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- At Sage Highmesa, turn in Sage Highmesa is Missing. Get the follow-up A Proper Death.
- Head east and kill 10 Plagued Magnataurs as well as enough Mammoths for 5 Scourged Mammoth Pelt.
- Then, return to Sage Highmesa and turn in A Proper Death and get the follow-up Stop the Plague.
- Then, return to Sage Highmesa and turn in A Proper Death and get the follow-up Stop the Plague.
- Head north into the cave and use Highmesa's Cleansing Seeds next to a Plague Cauldron.
- Then, return to Sage Highmesa and turn in Stop the Plague. Get the follow-up quests Find Bristlehorn and Fallen Necropolis.
- Then, return to Sage Highmesa and turn in Stop the Plague. Get the follow-up quests Find Bristlehorn and Fallen Necropolis.
- Head northwest and fight your way into the necropolis. Head up a ramp and talk to Longerunner Bristlehorn. Turn in Find Bristlehorn and get the follow-up The Doctor and the Lich-Lord.
- Clear your way up the stairs of the necropolis, killing 20 Talramas Scourg along the way.
- On the third floor on the upper level of the necropolis, enter the side room and kill Doctor Razorgrin.
- On the very top of the necropolis, kill Lich-Lord Chillwinter.
- Clear your way up the stairs of the necropolis, killing 20 Talramas Scourg along the way.
- Return to Sage Highmesa and turn in Fallen Necropolis and The Doctor and the Lich-Lord. Get the follow-up Return with the Bad News.

- Hearth to Taunka'le Village. Turn in your quests:
- Return with the Bad News
- The Collapse
- The Sub-Chieftains
- Defeat the Gearmaster
- Shrouds of the Scourge and get the follow-up The Bad Earth
- Ride northeast and pick up 8 Scourged Earth.
- Then, return to Taunka'le Village. Turn in The Bad Earth and get the flolow-up Blending In.
- Then, return to Taunka'le Village. Turn in The Bad Earth and get the flolow-up Blending In.
- Ride northeast to the Temple City of En'Kilah. At the entrance, put on the Imbued Scourge Shroud which will make you invisible to all the monsters in the area except abominations.
- Ride northeast up the stairs to the Spire of Pain. Go to the middle of the room and you will get credit for Spire of Pain Scouted.
- Ride northwest to the Spire of Blood. Head up the stairs on the outer building and enter the middle of the room on the second floor and you will get credit for Spire of Blood Scouted.
- Ride west to the Spire of Decay. Go to the middle of the room and you will get credit for Spire of Decay Scouted.
- Ride back to Taunka'le Village. Make sure to re-equip your normal cloak!

- At Taunka'le Village, turn in Blending In and get the follow-up Words of Power. Also, get the new quests: Neutralizing the Cauldrons and A Courageous Strike.
- Ride to the Temple City of En'kilah again. Clear your way up east to the Scourge Cauldron outside. Use Sage Aeire's Totem next to it.
- Clear your way north to the Spire of Pain. Kill the two Mystical Webbing to free High Priest Talet-Kha. Kill him for his scroll.
- Head back down to the ground level of the temple. Clear your way up to the middle set of stairs while looking for the Darkfallen Bloodbearer, who patrols up and down this middle set of stairs. Kill him for the Vial of Fresh Blood, which starts the quest The Spire of Blood.
- Head into the Spire of Blood's lower floor. Talk to Snow Tracker Grumm and turn in The Spire of Blood. Get the follow-up Shatter the Orbs.
- On the ground floor, destroy 5 En'kilah Blood Globe.
- Head out and up the outer stairs to the upper floor. Kill High Priest Andorath for his scroll.
- On the ground floor, destroy 5 En'kilah Blood Globe.
- Head southwest to another Scourge Cauldron. Use Sage Aeire's Totem next to it.
- Head northwest to another Scourge Cauldron. Use Sage Aeire's Totem next to it.
- Head southwest into the Spire of Decay and kill High Priest Naferset for his scroll.
- Ride back to Taunka'le Village.

- At Taunka'le Village, turn in your quests:
- Shatter the Orbs
- A Courageous Strike
- Neutralizing the Cauldrons
- Words of Power and get the follow-up Breaking Through (Group)
(Optional) - If, during the rest of your time in the zone, you find somebody else interested in doing Breaking Through with you, go back to the Temple City, take the teleporter, and complete the quest.
- Ride southwest to Kaskala.

