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Final Fantasy XI jobs:Scholar Description and Abilities
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During the Crystal War, these military tacticians often served as high-ranking officers in allied forces across Vana'diel. Extensive knowledge of ancient martial theory granted them the ability to wield dual schools of magic, between which they would alternate depending on the situation at hand.
Unlocking The Job (Must Be Level 30)
Quest Giver: Erlene
Location: The Eldieme Necropolis (S) (J-8)
First of all, be sure to have Wings of the Goddess installed, then speak with Erlene at The Eldieme Necropolis (S) (J-8), she will ask you for 12 sheets of vellum.
You can get the Vellum from the Auction House or make them, however you come across your stack of Vellum, trade them to Erlene. She will then ask you to use a Job Ability that is both Magical and lasts for a duration (Chainspell, Manafont, Azure Lore, Astral Flow). Use one of those abilities then talk to her again to receive the key item: Grimoire. Congratulations! You can now become a Scholar!
Upon reaching level 10 (30, 50, and 70 as well) the scholar starts getting charges, these charges are used to power Strategems. Depending on which "Arts" ability you've just used (Light or Dark) you gain access to additional abilities and sometimes even additional spells!
Unlocking The Job (Must Be Level 30)
Quest Giver: Erlene
Location: The Eldieme Necropolis (S) (J-8)
First of all, be sure to have Wings of the Goddess installed, then speak with Erlene at The Eldieme Necropolis (S) (J-8), she will ask you for 12 sheets of vellum.
You can get the Vellum from the Auction House or make them, however you come across your stack of Vellum, trade them to Erlene. She will then ask you to use a Job Ability that is both Magical and lasts for a duration (Chainspell, Manafont, Azure Lore, Astral Flow). Use one of those abilities then talk to her again to receive the key item: Grimoire. Congratulations! You can now become a Scholar!
Active Abilities
| Ability | Level | Duration | Recycle Period | Description |
| Tabula Rasa | 1 | 1 Minute | 2 Hours | Optimizes both white and black magic capabilities while allowing charge-free stratagem use. |
| Light Arts | 10 | 2 Hours | 1 Minute | Optimizes white magic capability while lowering black magic proficiency. Grants a bonus to divine, enhancing, enfeebling, and healing magic. |
| Dark Arts | 10 | 2 Hours | 1 Minute | Optimizes black magic capability while lowering white magic proficiency. Grants a bonus to enfeebling, elemental, and dark magic. |
| Sublimation | 35 | n/a | 30 Seconds | Stores MP while reducing HP. The effect ends once the MP limit is reached, or HP is too low. Stored MP is gained when the ability is reactivated. |
| Modus Veritas | 65 | n/a | 10 Minutes | Increases damage done by helix spells while lowering spell duration by 50%. |
Passive Abilities
| Ability | Level | Description |
| Resist Silence | 15 | Increases resistance to silence. |
| Clear Mind | 20 | Increases the amount of MP recovered while resting. |
| Conserve MP | 25 | Occasionally reduces spells' MP cost. |
| Max MP Boost | 30 | Increases maximum Magic Points. |
| Clear Mind II | 35 | Increases the amount of MP recovered while resting. |
| Resist Silence II | 40 | Increases resistance to silence. |
| Clear Mind III | 50 | Increases the amount of MP recovered while resting. |
| Clear Mind IV | 65 | Increases the amount of MP recovered while resting. |
| Resist Silence III | 70 | Increases resistance to silence. |
Upon reaching level 10 (30, 50, and 70 as well) the scholar starts getting charges, these charges are used to power Strategems. Depending on which "Arts" ability you've just used (Light or Dark) you gain access to additional abilities and sometimes even additional spells!
White Grimoire
| Ability | Level | Duration | Description |
| Penury | 10 | 1 Minute or 1 spell | Reduces the MP cost of your next white magic spell by 50%. |
| Addendum: White | 10 | 2 Hours | Allows access to additional White Magic spells while using Light Arts. |
| Celerity | 25 | 1 Minute or 1 spell | Reduces the casting time of your next white magic spell by 50%. |
| Accession | 40 | 1 Minute or 1 spell | Extends the effect of your next healing or enhancing white magic spell to party members within range. |
| Rapture | 55 | 1 Minute or 1 spell | Enhances the potency of your next white magic spell. |
Black Grimoire
| Ability | Level | Duration | Description |
| Parsimony | 10 | 1 Minute or 1 spell | Reduces the MP cost of your next black magic spell by 50%. |
| Alacrity | 25 | 1 Minute or 1 spell | Reduces the casting of your next black magic spell by 50%. |
| Addendum: Black | 30 | 2 Hours | Allows access to additional Black Magic spells while using Dark Arts. |
| Manifestation | 40 | 1 Minute or 1 spell | Extends the effect of your next enfeebling or dark black magic spell to targets within range. |
| Ebullience | 55 | 1 Minute or 1 spell | Enhances the potency of your next black magic spell. |
Combat Skills
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Club | C+ | 5 | 105 | 230 |
| Staff | C+ | 5 | 105 | 230 |
| Dagger | D | 4 | 101 | 210 |
| Throwing | D | 4 | 101 | 210 |
| Evasion | E | 4 | 94 | 200 |
| Parrying | E | 4 | 94 | 200 |
Basic Magic Skills
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Dark Magic | D | 4 | 101 | 210 |
| Divine Magic | D | 4 | 101 | 210 |
| Elemental Magic | D | 4 | 101 | 210 |
| Enfeeebling Magic | D | 4 | 101 | 210 |
| Enhancing Magic | D | 4 | 101 | 210 |
| Healing Magic | D | 4 | 101 | 210 |
Magic Skills (Light Arts)
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Dark Magic | D | 4 | 101 | 210 |
| Divine Magic | B+ | 5 | 109 | 256 |
| Elemental Magic | D | 4 | 101 | 210 |
| Enfeeebling Magic | B+ | 5 | 109 | 256 |
| Enhancing Magic | B+ | 5 | 109 | 256 |
| Healing Magic | B+ | 5 | 109 | 256 |
Magic Skills (Dark Arts)
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Dark Magic | B+ | 5 | 109 | 256 |
| Divine Magic | D | 4 | 101 | 210 |
| Elemental Magic | B+ | 5 | 109 | 256 |
| Enfeeebling Magic | B+ | 5 | 109 | 256 |
| Enhancing Magic | D | 4 | 101 | 210 |
| Healing Magic | D | 4 | 101 | 210 |
Click Here for a list of Scholar Spells.
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