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EverQuest Cheats:Defending the Lair

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Requirements: None

Submitted by: Bubbajunior

The great Lord Nagafen resides in his lair, keeping safe his treasures and minions. There is a rumor that a guild of ruthless and greedy individuals seeks to put an end to him. They must be stopped at all costs!

This mission begins in Lavastorm Mountains at loc +2705.96, -108.54 -46.14. If you were headed to Dragon Head for a DoN mission, this location is just outside of the mouth of the tunnel that leads to the Dark Reign side. You are looking for "A Weary Traveler" a halfling in basic garb standing alone. Have your group of adventurers gather at this point. My group consisted of several classes and levels ranging from 52 to 70 but this doesn't matter because everyone for this monster mission played a different role! You do not need to assume a monster form in POK before doing this mission.

Once you are all gathered hail the traveler and go through the short text. Upon stating the first command phrase. You will be offered the following choices as to the monster you would like to be for this adventure.

Magus Rokyl - Level 51 Wizard- wearing Polished Mithril Mask, Rokyls Channelling Crystal

King Tranixx - Level 52 Shadow Knight- wearing the Crown of King Tranixx and Polished Mithril Torque.

Warlord Skarlon - Level 53 Warrior - wearing Mithril Vambraces, Mithril Greaves, Razing Sword of Skarlon.

Priest of Nagafen x3 - Level 49 Cleric - wearing Prayer of Life

Lord Nagafen - Level 55 Warrior - Wearing Cloak of Flames and Red Dragon Scales.

This mission is simple... You and your friends play these monsters and defend Lord Nagafen from the invading raiders. The raiders arrive 2 minutes after you zone in, you have that time for everyone to be zoned in or you will lose the adventure. You will have to face 6 waves of 16 raiders killing a total of 96 of them. There is a brief period of time between each waves I would estimate to be around 90 seconds to 120 seconds. If done right you will never need it.

I should start by saying we wiped 5 times in a row to the first round of raiders while we got organized and learned what we were doing on the 6th and 7th try we did it with extreme ease and won both times flawlessly. Each wave consists of at least 5-6 player types, You will face waves of clerics, druids, shamans, paladins, warriors and waves of Beastlords, Necromancers, Shadow Knights, Magicians, Monks. The waves with the clerics are by far the hardest as they are capable of healing the entire raiding force of 16 while they beat your peers down one by one.

Also be very careful of the wizards and enchanters. The enchanters can charm some of the giants and wizards can pack quite a punch. When you arrive you are in Nagafen's Chamber with your back against the wall of that chamber facing the bridge leading up. We positioned Nagafen up front and in the center of the bridge, we kept all three clerics just behind Nagafen with the other 2 characters on either side of Nagafen.

This is a feat of crowd control and aggro management on the part of Nagafen and the priests. Nagafen has one AoE fear spell and a 500 dmg AE and they come in HANDY and also an AoE taunt. Our basic strategy to win was simple. 1 Priest was assigned to heal Naggy (if he dies you lose) 1 Priest was assigned to heal all other group members, and the third Priest was assigned to back up heal and mez healers using the Sleep ability. All Priests if not healing were to be mezzing raiding healers i.e. Clerics, Shamans, Druids in that order.

When a priest got any heal aggro or anyone got close to death we depended on the player playing Nagafen to burn an AoE fear giving us time to heal up and reposition ourselves. It was necessary for us all to stay closely behind Naggy to keep the raiders in range for the AoE taunt / fear to hit. The only time someone died was when someone left that range and was also out of range for heals. Nagafen is main tank for this event and should target clerics, shaman, druids to kill in that order following with the melee. The other two players are simply to assist Nagafen and help to burn down the raiders one by one as quickly as possibly. The priests have the "Smoke Bomb" ability which allows them to drop aggro and back up to heal or mez and should use this anytime they get any aggro.

If anyone other than Nagafen dies don't worry! You are merely knocked unconscious for 20 seconds and then teleported to the priest chamber with half mana and life. You must rush back to Nagafen's Chamber to rejoin your friends! If Nagafen dies then the mission ends and everyone is teleported back to the Weary Traveler and you must start over. This mission only took roughly 30-40 minutes or less once we knew what to do... we took our time and went through each wave one by one with little difficulty once we got used to our monster skills and abilities and learned to use them together.

We failed the first 2-3 times while setting up our Monster AA's and Hotkeys. I don't believe we lost any experience or suffered any penalty for failures and were allowed to re-enter immediately. It is of the utmost importance to set up your Hotkeys and spend your AA's as soon as you zone in and then save them.

I had an extremely fun time playing this event and being Nagafen myself was exhilarating. But the pay off was amazing! Upon completion I found that I'd received about 2 full AA points at completion. A level 64 character claimed to have gotten over a full yellow bulb of experience! We were also given a pair of gloves for loot.

Incandescent Silk Gloves Slot
Slot: hands
AC:13
STR+9 STA+9 INT+9 AGI+ HP+90 MANA+95 SVFIRE+8 SVMAGIC+8 SVPOI+8
WT: 2.1
Size: Medium
Class: Nec Wiz Mag Enc
Race: All
Slot 1 Type 7



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