieces. I must call upon your youth and ability again, {your name} . Return to me with these items and I shall be known throughout history as the greatest grave lord to have walked Norrath and you shall be among the most powerful in our art.
The Ghoulbane is in possession of the froglok shin lord in the Ruins of Upper Guk.
The Soul Leech, Dark Sword of Blood is in possession of the God of Fear, Cazic-Thule, in the Plane of Fear.
The Blade of Abrogation is at times carried by monsters in the Plane of Sky.
The Decrepit Sheath is fashioned by Teydar. He is located in the Qeynos Aqueduct System.
Teydar looks your way apprehensively -- looks like he would wipe the floor with you!
You say, 'hail Teydar'
Teydar says 'Hello {your name} , It's good to see another shadowknight. I'm Teydar, I've made it my life to fashion suitable scabbard and sheaths for our order.
You say, 'Can you fashion a decrepit sheath?'
Teydar says 'The object you desire is very difficult to fashion, nearly impossible, really. All I can offer to do is try. The real difficulty is the contents that give the sheath its power. They have to be of an almost equal evil. I think some kind of decrepit hide, a drake spine along with a bar of enchanted platinum should prove enough to make this item.
Drake Spine can be taken from a drake named Rharzar in Rathe Mountains.
Rharzar scowls at you, ready to attack -- it appears to be quite formidable.
Rharzar hits YOU for 288 points of damage.
...
You have slain Rharzar!
You gain party experience!!
Rharzar - Level 55 cleric - Immune from all spells but tap line, poison/disease DoTs, and lure line.
Approximate forces required: two 50 groups.
Decrepit Hide can sometimes be found on the ashenbone drakes in the Plane of Hate.
an ashenbone drake scowls at you, ready to attack -- it appears to be quite formidable.
an ashenbone drake hits YOU for 137 points of damage.
...
You have slain an ashenbone drake!
You gain party experience!!
Hand the Drake Spine, the Decrepit Hide, and the enchanted platinum bar to Teydar.
Teydar says 'I did it! The pieces you got me were perfect! It took a huge effort on my part to craft this, of course. it saddens me that I'm unable to keep one of my best works. A deal is a deal. There is honor among shadowknights.
Your faction standing with Truespirit got better
Teydar looks your way apprehensively -- looks like he would wipe the floor with you!
You get a Decrepit Sheath.
Head back to Duriek and give him the Ghoulbane, the Soul Leech, Dark Sword of Blood, the Blade of Abrogation, and the Decrepit Sheath.
Duriek Bloodpool takes the Ghoulbane and places the other swords on either side of it. The sheath begins to gleam so intensely, you can see the bones inside Duriek's hands. After several minutes, there is a final, blinding flash. Duriek collapses to the ground. After a few moments, Duriek motions you closer and whispers, 'You have done well. I wish fate had been kinder to me and allowed me your aid years ago, I might have lived long enough to enjoy the fame our combined efforts. I studied much of the tome you retrieved and have stumbled upon something that may be the key to unleashing darkness upon the face of Norrath forever. You must seek out a powerful lich by the name of Lhranc. Farewell, {your name}.' With his last bit of energy, Duriek places the corrupted Ghoulbane in your hands.
Your faction standing with TrueSpirit got better
You get a Corrupted Ghoulbane.
Lhranc is a ghost in the City of Mist.
You say, 'hail Lhranc'
Lhranc says 'Ahh, finally! He has sent you. No time to waste now, you must help me lift the curse at once!
You say, 'What curse?'
Lhranc says 'Can you not see my condition! I have been unjustly sentenced to an eternity in this wretched form you see before you, never to leave these walls. In exchange for the cure for this curse, I swear to show you a secret that would make you the most powerful of your kind.
You say, 'What is the cure?'
Lhranc says 'I require only four things of you, dark one, and one of them you hold now. Bring me the heart of an innocent, the head of the valiant, and the will of Innoruuk. With these, my curse shall be lifted at last and I will craft a weapon that will cast a shadow over all of Norrath. "one of them you hold" refers to the Corrupted Ghoulbane.
In Toxxulia Forest near the dock you may find Knarthenne Skurl, at -5, 1145.
