Register
Forget Password

Contest & Events

Related Articles

Advertisement

Tales of Pirates is a 3D Massively Multiplayer Online Role Playing Game developed by the Chinese company MOLI. Tales of Pirates is published by IGG (Internet Gaming Gate), Welcome join the tales of pirates forum

VoteMore

Vote for the Best MMO of 2010

AoL Map 1 Bestiary

View:1738

This is complete version of bestiary for map 1 of light side. There may be some errors, which, if you will find some, I would be glad to correct. I don't think I missed a monster, but if you will find one that is not in here, please post his name and rough coordinates.

This includes only field monsters. It does not hold information of dungeon ones (even the ones in Cornwell or Cloron).

For each monster, there are given healt points and rough coordinates of the place where they live. For each one there is a picture, which shows the element of that particular monster (which is shown by the orbs next to the monsters name).

Health points was checked by multiplying the amount of damage dealt by Gruesome Attack Lvl1 (Dying attack taking 20% of max health points) by 5. Due to eventuall rounding down or up, this may not be fully correct. There is possibility of 1-4 health points error.
Where monster was immune to dying, I used Venom Crash Lvl2 (poison attack taking 15% of max health points over time), added all the damage dealt by it, divided by 3 to get 5% and multiplied by 20 to get 100% of the monsters health points. This may be very erratic way, so there may be quite a bit of difference compared to real state.

There is only one set of coordinates, even though couple of monsters live on more than one terrain. Those are only rough ones as well. Such particular spot may as well not even exist. Looking for them you should see them by getting close to those though.

Some monsters have immunities. Most of them are elite mobs (like Burglar or Eolith). Couple of families though share immunities as well (for example all ogres are immune to Doom). If they do have them, it's writen after the health points. I checked them only with ranger, so the possible status immunities that I had tested are: Doom, Dying, Poison, Sickness, Unconsciousness, Silent.

Some monsters have skills. Below are explanations on what they do. X and Y in those are different (or seem to be different) depending on mob, and the exact numbers are shown in monsters description (if they can be seen when the skill is used).

I hope this will be of some use.

Made by Darksouled, in behalf of Trinity.

Skills:
Slasher - Two Basic Attacks
Fireball - Recharge: 30sec; Range: 25m; X magic damage + 10% of max HP in continuous damage for 12sec + 1MP/SP damage per tick
Handcuff - Recharge: 30sec; Range: 3m; Condition: Slow (Moving speed decreased for 10sec); Damage + Condition
Mental Smasher - Recharge: 40sec; Range: 25m; Condition: Doom (Decreased physical offense by X and magical by Y for 3min); AoE Condition
Stomp - Recharge: 30sec; Range: 25m; Condition: Slow (Decreased attack speed for 3min); AoE Wind Damage + Condition
Magic Spot - (No given information); Magical damage
Rooted Foot - Recharge: 45sec; Range: 4m; Condition: Slow (Decreased moving and attack speed for 20min); AoE Damage + Condition
Double Pain - Recharge: 35sec; Range: 3m; Base Damage + 15% of max HP in continuous damage for 15sec
Heavy Jab - Recharge: 20sec; Range: 3m; X Damage + Basic damage
Blackout - Recharge: 30sec; Range: 4m; Condition: Unconsciousness (No action possible for 8sec); Basic damage + Condition
Sonic Volt - Recharge: 30sec; Range: 25m; Condition: Slow (Decreased attack speed for 1min); Wind Damage + Condition
Slap - (No given information); Physical damage
Evil Eye - Recharge: 30sec; Range: 5m; Condition: Darkness (No physical attacks for 12sec; not working properly); Basic damage + Condition
Panic - Recharge: 30sec; Range: 25m; Condition: Fear (Reduces physical defense by X and magical resistance by Y); Condition

Map 1, Light Side


Blood Tear Groundghost


Position: X: 1700; Y: 1.5; Z: 720
HP: ~590

Blunt Teeth Wolf

Position: X: 740; Y: 2; Z: 1450
HP: ~185

Bulbuous Eye Fox

Position: X: 480; Y: 29; Z: 1340
HP: ~305

Burglar

Position: X: 200; Y: 23.5; Z: 1000
HP: ~1220
Immune: Unconsciousness
Skills: Sonic Volt, Stomp

Chief Antelope

Position: X: 1650; Y: 10; Z: 880
HP: ~590

Chief Group Wolf

Position: X: 1530; Y: 17.5; Z: 1000
HP: ~590

Chief Ogre

Position: X: 990; Y: 11; Z: 120
HP: ~1065
Immune: Doom
Skills: Rooted Foot

Cloron Evil Spirit

Position: X: 1770; Y: 11; Z: 230]
HP: ~1065
Skills: Magic Spot

Cloron Ghost

Position: X: 1770; Y: 11; Z: 230
HP: ~1065
Skills: Magic Spot

Cloron Gladiator

Position: X: 1480; Y: 14.5; Z: 410
HP: ~1000
Skills: Slasher

Cloron Goblin

Position: X: 1450; Y: 12; Z: 170
HP: ~815
Skills: Handcuff

Cloron Guard

Position: X: 1550; Y: 6.5; Z: 260
HP: ~1065
Immune: Doom
Skills: Rooted Foot

Cloron Ogre

Position: X: 1550; Y: 6.5; Z: 260
HP: ~1065
Immune: Doom
Skills: Panic (10 Physical, 6 Magical)

