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| Name | Description |
| Advanced Target Dummy | Requires 185 Engineering. Created with Engineering. Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 3 minutes. |
| Anti-Venom | Use: Target is cured of poisons up to level 25. Cooldown: 1 minute. Created with a First Aid skill of 80. |
| Aquadynamic Fish Attractor | Requires 100 Fishing. Created with Engineering. When applied to your fishing pole, it increases your Fishing skill by 100 for 5 minutes. |
| Boar Intestines | Found on all kinds of 15+ boars. |
| Boar Ribs | |
| Chunk of Boar Meat | |
| Coarse Sharpening Stone | Increase sharp weapon damage by 3 for 30 minutes. Created with the Blacksmithing skill. |
| Compact Harvest Reaper Kit | Binds when picked up Use: Place a coarse stone statue on the ground where it will heal you for a short time until its power fades. |
| Coarse Weightstone | Increase the damage of a blunt weapon by 3 for 30 minutes. Created with the Blacksmithing skill. |
| Compact Harvest Reaper Kit | Requires 175 Engineering. Created with Engineering. Creates a Compact Harvest Reaper that will fight for you for 10 minutes or until it is destroyed. |
| Crude Scope | Requires an Engineering skill of 60. Created with Engineering. Attaches a permanent scope to a bow or gun that increases its damage by 1. |
| Dark Rune | Use: Restores 900 to 1500 mana at the expense of 600 to 1000 life. Cooldown: 2 minutes Charges: 1 (expendable) Dropped in Scholomance. Used in Tailoring and Blacksmithing. |
| Demonic Rune | Binds when picked up. Use: Restores 900 to 1500 mana at the cost of 600 to 1000 life. Cooldown: 2 minutes Charges: 1 (Expendable) Dropped by Demons. Used in Blacksmithing and Tailoring. |
| Dense Stone Statue | Binds when picked up Use: Place a dense stone statue on the ground where it will heal you for a short time before its power fades. 1 Charges |
| Explosive Sheep | Requires 150 Engineering. Created with Engineering. Summons an Explosive Sheep which will charge at a nearby enemy and explode. Lasts for 3 minutes or until it explodes. |
| Golden Skeleton Key | Crafted by Blacksmiths. Requires Blacksmithing (150) to use. Use: Allows opening of standard locks. The skeleton key is consumed in the process. |
| Goretusk Liver | |
| Goretusk Snout | |
| Heavy Linen Bandage | Requires First Aid skill of 20 to use. Use: Heals 114 damage over 6 seconds. |
| Heavy Mageweave Bandage | Use: Heals 1104 damage over 8 sec. Requires a First Aid skill of 175 to use. Requires a First Aid skill of 240 to make. |
| Heavy Runecloth Bandage | Use: Heals 2000 damage over 8 sec. Requires a First Aid skill of 225 to use. Requires a First Aid skill of 290 to make. |
| Heavy Sharpening Stone | Increase sharp weapon damage by 4 for 30 minutes. Created with the Blacksmithing skill. |
| Heavy Silk Bandage | Use: Heals 640 damage over 8 sec. Requires a First Aid skill of 125 to use. Requires a First Aid skill of 180 to make. |
| Heavy Stone Statue | Binds when picked up Use: Place a heavy stone statue on the ground where it will heal you for a short time until its power fades. |
| Heavy Weightstone | Increase the damage of a blunt weapon by 4 for 30 minutes. Created with the Blacksmithing skill. |
| Heavy Wool Bandage | Use: Heals 301 damage over 7 sec. Requires a First Aid skill of 75 to use. Requires a First Aid skill of 115 to make. |
| Hops | Can be found on Harvest Golems. |
| Lesser Magic Wand | 6 - 11 arcane damage. Speed 1.50 (5.7 damage per second) Created by Enchanters. |
| Light Leather Quiver | 8 slot Quiver 10 % increased ranged attack speed. |
| Linen Bandage | Requires First Aid skill of 1 to use. Use: Heals 66 damage over 6 seconds. |
| Mageweave Bandage | Use: Heals 800 damage over 8 sec. Requires a First Aid skill of 150 to use. Requires a First Aid skill of 210 to make. |
| Medium Armor Kit | Use: Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 16. Sells for 2 Silver to vendors |
| Melted Candle | Can be found on Kobolds. |
| Nightcrawlers | Requires 50 Fishing. When applied to your fishing pole, it increases your Fishing skill by 50 for 10 minutes. |
| Okra | Can be found on Harvest Golems. |
| Ornate Spyglass | Created with Engineering. Zooms in the caster's vision. |
| Powerful Anti-Venom | Use: Target is cured of poinsons up to level 60. Requires a First Aid skill of 300 to use. Requires a First Aid skill of 300 to make, and Honored reputation with Argent Dawn to purchase recipe. |
| Practice Lock | Can be used to increase your Lockpicking skill. |
| Raptor Egg | Used to make Omlettes, Found on most Raptors |
| Red Ribboned Wrapping Paper | |
| Rough Sharpening Stone | Increase sharp weapon damage by 2 for 30 minutes. Created with the Blacksmithing skill. |
| Rough Stone Statue | Binds when picked up Use: Place a rough stone statue on the ground where it will heal you for a short time until its power fades. Cooldown: 2 minutes Charges: 1 (Expendable) |
| Rough Weightstone | Increase the damage of a blunt weapon by 2 for 30 minutes. Created with the Blacksmithing skill. |
| Runecloth Bandage | Use: Heals 1360 damage over 8 sec. Requires a First Aid skill of 200 to use. Requires a First Aid skill of 260 to make. |
| Silk Bandage | Use: Heals 400 damage over 8 sec. Requires a First Aid skill of 100 to use. Requires a First Aid skill of 150 to make. |
| Silver Skeleton Key | Requires Blacksmithing(100) Use: Allows opening of simple locks. The skeleton key is consumed in the process. |
| Small Egg | |
| Small Seaforium Charge | Requires 100 Engineering. Created with Engineering. Blasts open simple locked objects. |
| Solid Sharpening Stone | Use: Increase sharp weapon damage by 6 for 30 minutes. 1 Charge |
| Solid Stone Statue | Binds when picked up Use: Place a solid stone statue on the ground where it will heal you for a short time before its power fades. |
| Solid Weightstone | Use: Increase the damage of a blunt weapon by 6 for 30 minutes. 1 Charge |
| Spider Ichor | Found on various higher level spiders (10+). |
| Standard Scope | Requires an Engineering skill of 110. Created with Engineering. Attaches a permanent scope to a bow or gun that increases its damage by 2. |
| Strong Anti-Venom | Use: Target is cured of poisons up to level 35. Cooldown: 1 minute Charges: 1 (expendable) Made with a First Aid skill of 130. |
| Target Dummy | Requires an Engineering skill of 85. Created with Engineering. Drops a target dummy on the ground that attracts nearby monsters to attack it. Lasts for 3 minutes. |
| Tender Wolf Meat | |
| Thieves' Tools | Used by rogues to pick locks. These can be purchased from poison suppliers for 15 silver. |
| Truesilver Skeleton Key | Crafted by Blacksmiths. Requires Blacksmithing (200) to use. Use: Allows opening of difficult locks. The skeleton key is consumed in the process. |
| Unlit Poor Torch | Requres 25 Survival. |
| Wool Bandage | Use: Heals 161 damage over 7 sec. Requires a First Aid skill of 50 to use. Requires a First Aid skill of 80 to make. |
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