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RuneScape Cheats:Temporary Stat Leveling Techniques Guide
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Contents:
- Stat Raising and its Uses
- How to Get the Most Out of Your Boost
- Capes of Accomplishment
- Hitpoints
- Prayer
- Combat
- Ranging
- Magic
- Runecrafting
- Agility
- Herblore
- Crafting
- Thieving
- Fletching
- Slayer
- Mining
- Smithing
- Fishing
- Cooking
- Firemaking
- Woodcutting
- Farming
- Construction
- - Spicy Stew
Stat Raising and its Uses:
Everyone loves showing off their amazing stats. This guide, however, is more helpful for you to get that extra advantage just long enough to make that really high level potion or get you into a guild where you can hone your skills even faster. Keep in mind that you CANNOT use these stat raising techniques to wield/equip any armor or weapons you don't have the level for.
How to Get the Most Out of Your Boost:
Every 30 seconds or so, a stat will move closer to its original level. This is usually a good thing in that if you get hurt or weakened, your stats will return to full strength. However its a 2-sided coin. If you boost your stat, in 30 seconds, it will also return to its level even though it is dropping levels. The best way to know when to take a stat booster is to take it just after a stat has restored a level. By doing this, it will be as far away from the next time your stats will restore again. The easiest way to figure out when a stat is restoring is to damage a stat. The easiest stat to damage is your hitpoints. So find a monster that will drain a few of your hitpoints (theiving guards is a great way) and when you see your hitpoints restore one level, then drink your stat booster. This will grant you the maximum amount of time to utilize your temporary boost!
Capes of Accomplishment
This is a members only item. When you get 99 levels in any skill, you can purchase a Cape of Achievement from various Skill Masters in Runescape. When worn, the capes will give a temporary +1 level boost in the same skill as the cape and +9 to all defence stats. For example, if you are wearing the Attack cape, then you will be able to have 100/99 levels. (Provided of course, you don't have any attack level stat lowering effect in place.) To reactivate this effect, either unequip the cape and then re-equip it or you right-click your cape and select 'Operate'. If you have more then one cape, then it will become a 'trimmed' cape. Trimmed Capes of Accomplishment have the same stat boosting effect as normal Capes of Accomplishments and will also give +4 Prayer. Each cape costs 99k to buy.
| Image | Cape | Skill Master | Location |
![]() | Agility cape | Cap'n Izzy No-Beard | Brimhaven |
![]() | Agility cape(t) | Cap'n Izzy No-Beard | Brimhaven |
![]() | Attack cape | Ajjat | Warriors' Guild in Burthorpe |
![]() | Attack cape(t) | Ajjat | Warriors' Guild in Burthorpe |
![]() | Construction cape | Estate Agent | Varrock |
![]() | Construction cape(t) | Estate Agent | Varrock |
![]() | Cooking cape | Head chef | Cooking Guild |
![]() | Cooking cape(t) | Head chef | Cooking Guild |
![]() | Crafting cape | Master Crafter | Crafting Guild |
![]() | Crafting cape(t) | Master Crafter | Crafting Guild |
![]() | Defence cape | Melee Combat Tutor | Lumbridge |
![]() | Defence cape(t) | Melee Combat Tutor | Lumbridge |
![]() | Farming cape | Martin the Master Gardener | Draynor Village |
![]() | Farming cape(t) | Martin the Master Gardener | Draynor Village |
![]() | Firemaking cape | Ignatius Vulcan | Forest, South of Seers' Village |
![]() | Firemaking cape(t) | Ignatius Vulcan | Forest, South of Seers' Village |
![]() | Fishing cape | Master Fisher | Fishing Guild |
![]() | Fishing cape(t) | Master Fisher | Fishing Guild |
![]() | Fletching cape | Hickton | Catherby |
![]() | Fletching cape(t) | Hickton | Catherby |
![]() | Herblore cape | Kaqemeex | North of Taverley |
![]() | Herblore cape(t) | Kaqemeex | North of Taverley |
![]() | Hitpoints cape | Surgeon General Tafani | Duel Arena Hospital |
![]() | Hitpoints cape(t) | Surgeon General Tafani | Duel Arena Hospital |
![]() | Hunter cape | Hunting Expert | Trollweis Hunter Area |