Cloron Orc

Position: X: 1480; Y: 14.5; Z: 410
HP: ~1000
Skills: Double Pain

Cloron Patroler

Position: X: 1450; Y: 12; Z: 170
HP: ~875
Immune: Doom

Cornwell Forest Big Horn Antelope

Position: X: 370; Y: 27; Z: 337
HP: ~755

Cornwell Forest Brown Bear

Position: X: 1540; Y: 5; Z: 580
HP: ~815
Skills: Handcuff

Cornwell Forest Ghostwolf

Position: X: 410; Y: 21.5; Z: 700
HP: ~440

Cornwell Forest Large Ghostwolf

Position: X: 410; Y: 21.5; Z: 700
HP: ~540

Cornwell Forest Zombie

Position: X: 280; Y: 28; Z: 790
HP: ~490

Cornwell Toad

Position: X: 1310; Y: 5.5; Z: 460
HP: ~755
Skills: Double Pain

Deaf Big Bear

Position: X: 990; Y: 13; Z: 960
HP: ~645

Delano

Position: X: 1150; Y: 2; Z: 710
HP: ~1580 (checked by poison)
Immune: Silent, Unconsciousness, Dying
Skills: Slasher

Discus Sealakel Hero

Position: X: 1020; Y: 15; Z: 1570
HP: ~350

Discus Sealakel Summoner

Position: X: 1150; Y: 6; Z: 1730
HP: ~350

Discus Sealakel Warrior

Position: X: 1150; Y: 6; Z: 1730
HP: ~305

Discus Sealakel Wizard

Position: X: 1020; Y: 15; Z: 1570
HP: ~305

Dolama

Position: X: 1280; Y: 1; Z: 720
HP: ~1645
Immune: Unconsciousness
Skills: Slasher, Blackout

Dwarf Bandit

Position: X: 500; Y: 22; Z: 1120
HP: ~350

Dwarf Swordfighter

Position: X: 290; Y: 44.5; Z: 1410
HP: ~395

Edged Blade Horn Antelope

Position: X: 800; Y: 7; Z: 390
HP: ~815

Eolith

Position: X: 1450; Y: 21.5; Z: 820
HP: ~1230 (checked by Poison)
Immune: Doom, Silent, Unconsciousness, Dying
Skills: Heavy Jab

Forest Ranger Brown Bear

Position: X: 920; Y: 13.5; Z: 1080
HP: ~540

Fox

Position: X: 700; Y: 61; Z: 1800
HP: ~150

Gigantic Toad

Position: X: 700; Y: 2; Z: 820
HP: ~590

Great Tree Haunting Ghost

Position: X: 1700; Y: 1.5; Z: 720
HP: ~645

Grimaxe Orc Fighter

Position: X: 1240; Y: 17; Z: 1490
HP: ~590

Grimaxe Orc Shaman

Position: X: 1300; Y: 12; Z: 1350
HP: ~645
Skills: Fireball (Power: 31)

Grimaxe Orc Warrior

Position: X: 1300; Y: 12; Z: 1350
HP: ~590

Group Wolf Teeth

Position: X: 920; Y: 13.5; Z: 1080
HP: ~540

Isprit

Position: X: 1770; Y: 11; Z: 230
HP: ~2380
Immune: Unconsciousness
Skills: Stomp

Kairater Miner

Position: X: 75; Y: 79; Z: 1800
HP: ~490

Kairater Skilled Master

Position: X: 170; Y: 78; Z: 1750
HP: ~490
Skills: Slap

Kairater Worker

Position: X: 240; Y: 67.5; Z: 1640
HP: ~440

Kaznil

Position: X: 990; Y: 11; Z: 120
HP: ~2250
Immune: Doom, Unconsciousness
Skills: Rooted Foot

Keiroter Fighter

Position: X: 170; Y: 78; Z: 1750
HP: ~590
Skills: Evil Eye

Keiroter Guard

Position: X: 240; Y: 67.5; Z: 1640
HP: ~440

Large Grinding Tooth Field Boar

Position: X: 400; Y: 23; Z: 910
HP: ~440

Leopardess Chaser

Position: X: 1450; Y: 21.5; Z: 821
HP: ~590
Immune: Doom

Leopardess Warrior

Position: X: 1450; Y: 21.5; Z: 821
HP: ~700
Immune: Doom

Lupers

Position: X: 970; Y: 6; Z: 1330
HP: ~1325

Ogre Hunter

Position: X: 990; Y: 11; Z: 120
HP: ~935
Immune: Doom
Skills: Panic (10 Physical, 6 Magical)