You say, 'hail Knarthenne Skurl'
Knarthenne Skurl says 'Ah, you do not possess the heart of an innocent. Be gone with you!
You say, 'what heart of an innocent?'
Knarthenne Skurl says 'What's that? Heart of the Innocent, you say?! Ages, it has been, since I was last asked that. The Heart of the Innocent is an item of great power. Few are they who have ever commanded the dark magic of such an object. It is the bound soul of a pure mortal, rare indeed. Take this hollow gem, and combine with it the heart of one who is pure. If your hand is steady and your mind is clear, you shall have what you seek. You get a Soulcase.
Marl Kastane may be found in Toxxulia Forest at 115, 2135.
You say, 'hail Marl Kastane'
Marl Kastane says 'Begone!! You do not have the will to do the things I require!
You say, 'I have the will of Innoruuk'
Marl Kastane says 'You speak of a myth, friend. Such an object does not exist in this age and the secret of its creation lies locked in my mind, where it shall stay. It has been passed down through generations in my line, not to be revealed to a soul until the prophecy has come to pass.
You say, 'What prophecy?'
Marl Kastane says 'My apologies, {Your name} , I have said too much already. Instead, I have an errand to occupy your thoughts. Take this as proof that you are sent from me and find my brother in Paineel. I haven't spoken with him in some time now and his well being is essential to our family's destiny.
You get a Seal of Kastane.
In Paineel, past the elevator, you may find Gerot Kastane. Hand the Seal of Kastane to Gerot Kastane.
Gerot Kastane says 'At last! I have been waiting for my brother for weeks! We are doomed! Innoruuk will taint our seed into some perverse, twisted, maddened breed. The prophecy has begun to unfold and there are none capable of stopping it. Quickly, return this note to Marl, we must hide! We have failed the master! We must escape the hateful one's wrath!
Your faction standing with Truespirit got better
You get a Note to Marl.
You say, 'hail Gerot Kastane'
Gerot Kastane says, '{Your name} ! My hero! I am at your service. I have been told to tell you all I know of the Head of the Valiant. Its construction is a mockery to the gods of Light, an abomination above all others. The method of creation of the Head of the Valiant was passed down through my family for centuries. All I require of you is the physical head of a valiant warrior. I have the rest of the materials right here to fashion this item for you.
Head to Kerra Isle and hand the "Note to Marl" to Marl Kastane.
Marl Kastane reads the note, eyes widening in panic. He raises his eyes to you and says, 'This is grave news, friend. If the prophecy is allowed to be fulfilled, our strength will vanish into obscurity. Goodness and purity will spread like a plague across the land and the servants of Hate will be powerless to stop it!'
Your faction standing with Truespirit got better
You say, 'What prophecy?'
Marl Kastane says 'I suppose it is time for the secret to be shared. Ages ago, two brothers were born. Glohnor was highly favored by the pompous Lightbringer, whose name we do not utter. Lhranc was chosen by the Prince of Hate to bring destruction and turmoil to the sons of men. The one thing they shared in common was their love of the fair priestess, Kyrenna. Kyrenna fell deeply in love with Glohnor. When Lhranc discovered this, he was overcome with rage and unwisely attacked his brother, who happened to be far more adept in combat. The fight cost Lhranc dearly. He lost his dignity as well as an eye in the struggle. He was ordered to leave Freeport and live his life in exile from the only home he had ever known.
You say, 'What became of Lhranc?'
Marl Kastane says 'Lhranc wandered the deserts of Ro for weeks, sinking deeper into depression and giving in to rage. Reports from the local merchants and caravans had him roaming the dunes muttering to himself incoherently. Eventually, he was forgotten, blending in with the hermits and madmen common to that region, forgotten by all save one.
You say, 'Who is the one?'
Marl Kastane says 'Innoruuk had not forsaken Lhranc. Once his rage and hate had matured and sufficiently altered his soul, the dark prince summoned him and gave him dominion over the demons that had enslaved his mind. He was given a weapon that made him powerful enough to slay any enemy that stood in his way. He was to become the first human to harness the power of the almighty shadowknight. After years of traveling and teaching mankind his newfound abilities, Lhranc sneaked back into Freeport through a series of sewers in search of revenge against his brother and in hopes of kidnapping Kyrenna, the source of his obsession. Waiting until Glohnor was alone, Lhranc sprang from the shadows and slew his brother. This was the act that brought about his curse.
