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War system guides part 1

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This replaces the other War Channel Guide:

1. CHANNEL AND GENERAL MANAGEMENT

A: Mission War proceeds only once a day

  • ¡°Tierra Gloriosa¡± is opened once the Mission War starts
B: Mission War runs for total of 120 min. (30min. each in the lobby before and after the War)
  • i. Lobby : Unable to enter when screen shows remaining time of less than a minute
    1. For mandatory party formation and preparation to move to the battle field
    2. Unable to enter the lobby after the battle (Remaining time disregarded
C: The number of participants
  • Limited entry of 250 players
  • Entry to the battle field is limited up to 100 players for each nation
  • If the number of characters do not reach maximum of 100, additional entries are available for both Nations in the line of difference in players between two countries do not exceed 5%
  • When 100th player enters Mission War, same party members can also enter even if their entry order is over 100
D: Battle Completion
  • Shows the result(Win and Lose) screen
  • Show the detailed result screen 30 seconds later
  • Move to the lobby after reward item selection - Automatic disconnection after the battle when players do not leave within 3 minutes.
  • Battle field closed at the end of the battle.
  • Maintain lobby for 30min
  • Remaining characters in the lobby after 30 minutes and will be moved to the Server Selection screen

2. PARTICIPANTS CONDITIONS

A: Only the characters level of 95(battle style level 10) will be able to participate
  • Scenario Quest [War] Group has to be completed
  • Must be a member of either Capella or Procyon
B: Required 1 million Alz in the character inventory when entering the channel - 1 million Alz are not required when entering same battle field channel (Required only for entering another channel)

3. PARTY

A: Up to 7 characters can be formed as a party in the lobby before the Mission War
  • Party leaders are automatically entered into Channel Chat [party leader channel] when party is formed
  • Characters without a party until one minute before the start of the game will automatically be given a party (Mandatory party formations for characters that does not belong to any party)
B: In the case of characters entered in the middle of the Mission War, party selection is done by each characters.

4. LEAVE AND RE-ENTRY RULES

A: Leave
  • Leaving the party: Withdrawal from the party and leave from the battle field
  • Leave of the party leader: Withdrawal from the party, mandate leader role, and leave from the battle field(Party disorganization for two persons party)
  • Possible to leave to End Game or Server Selection
B: Re-entry
  • Entry by waiting order - At the moment of entering the lobby, characters are forcedly moved to the battle field followed by the waiting order

5. ACTION RESTRICTION

A: Lobby
  • Unable to move to Character Selection screen
  • PK is not allowed
  • Unable to use ¡°Rename Card¡±
  • Guild Withdrawal / Guild Dismiss / Guild Master mandate are not allowed
  • Substitute GPS window with Strategy Map
  • Substitute Mini Map with entry order and standby instruction UI
  • Personal Merchant is not allowed
  • Unable to use Costume items (Inapplicable)
  • Unable to use Return Stone or Return Core
  • Guild Wars are not allowed
  • Entry is not allowed if waiting time at the lobby is less than a minute
  • Sustain character possession amount of 1 million Alz as minimum
  • PvP is not allowed if remaining time is less than 3 min.

B: Battle Field
  • Unable to move to Character Selection screen
  • PK / PvP with allies and opponents prohibited
  • No Death Penalty
  • Trade with opponents not allowed
  • Unable to use ¡°Rename Card¡±
  • Substitute Mini Map with entry order and standby instruction UI
  • Personal Merchant not allowed
  • Unable to use ¡°Remote Shop Card¡±
  • Unable to use costume items (Inapplicable)
  • Unable to use Return Stone or Return Core
  • Guild Wars not allowed
  • Remote Inventory function of Astral Bike RW-3 disabled
  • Entry is 4not allowed after exceeding 90% of the Mission War time
  • Odd Circle can only be used 10 times maximum

6. BOOST

A: Applicable only in Mission War channels
  • HP increase by 500%
  • Damages between characters increase by 400%
  • Defense rate increases during the PK
  • 500% increase on HP Increase Buff
  • 500% increase on Vital Potion item
  • No changes in potion recovery volume / Heal skill / HP Auto-Recovery option



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