![]() | Hunter cape(t) | Hunting Expert | Trollweis Hunter Area |
![]() | Magic cape | Robe Store Owner | Wizards' Guild |
![]() | Magic cape(t) | Robe Store Owner | Wizards' Guild |
![]() | Mining cape | Dwarf | Falador, entrace to Mining Guild |
![]() | Mining cape(t) | Dwarf | Falador, entrace to Mining Guild |
![]() | Prayer cape | Brother Jered | Monastary (Prayer Guild) |
![]() | Prayer cape(t) | Brother Jered | Monastary (Prayer Guild) |
![]() | Ranging cape | Armour Salesman | Ranging Guild |
![]() | Ranging cape(t) | Armour Salesman | Ranging Guild |
![]() | Runecrafting cape | Aubury | Varrock |
![]() | Runecrafting cape(t) | Aubury | Varrock |
![]() | Slayer cape | Duradel | Catherby |
![]() | Slayer cape(t) | Duradel | Catherby |
![]() | Smithing cape | Thurgo | Southest of Rimmington |
![]() | Smithing cape(t) | Thurgo | Southest of Rimmington |
![]() | Strength cape | Sloane | Warriors' Guild in Burthorpe |
![]() | Strength cape(t) | Sloane | Warriors' Guild in Burthorpe |
![]() | Thieving cape | Martin Thwait | Rogues' Den, in Burthorpe |
![]() | Thieving cape(t) | Martin Thwait | Rogues' Den, in Burthorpe |
![]() | Woodcutting cape | Woodsman Tutor | Lumbridge |
![]() | Woodcutting cape(t) | Woodsman Tutor | Lumbridge |
Hitpoints
Just about anything you shove down your throat will restore your hitpoints. This guide isn't about healing. It emphasizes granting you precious moments to accomplish something your normal level just can't achieve. There are 2 items that will not only restore your hitpoints but give you additional health above your level, which are:
| Picture | Item Name | Effect | Notes |
![]() | Saradomin Brew | Increases Hitpoints +17% | Player made using the Herblore skill |
![]() | Guthix Rest Tea | Increases Hitpoints +5 | Part of the One Small Favour Quest |
Praying at Elidinis Statuette in the town of Nardah deep in the Kharidian Desert will not only heal your health and your prayer, but raise you above your normal level of hitpoints about 8-10%. You gain access to this statue during the Spirits of the Elid Quest
Prayer
Prayer is unlike all other stats because it doesn't naturally restore itself. This is once again a 2-sided coin. To restore it, you must charge at an alter or drink something that will restore it. However, adding extra levels will only help you use prayer longer rather than grant you extra abilities. There are 2 altars that not only restore your prayer, but also give you an additional 2 points above your level. These however will not give you the ability to use prayers you don't have the level for. Once your prayer is boosted an extra 2 points, Prayer is the only stat in which these extra levels will not wear off until you use them. All bonuses in other stats will gradually wear off by themselves. These alters are located at:
Monastery west of Edgeville: Level 31 prayer is required to enter.Nature Spirit Alter in Mort Myre Swamp: Must have completed Nature Spirit Quest.
You may also bring potions or food that restore prayer, but they cannot raise it above your level. They are:
| Picture | Item Name | Effect | Notes |
![]() | Prayer Potion | Restores Prayer about 36% | Player made using the Herblore skill |
![]() | Super Restore Potion | Restores slightly more Prayer than Prayer Potions. | Player made using the Herblore skill |
![]() | Jangerberries | Restores Prayer 1 point. Side effects: -1 def, +2 att, and +1 str | Spawns on the small island west of Yanille or player grown using the Farming skill |
![]() | The Holy Wrench | Gives you 1 additional prayer point if you are holding it in your inventory while you drink a dose of prayer potion. It will also lengthen the amount of time your prayer is on by 3-4% when using prayer | obtained in the Rum Deal Quest |
Combat
There are so many! If you want a guide on how to raise stats to fight better, read the Beer Guide, Herblore Guide, or Gnome Cooking and Bartending Guide. But if you need a slightly higher strength level for a quest, I suggest bringing a strength potion because they are pretty cheap and have no side effects. Almost all beers, wines, or other alcoholic beverages can give you a boost, but the side effects aren't worth it.
