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1. Final stats and ending bonuses from attributes (stats)

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Firslty I would like to say this is a work in progress and every help given is appriciated. I don' know if this guide is helpful but alot out there are wondering about the attribute distrubution and that is hopefully included right in this guide.

Attribute table for each character. This is a table of how every class should have distributed their stats at level 170 and dual transcender. I have used slotted shine/terra/mystic 7 as the basis of minimum distribution of ¡°nonwanted¡± stats for the class because most people don¡¯t recommend going for mithril at the moment (it¡¯s too expensive). They, who still want mithril should keep in mind that they have to place more attributes in ¡°nonwanted¡± in order to be able to wear it. The wanted attribute is the same as the free choice. The total attributes gained by levels (170*5) is 850, the total from skill ranks are 328 (http://forum.cabalonline.com/showthread.php?t=98) and the beginning stats are 35. Now I don¡¯t include hp and mp cause they don¡¯t differ that much between each class. The armor column includes both weapon and armor 7.

Attributes

Code:
Warrior	Armor	¡°Free¡±	Final	Weaponstat

Str	461	579	1040	Weapon

Int	58		58	

Dex	115		115	"Weapon"

Blader	Armor	¡°Fre¡±	Final	Weaponstat

Str	288	579	867	Weapon

Int	58		58	

Dex	288		288	Weapon

Wizard	Armor	¡°Free¡±	Final	Weaponstat

Str	58		58	

Int	519	521	1040	

Dex	115		115	¡±Weapon"

Archer	Armor	¡°Fre¡±	Final	Weaponstat

Str	115		115	

Int	288	579	867	Weapon

Dex	231		231	

Shield	Armor	¡°Free¡±	Final	Weaponstat

Str	288		288	

Int	231		231	

Dex	115	579	694	*Weapon

FBlader	Armor	¡°Free¡±	Final	Weaponstat

Str	231		231	

Int	231		231	

Dex	173	578	751	Weapon
Comments about this are following:
1. The Blader gains just as much going str as going dex. So the distribution between these at Blader doesn¡¯t matter but gives the alternative to choose between katana and blade.
2. The classes having a ¡°conflict¡± with stats and preferred stats are wizard and warrior going daikatana. This means that those classes need more dex not because to wear armor but to carry orb or sword.
3. Some might not agree with the choice of going dex as a Force Shielder, however according to reading the forum and doing some research this is ¡°the best¡±.

Stats (As calculated according to http://forum.cabalonline.com/showthread.php?t=936)
These stats are the stats gained by attributes and don¡¯t include the rank up (class) bonus nor the beginning bonus (if that bonus is separate from the beginning attributes which I do think). In other words, these stats are the mainly difference just by leveling up.

Code:
Warrior	Stat 		Archer	Stat 

Attack	335		Attack	143

Magic	133		Magic	301

Def	165		Def	105

Hitrate	641		Hitrate	797

Defrate	329		Defrate	375

				

Blader	Stat 		Shielder Stat 

Attack	295		Attack	255

Magic	133		Magic	254

Def	193		Def	224

Hitrate	2333		Hitrate	1422

Defrate	1392		Defrate	775

				

Wizard	Stat 		FBlader	Stat 

Attack	127		Attack	249

Magic	358		Magic	292

Def	96		Def	146

Hitrate	641		Hitrate	1499

Defrate	572		Defrate	797
Class comparison

Code:
Class	 Attack	Magic	Def	Hitrate	Defrate

Warrior 335	133	165	641	329

Blader	295	133	193	2333	1392

Wizard	127	358	96	641	572

Archer	143	301	105	797	375

Shielde	255	254	224	1422	775

FBlader	249	292	146	1499	797
Comments about this are following:
1. The numbers have been rounded according to normal mathematics, thus some might not get the last point and some will have it (depending on how you distribute your stats).
2. In order to determinate "the best class" you have to consider the skills it use and also the class buffs (will be includes in next chapter) COMMING SOON.



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