- At Kaskala, get the quests:
- Not Without a Fight!
- Preparing for the Worst
- Head southwest and pick up 12 Kvaldir Raiders and pick up 8 Kaskala Supplies. If you need more, swing around to east of Kaskala to finish gathering them.
- Return to Kaskala and turn in:
- Not Without a Fight! and get the follow-up Muahit's Wisdom
- Preparing for the Worst
- Head southeast to the island to Elder Muahit and turn in Muahit's Wisdom and get the follow-up Spirits Watch Over Us.
- Head northeast into the sea and look for Iruk, drowned in the water. Right click him and get Issilruk's Totem.
- Then, return to Elder Muahit and turn in Spirits Watch Over Us and get the follow-up The Tides Turn.
- Then, return to Elder Muahit and turn in Spirits Watch Over Us and get the follow-up The Tides Turn.
- Head south and kill Heigarr the Horrible.
- Then, return to Elder Muahit and turn in The Tides Turn and get the follow-up Travel to Moa'ki Harbor.

- Ride northwest to the D.E.H.T.A Encampment. Get and turn in the starter quest, A Mission Statement. Then, pick up all the unlocked quests:
- Ears of Our Enemies
- Happy as a Clam
- Help Those That Cannot Help Themselves
- Ned, Lord of Rhinos...
- Unfit for Death
- Head south and kill Loot Crazed Poachers and Hunters for their ears (you don't have to get 15 yet) and use your Pile of Fake Furs on the Caribou Traps 8 times.
- Head west into the lake and kill 10 Loot Crazed Divers and collect their ears. Keep killing them until you collect 15 Nesingwary Lackey Ears.
- Head west up the hill and kill Lunchbox. This will cause Nedar, Lord of Rhinos to dismount - then, kill him. Its soloable despite being labeled a group quest.
- Head northeast to the large area of mammoths and use the D.E.H.T.A Trap Smasher on the Trapped Mammoth Calf. Smash 8 Traps in the area.
- Return to the D.E.H.T.A Encampment.

- At the D.E.H.T.A Encampment, turn in all your quests:
- Unfit for Death and get the follow-up The Culler Cometh
- Happy as a Clam and get the follow-up The Abandoned Reach
- Ned, Lord of Rhinos...
- Help Those That Cannot Help Themselves and get the follow-up Khu'nok Will Know
- Ears of Our Enemies
- Ride north to Khu'nok the Behemoth and turn in Khu'nok Will Know and get the follow-up Kaw the Mammoth Destroyer.
- Mount a Wooly Mammoth Bull nearby, then ride north to the area with Kaw's Minions.
This is your new action bar.
Use Ability 1: Mammoth Trample on cooldown in melee range to do AoE damage.
Use Ability 2: Mammoth Charge to initiate a fight and charge and stun the minion.
Use Ability 3: Thundering Roar, the AoE fear ability, if you get a large amount of minions on you and need to break them up.
You can take Kaw the Mammoth Destroyer on solo despite the group quest label. Clear the minions near him, and walk near the platform to initiate the fight. First, kill the mount simply by using ability 1, the AoE stomp, on cooldown.
Then, to fight Kaw, you can use run away-charge tactics since you will be faster than him - run away, then use ability 2 to charge and stun him, then use ability 1 to deal a lot of damage. Rinse and repeat to easily take him down, then loot Kaw's War Halberd which he drops on the ground. - Ride southeast to a plateau at the hill to Karen "I Don't Caribou" the Culler and kill her. Though a group quest, this is easily soloable.
- Further southeast, go to Hierophant Liandra.

- At Hierophant Liandra, turn in The Abandoned Reach. Get the follow-up Not On Our Watch.
- Head southeast and kill the Northsea Thugs and loot the objects on the ground to collect 12 Shipment of Animal Parts.
- Return to Hierophant Liandra and turn in Not On Our Watch. Get the follow-up The Nefarious Clam Master...
- Ride southeast to the shore and dive into the water to the sunken ship. Kill Clam Master K.
- Ride back to the D.E.H.T.A Encampment and turn in your quests:
- The Nefarious Clam Master...
- The Culler Cometh
- Kaw the Mammoth Destroyer
Get the follow-up quest The Assassination of Harold Lane (Group). Optional: If you find a groupmate or have a class with strong soloing ability, you can hunt down Harold Lane who is located just north of the lake with the Crazed Divers to the west. Use the Cenarion Horn to lead off to summon a stampede who will bring Harold down a big chunk of health.
- Ride northwest to to Elder Atkanok.

- Get the quests from Elder Atkanok:
- The Honored Ancestors
- Reclaiming the Quarry
Enter the quarry and kill Beryl Treasure Hunters while visiting the elders (small stone statues on the ground).
- Head northwest to under the east platform and identify Elder Sagni.
- Head north to under the north platform and identify Elder Takret.
- Head west to under the west platform and identify Elder Kesuk.
- Return to Elder Atkanok.

