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16th December 2008 - Stealing Creation Reward Changes
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A while ago, we announced that we would be making changes to the rewards for the Stealing Creation minigame. These changes have gone live today.
- Players can no longer gain combat experience inside the Stealing Creation minigame. Instead, the sacred clay combat equipment rewards give bonus experience when they are used. This means that combat experience rewards are given in the same way as reward experience for non-combat skills.
- Sacred clay reward items give experience at a much greater rate than previously. While using one of these items, the normal experience you would gain is doubled.
- Rather than having a fixed number of transformations, the reward items will lose charge gradually as they give experience. The more experience you are gaining, the quicker the charge will run out.
- The system for buying reward items has changed. The score you earn in the minigame is now converted into reward points, and you buy reward items using these points. If you had any points stored before this update, 200,000 of those points will be converted to the new system. Any other points will be lost. In addition, if you had more than ten tools or ten pieces of armour/weapons, any excess have been converted to reward points.
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