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Final Fantasy XI jobs:Blue Mage Description and Abilities
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Click here to view Blue Mage screenshots.
Unlocking The Job (Must Be Level 30)
Quest Giver: Waoud
Location: Aht Urhgan Whitegate (J-10) 2nd Floor
- Speak to Waoud and have your fortune read. Waoud will then ask you a series of questions. It's currently unknown that the exact answers are, they seem to be different for everyone. If you answer any questions incorrectly, Waoud will charge you 1000 gil.
- If you answered the questions correctly, he will then ask you for one of three items:
- Valkurm Sunsand: "The treasure I would have you seek is a pinch of golden sand. It is said to glow with the light of the sun and be found only on a certain beach."
- Siren's Tear: "The treasure I would have you seek is a jewel. It is said to glow with a bluish tint and be found near the bank of a certain river."
- Dangruf Stone: "The treasure I would have you seek is a precious stone. It is said to be as red as blood and found in a land of geysers."
- Once you've obtained the required item, wait one game day, zone, and talk to Waoud again, telling him that his words have moved you to help him. Then trade him the item.
- Waoud will then tell you to take the item somewhere else. Keep the item in your inventory to trigger the next cutscene.
- Zone to Bhaflau Thickets at (H-7) (Behind Sajahb)
- Enter Aydeewa Subterrane at (I-7)
- Go to the first large room and off the ledge into a room full of Diremites (careful, they aggro to sound!) Hang a left and go down a steep ramp into a room with leeches and a large pool in the centre at (H-9)
- Step into the pool for a cutscene, and answer yes to both questions, you will lose the item you had to get earlier.
- At this point you will recieve the key item: Mark of Zahak, be teleported back to Aht Urhgan Whitegate, and can become a Blue Mage - congratulations!
- Speak to Waoud once more for a final cutscene (required to start your BLU Artifact quests)
Active Abilities
| Ability | Level | Duration | Recycle Period | Description |
| Azure Lore | 1 | 30 Seconds | 2 Hours | Enhances the effect of blue magic spells. |
| Burst Affinity | 25 | 30 Seconds | 2 Minutes | Makes it possible for your next "magical" blue magic spell to be used in a Magic Burst. |
| Chain Affinity | 40 | 30 seconds | 2 Minutes | Makes it possible for your next "physical" blue magic spell to be used in a skillchain. Effect varies with TP. |
| Convergence | 75 (Merit) | 60 Seconds or next spell | 10 Minutes | Increases the power of your next magical blue magic spell. Limits area of effect to single target. |
| Diffusion | 75 (Merit) | 60 Seconds or next spell | 20 Minutes | Grants the effect of your next support Blue Magic spell to party members within range. |
Passive Abilities
| Ability | Level | Description |
| Enchainment | 75 (Merit) | Grants TP Bonus to Chain Affinity. TP bonus increases by 10 per upgrade. |
| Assimilation | 75 (Merit) | Increases maximum Blue Magic points by 1 per upgrade. |
About Blue Magic
Learning Blue Magic:
Unlike other schools of magic, Blue Magic has no scrolls, you have to learn it directly from the source - the very creatures of Vana'diel! In other words, if you want to learn Pollen for example, you need to (as blue mage) fight bees over and over again until they use Pollen and once you've defeated it, you have a chance of learning the spell.
Using Blue Magic:
Also unlike the other magic schools, Blue Magic can't be used as soon as it is learned, one must set it to their available spells (this way, a Blue Mage can't use every spell they have). Each Blue Magic spell is worth a certain number of points, and Blue Mages at different levels have varying amounts of points they can allocate to spells, also, Blue Mages at different levels have a maximum amount of spells they can set at a time, requiring a lot of thought to be put into their current magical loadout. The following table describes point/slot totals for Blue Mages:
| Level | Blue Magic Points | Maximum Spells |
| 1-10 | 10 | 6 |
| 11-20 | 15 | 8 |
| 21-30 | 20 | 10 |
| 31-40 | 25 | 12 |
| 41-50 | 30 | 14 |
| 51-60 | 35 | 16 |
| 61-70 | 40 | 18 |
| 71-75 | 45 | 20 |
Combat Skills
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Sword | A- | 6 | 114 | 269 |
| Club | B- | 5 | 109 | 240 |
| Evasion | C- | 5 | 105 | 220 |
| Parrying | D | 4 | 101 | 210 |
Magic Skills
| Skill | Rank | LV1 Cap | LV37 Cap | LV75 Cap |
| Blue Magic | A+ | 6 | 114 | 276 |
Click here for the complete list of blue magic.
And for a list of possible Blue Mage job traits, click here!
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