You say, 'What curse?'
Marl Kastane says 'As I said, Glohnor was highly favored by the Lightbringer. When the contemptible god of honor discovered what had been done, he transformed Lhranc into a deformed spectral knight and placed him in the ruined city. Lhranc then used what remained of his power to summon Kyrenna to his side and bind her there in a timeless, seamless sphere. He struggled for centuries to break her will and convince her to serve Innoruuk, certain that together they could remove his curse. But then, there was the prediction.
You say, 'What prediction?'
Marl Kastane says 'The prophecy states that one day Kyrenna will escape the clutches of Lhranc and that she will resurrect Glohnor. Together, it reads, they will destroy Lhranc and undo all he has done. I trust that I do not need to tell you, {Your name} , that this would decimate our foothold in Norrath. When the prophecy was written, its words spread across the land. A dark council was held to construct a plan that would frustrate the words of the prophets. My ancestors were responsible for robbing Glohnor's tomb and securing his remains. For generations we have been charged with the duty of guarding those remains and the secret plan, should the corpse be discovered.
You say, 'What secret plan?'
Marl Kastane says 'The plan is a last resort only to be tried if Kyrenna indeed escapes and the remains are discovered. Judging by my brother's words that time is now. It will take the most powerful hero all the courage and dedication he can muster to complete the ritual.
You say, 'I will complete the ritual'
Marl Kastane says 'It would seem we have no choice, and this is our only hope. I must first make a dark shroud. To do this I must stain it with the blood of an innocent. Go find me this rare blood so I can start the creating of the shroud.
In the Hole, in a jail cell, you may find Caradon.
You say, 'hail Caradon'
Caradon says 'Please help me get out of here! My companion, Kyrenna, and I are trapped in this hellish place!
You say, 'Who is Kyrenna?'
Caradon says 'I was with Kyrenna when she attempted to revive the corpse of Glohnor the Valiant. Like fools, we rushed into a trap. Now we sit here and await our deaths.'
You say, 'Where is Kyrenna?'
Caradon says 'She is close by. For a price, I shall tell you. Bring me the key to my freedom and I will betray her, who sentenced me to this fate.'
In the city area of the Hole you can find "a chest," which sometimes drops a Cell Key.
Take the Cell Key to Caradon.
Caradon says 'Kyrenna! We are free!
Your faction standing with Truespirit got better
Kyrenna punches YOU for 157 points of damage.
Caradon punches YOU for 157 points of damage.
...
You have slain Kyrenna! You gain party experience!! You have slain Caradon! You gain party experience!!
Caradon - Level 55 paladin - Is not immune from any spells. Approximate forces required: one 50 groups.
Kyrenna - Level 55 cleric - Immune from any spells.
Approximate forces required: one 50 groups.
You get Blood of Kyrenna and Heart of Kyrenna from her corpse.
Take Blood of Kyrenna to Marl Kastane. Marl Kastane says 'Here, you take this shroud. You must now find the spirit of glohnor and place this item on him. This should force him back into his mummified body and then you must destroy this newly raised form and return to me its wrappings. Your faction standing with Truespirit got better You get a Dark Shroud. In the ghost area of the Hole you may find a Ghost of Glohnor. Hand the Dark Shroud to it. Shortly after a Mummy of Glohnor will appear. When you kill the mummy you will get the head of glohnor and the wrappings.
Mummy of Glohnor - Level 55 ? - Immune ?
Approximate forces required: two 50 groups.
Bring the head to Gerot Kastane. Gerot Kastane says 'Good travels, dark one! May Innoruuk curse your enemies! Your faction standing with Truespirit got better You get the Head of the Valiant. Bring the wrappings to Marl Kastane. Marl Kastane says 'You've done it! Your efforts will stand as a tribute to our kind for time eternal, my friend. Although nothing could possibly serve as a just reward for your accomplishments, please accept this as well as my eternal gratitude. It has been fashioned from the wraps of the mummy and shall protect you well. Your faction standing with Truespirit got better. You get the Will of Innoruuk. Combine the Heart of Kyrenna with the Soulcase to produce the Heart of the Innocent.