- At Elder Atkanok, turn in The Honored Ancestors and get the follow-up The Lost Spirits.
- Head into the quarry again and kill Beryl Hounds for 6 Core of Malice. Use the cores on 3 Kaskala Craftsmen and 3 Kaskala Shaman. Also, finish killing 12 Beryl Treasure Hunter.
- Return to Elder Atkanok and turn in:
- The Lost Spirits and get the follow-up Picking Up the Pieces
- Reclaiming the Quarry and get the follow-up Hampering Their Escape
- Head into the quarry and kill Beryl Reclaimers for 3 Gnomish Grenade. Gather 6 Tuskarr Ritual Object scattered throughout the quarry during the next couple steps.
Then, climb up the hill near the Eastern Platform and use the Gnomish Grenade. (If it says "Too far away", then look around for a climbable hill closer. Throw it from there.) - From the top of the hill, throw the Gnomish Grenade to destroy the Western Platform.
- Use the Gnomish Grenade under the Northern Platform to destroy it.
- Return to Elder Atkanok.

- At Elder Atkanok, turn in:
- Picking Up the Pieces and get the follow-up Leading the Ancestors Home
- Hampering Their Escape and get the follow-up A Visit to the Curator
- Just like earlier, we're going to visit the 3 Elders again.
First, use the Tuskarr Ritual Object inside your backpack when standing next to Elder Sagni. - Use the Tuskarr Ritual Object next to Elder Takret.
- Use the Tuskarr Ritual Object next to Elder Kesuk.
- Head around northwest out of the quarry and onto the platform to kill Curator Insivius.
- Return to Elder Atkanok and turn in the quests:
- Leading the Ancestors Home
- A Visit to the Curator
- Ride to Amber Ledge.

- At Amber Ledge, turn in Nick of Time. Get the Flight Path. Get the quests:
- Prison Break
- Monitoring the Rift: Cleftcliff Anomaly
- Head southwest and kill Beryl Mage Hunters until you get a Beryl Prison Key. Use the key to unlock an Arcane Prison.
- Head south down the slope and swim west to the anomaly. Use the Arcanometer when standing on the glowing purple anomaly.
- Return to Amber Ledge and turn in:
- Prison Break and get the follow-up Abduction
- Monitoring the Rift: Cleftcliff Anomaly and get the follow-up Monitoring the Rift: Sundered Chasm

- Head south and damage a Beryl Sorcerer to low health, then use the Arcane Binder to capture it.
- Head down the path south, then swim north and dive. Use the Arcanometer at the glowing purple anomaly.
- Return to Amber Ledge the way you came. Turn in:
- Abduction and get the follow-up The Borean Inquisition
- Monitoring the Rift: Sundered Chasm and get the follow-up Monitoring the Rift: Winterfin Cavern
Enter the tower and head up and turn in The Borean Inquisition and get the follow-up The Art of Persuasion.
Target the Imprisoned Beryl Sorcerer and use the Neural Needler on him to torture him several times until he speaks. Once he does, turn in The Art of Persuasion and get the follow-up Sharing Intelligence. Outside, turn that in and get the follow-up A Race Against Time. - Head south and kill Inquisitor Salrand. Loot Salrand's Broken Key from Salrand's Lockbox.
- Return to Amber Ledge and turn in A Race Against Time and get the follow-up Reforging the Key. Turn that in to Surristrasz and get the follow-up Taking Wing.
- Head slightly southeast to Warmage Anzim and turn in Taking Wing. Get the follow-up Rescuing Evanor.
Get on the drake and fly to the cage holding Evanor. Click the cage and stand next to Evanor to get teleported back to the top of the mage tower. Turn in Rescuing Evanor and get the follow-up Dragonspeak. Exit the tower to Surristrasz and turn the quest in to get the follow-up Traversing the Rift. Accepting the quest summons a drake to fly you to Coldarra.

- Arrive at Transitus Shield and turn in Traversing the Rift, and get all the quests:
- Basic Training
- Nuts for Berries
- Reading the Meters
- Secrets of the Ancients
- Have They No Shame?
- Head north and kill Coldarra Spellbinders until you loot a Scintillating Fragment, a random quest drop item from them. Get the quest Puzzling... from it.
- Return to Transitus Shield and turn in Puzzling... and get the follow-up The Cell.
Next, we're going to loop around Coldarra - make sure to aim for the following objectives. They don't need to all be finished in this one loop.:
- Kill 10 Coldarra Spellweaver
- Collect 10 Frostberries from Frostberry Bushes
- Kill 3 Glacial Ancients for 3 Glacial Splinters
- Kill 3 Magic-Bound Ancients for 3 Magic-Bound Splinters
- Head north and enter the building to find a blue globe near the entrance. Click it to obtain the Northern Coldarra Reading.
- Head west and kill General Cerulean and loot the Prison Casing.
- Head southwest and obtain the Western Coldarra Reading.
- Head southeast and kill Warbringer Goredak and loot the Energy Core.
- Head southeast and obtain the Southern Coldarra Reading.
- Return to Transitus Shield and use the turn in The Cell.
Then, use the Augmented Arcane Prison to summon Keristrasza. Get her quest, Keristrasza and turn it in and get the follow-up Bait and Switch
The guide come from ding80.com,see the full version please click here
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