Ogre Patroler

Position: X: 990; Y: 11; Z: 120
HP: ~1000
Immune: Doom
Skills: Panic (10 Physical, 6 Magical)

Peasant Toad

Position: X: 880; Y: 5; Z: 390
HP: ~590

Rake Nose Field Boar

Position: X: 600; Y: 36; Z: 880
HP: ~590

Renar

Position: X: 1590; Y: 4; Z: 1110
HP: ~1425

Rock Horn Antelope

Position: X: 1130; Y: 7.5; Z: 380
HP: ~875

Rough Hair Antelope

Position: X: 550; Y: 51.5; Z: 1600
HP: ~185

Rough Hair Tailfox

Position: X: 1590; Y: 4; Z: 1110
HP: ~590

Rusted Poison Zombie

Position: X: 300; Y: 24; Z: 620
HP: ~590

Small Ground Ghost

Position: X: 1700; Y: 1.5; Z: 720
HP: ~590

Small Thief Monkey

Position: X: 700; Y: 61; Z: 1800
HP: ~110

Sticky Liquid Zombie

Position: X: 280; Y: 28; Z: 790
HP: ~540

Stonepick Goblin Chaser

Position: X: 200; Y: 23.5; Z: 1000
HP: ~440

Stonepick Goblin Sentinel

Position: X: 330; Y: 17.5; Z: 950
HP: ~395

Stonepick Goblin Shaman

Position: X: 200; Y: 23.5; Z: 1000
HP: ~440
Skills: Sonic Volt

Stonepick Goblin Swordfighter

Position: X: 290; Y: 15.5; Z: 650
HP: ~490

Strong Jaw Group Wolf

Position: X: 900; Y: 2; Z: 1400
HP: ~490

Swordtail Sealakel Combatant

Position: X: 1280; Y: 1; Z: 720
HP: ~755
Skills: Slasher

Swordtail Sealakel Fighter

Position: X: 1280; Y: 1; Z: 720
HP: ~700

Swordtail Sealakel Sentinel

Position: X: 1280; Y: 1; Z: 720
HP: ~645

Swordtail Sealakel Wizard

Position: X: 1280; Y: 1; Z: 720
HP: ~700

Thief Boar

Position: X: 410; Y: 35.5; Z: 1260
HP: ~265

Thief Monkey

Position: X: 855.5; Y: 39; Z: 1690
HP: ~150

Tree Shade Monkey

Position: X: 1630; Y: 37; Z: 1600
HP: ~150

Vagabond Big Brown Bear

Position: X: 600; Y: 36; Z: 880
HP: ~700

Vagabond Zombie

Position: X: 1540; Y: 5; Z: 580
HP: ~875
Skills: Mental Smasher (Physical 31, Magical 39)

Vicious Ancient Corpse

Position: X: 300; Y: 33; Z: 560
HP: ~755
Skills: Mental Smasher (Physical 31, Magical 39)

Whip Branch Wood Sprite

Position: X: 550; Y: 51.5; Z: 1600
HP: ~875
Immune: Unconsciousness
Skills: Slasher

Wild Antelope

Position: X: 1800; Y: 43; Z: 1700
HP: ~110

Wild Boar

Position: X: 570; Y: 33.5; Z: 1500
HP: ~225

Wild Boar 2

Position: X: 530; Y: 23; Z: 1070
HP: ~305

Wild Field Brown Bear

Position: X: 970; Y: 6; Z: 1330
HP: ~490

Windtail Forest Antelope

Position: X: 1440; Y: 37; Z: 1500
HP: ~185

Windtail Forest Brown Bear

Position: X: 1730; Y: 20; Z: 1040
HP: ~440

Windtail Forest Tree Guard


Position: X: 1600; Y: 5; Z: 1300
HP: ~395
Immune: Unconsciousness
Skills: Slasher

Windtail Forest Large Brown Bear

Position: X: 2470; Y: 22; Z: 1340
HP: ~540

Windtail Forest Little Wolf

Position: X: 1650; Y: 45; Z: 1540
HP: ~185

Windtail Forest Small Ear Wolf

Position: X: 1730; Y: 20; Z: 1040
HP: ~540

Windtail Forest Wild Boar

Position: X: 1650; Y: 45; Z: 1540
HP: ~225

Windtail Forest Wild Large Boar

Position: X: 2470; Y: 32.5; Z: 1470
HP: ~265

Windtail Forest Wolf

Position: X: 1500; Y: 9; Z: 1140
HP: ~590

Windtail Forest Wood Sprite

Position: X: 1600; Y: 5; Z: 1300
HP: ~395
Immune: Unconsciousness

Withered Branch Wood Sprite

Position: X: 550; Y: 51.5; Z: 1600
HP: ~815
Immune: Unconsciousness
Skills: Slasher

Writer:kikix



Terms & Conditions and Privacy Policy
Copyright © 2008 - 2010 Top1gaming.com All Rights reserved
Website Built by Top1gaming.