The Lift of the Curse or Back to the Dead Head to City of Mist and hand the Corrupted Ghoulbane, the Heart of the Innocent, the Head of the Valiant, and the Will of Innoruuk to Lhranc.
Lhranc says 'Ahh, at last I can free myself of this prison! Centuries have passed since I enjoyed the fruits of mortality.' He hurls the components above his head where they remain suspended in midair. They hover in place while he chants the words of an ancient spell. As he speaks, the items begin to rotate around his head, slowly at first, then faster as the chanting grows louder, until it spins in a blur. Soon, the room is filled with a deafening shriek that pierces you to the core. Lhranc hurls a coin at you and laughs, 'Here is your reward fool.'
Your faction standing with True Spirit got better. Receive Lhranc's Coin.
After a brief pause..
Lhranc says 'Young one, you cannot fathom how long it has been since I breathed air and felt flesh on my bones. I told you I would show you a weapon that would make you the most powerful of your kind. I said nothing of giving it to you. Feast your eyes on Innoruuk's Curse mortal, thank you for your service. At this point, if you are not satisfied with his answer, you better start using some force.
Auto attack on. Lhranc slashes YOU for 385 points of damage.
... You have slain Lhranc! You gain party experience!!
Lhranc - Level 60 shadowknight - Immune from any spells. Procs a direct damage spell.
Approximate forces required: three 50 groups.
Upon killing Lhranc, Marl Kastane appears nearby.
Marl Kastane says 'Alas, I cannot be the one to carry the sword back to my people as proof in fear they will kill me to possess it for their own. I think a simple trade is in order, perhaps you have a symbol or token of Lhranc's that I could take back to the others to ease their worries?
Hand the Lhranc's Coin to Marl Kastane.
Marl Kastane says 'Very good, I will go deliver this right away.'
You recieve the Innoruuk's Curse.
Need all dialogues (these are transcriptions), current faction hits, /loc for quest mobs, missing quest mobs and items, additional zones, etc. Reward: Innoruuk's Curse
Shaman Spells (Evil) (Normal): You say, 'Hail, Bukuku Wolffeetz'
Bukuku Wolffeetz says 'Har har har! Yu funy lukking. Oooo.. do u hav doze smarty writin's?
You say, 'What smarty writin's?'
Bukuku Wolffeetz says 'Me not know what dem ar for shure. Dem only hav dees names. Umm.. let me see if I can member dem. Taaalisman de umm.. Jasinth. Dat's one of dem. Spirited of Scaley?? OH!! Dis my favorite. Kripple. Den the last is the painful one. Canaabaalize canaabaalize canaabaalize. Yep, dat super duper one. Bring me bak one of dem, me trade.'
Hand in one of Spell: Talisma of Jasinth, Spell: Spirit of Scale, Spell: Cripple, or Spell: Cannibalize.
Bukuku Wolffeetz says 'Here is the scroll that I promised. We have both gained much knowledge today. I hope to do business with you again soon. Farewell!'
You gain experience!!
You receive one of Spell: Insidious Decay, Spell: Shroud of the Spirits, Spell: Talisman of Shadoo, or Spell: Torrent of Poison.
Need /loc of Bukuku, faction hits if any. Reward: Spell: Torrent of Poison
Reward: Spell: Shroud of the Spirits
Reward: Spell: Talisman of Shadoo
Reward: Spell: Insidious Decay
Sky's the Limit (Normal): Step 1
Skyfire Mountains - Explore the stone passage into the Overthere (zone into SF, walk around in the tunnel).
Step 2
Burning Woods - Explore the ruins in the east (The hard one to figure out, go to loc 330, -3060 in BW near the ruins (watch out for the see invis gorillas if your not SOW'd) and wander around that ruin until the task is updated)
Step 3
Dreadlands - Speak with Korriz Stillripple (Loc 380, 8925 inside one of the pyramids in the Combine Ruins in DL)
6
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