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Final Fantasy XI jobs:Dark Knight Description and Abilities
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The Dark Knight is the mirror image of a Paladin. Dark Knights, while not so much as ?Evil? are focused on the destruction of life and means of death. They study ways to increase their damage by use of spells and other things.
Unlocking The Job (Must Be Level 30)
Quest Giver: Gumbah
Location: Bastok Mines District (J-7)
Talk to Gumbah and he will say something about seeing a strange knight in the Palborough mines. Go to the third floor of the Palborough Mines and take the small boat that leads back to the Zehurn Mines. At the end of the boat trip, Zied the dark knight will give a 2-handed sword. Slay 100 monsters with the sword equipped and later meet Zied at Beadeaux. Beadeaux is located in in the south east corner of Pashow Marshlands. After meeting Zied, the job of a Dark Knight is given.
Click here for a list of Dark Knithg Spells.
Unlocking The Job (Must Be Level 30)
Quest Giver: Gumbah
Location: Bastok Mines District (J-7)
Talk to Gumbah and he will say something about seeing a strange knight in the Palborough mines. Go to the third floor of the Palborough Mines and take the small boat that leads back to the Zehurn Mines. At the end of the boat trip, Zied the dark knight will give a 2-handed sword. Slay 100 monsters with the sword equipped and later meet Zied at Beadeaux. Beadeaux is located in in the south east corner of Pashow Marshlands. After meeting Zied, the job of a Dark Knight is given.
Active Abilities
| Ability | Level | Duration | Recycle Period | Description |
| Blood Weapon | 1 | 45 Seconds | 2 Hours | All physical attacks drain the health of the target. |
| Arcane Circle | 5 | 3 Minutes | 5 Minutes | Increases magical defense of the party. |
| Last Resort | 15 | 30 Seconds | 5 Minutes | Increases physical attacks and lowers defense. |
| Weapon Bash | 20 | N/a | 5 Minutes | High damage, 2-hand weapon attack. |
| Soul Eater | 30 | 1 Minutes | 6 Minutes | Sacrifices HP to increase physical attacks. |
| Dark Seal | 75 (Merit) | Next Spell | 15 Minutes | Enhances the accuracy of your next dark magic spell. |
| Diabolic Eye | 75 (Merit) | 3 Minutes | 15 Minutes | Reduces max. HP, increases accuracy. |
Passive Abilities
| Ability | Level | Description |
| Attack Bonus | 10 | Increases the power of physical attacks. |
| Resist Paralyze | 20 | Increases resistance against paralyze. |
| Arcana Killer | 25 | Gives an edge against arcana enemies. |
| Attack Bonus II | 30 | Increases physical attack damage. |
| Resist Paralyze II | 40 | Increases resistance against paralyze. |
| Attack Bonus III | 50 | Increases physical attack damage. |
| Resist Paralyze III | 60 | Increases resistance against paralyze. |
| Attack Bonus IV | 70 | Increases physical attack damage. |
| Resist Paralyze IV | 75 | Increases resistance against paralyze. |
| Desperate Blows | 75 (Merit) | Reduces delay for two-handed weapons when using Last Resort by 5% per merit. |
| Muted Soul | 75 (Merit) | Reduces enmity while using Souleater by 10 per merit. |
Combat Skills
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Scythe | A+ | 6 | 114 | 276 |
| Great Sword | A- | 6 | 114 | 269 |
| Axe | B- | 5 | 109 | 240 |
| Great Axe | B- | 5 | 109 | 240 |
| Sword | B- | 5 | 109 | 240 |
| Dagger | C | 5 | 105 | 225 |
| Club | C- | 5 | 105 | 220 |
| Marksmanship | E | 4 | 94 | 200 |
| Evasion | C | 5 | 105 | 225 |
| Parrying | E | 4 | 94 | 200 |
Magic Skills
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Dark Magic | A- | 6 | 114 | 269 |
| Elemental Magic | B+ | 5 | 109 | 256 |
| Enfeebling Magic | C | 5 | 105 | 225 |
Click here for a list of Dark Knithg Spells.
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