Ranging
| Picture | Item Name | Effect | Notes |
![]() | Ranging Potion | Increases Ranging +15% | Player made using the Herblore skill |
![]() | Wild Pie | Increases Ranging +4 | Player made using the Cooking skill |
Magic
Unlike Prayer and Combat stats, you can use these Magic boosts to temporarily give you the ability to cast spells at a level you dont have yet!
| Picture | Item Name | Effect | Notes |
![]() | Magic Potion | Increases Magic +4 | Player made using the Herblore skill |
![]() | Wizard's Mind Bomb | Increases Magic +2 (+3 If lvl 50 or above) Side Effects: -3 att, -3 str, -3 def | Bought in Falador Pub for 3gp or player made using the Cooking skill |
![]() | Wizard's Mind Bomb (m) | Increases Magic +3 (+4 If lvl 50 or above) Side Effects: -5 att, -5 str, -5 def | Player made using the Cooking skill |
![]() | Magic essence | Increases Magic +3 no side effects | Player made using the Herblore skill |
Runecrafting
You're out of luck! None exist yet.
Agility
| Picture | Item Name | Effect | Notes |
![]() | Agility Potion | Increases Agility +3 | Player made using the Herblore skill |
![]() | Summer Pie | Increases Agility +5 | Player made using the Cooking skill |
Herblore
| Picture | Item Name | Effect | Notes |
![]() | Greenman's Ale | Increases Herblore +1. Side Effects: -4 att, -4 str, -4 def | Bought at the Yanille Pub for 10gp or player made using the Cooking skill |
![]() | Greenman's Ale (m) | Increases Herblore +2. Side Effects: -6 att, -6 str, -6 def | Player made using the Cooking skill |
Crafting
| Picture | Item Name | Effect | Notes |
![]() | Poison Chalice | Possible Crafting or Thieving Increase +1 | The Poison Chalice is free from Mr. Stankers at the Coal Truck Mines north of the Fishing Guild. It has a random effect on players. It has a chance of increasing Crafting by +1 but it can also damage you up to 49 HP!!!!! Raising Crafting is the most rare effect it gives so make sure you get about 20 drinks from him if you plan on making even just 1 difficult item |
Thieving
| Picture | Item Name | Effect | Notes |
![]() | Bandit's Brew | Increases Thieving +1. Side Effects: +1 att, -8 str, -7 def | Bought at the Bandit's Camp in the Kharidian Desert for 650gp |
![]() | Poison Chalice | Possible Crafting or Thieving Increase +1 | Poison Chalice can raise Thieving by +1. It is more common than raising crafting with the Chalice but still pretty rare. This drink can do up to 49 damage so it's not worth the risk when there is a safer alternative to raise thieving. (Thieving and Crafting are the only non-combat stats that can be raised by drinking a Poison Chalice) |
![]() | Autumn Squirk Juice | Increases Thieving +2. Side Effects: +15% Energy | Player made from Sorceress' Garden Mini-game |
![]() | Spring Squirk Juice | Increases Thieving +1. Side Effects: +10% Energy | Player made from Sorceress' Garden Mini-game |
![]() | Summer Squirk Juice | Increases Thieving +3. Side Effects: +20% Energy | Player made from Sorceress' Garden Mini-game |
Fletching
None exist yet.
Slayer
| Picture | Item Name | Effect | Notes |
![]() | Slayer's Respite | Increases Slayer +2. Side Effects: -3 att, -3 str | Player made using the Cooking skill |
![]() | Slayer's Respite (m) | Increases Slayer +3. Side Effects: -5 att, -5 str, -5 def | Player made using the Cooking skill |
![]() | Wild Pie | Increases Slayer +5 | Player made using the Cooking skill |
Mining
| Picture | Item Name | Effect | Notes |
![]() | Dwarven Stout | Increases Mining +1. Side Effects: -3 att, -4 str, -3 def, +1 smithing | Bought from Falador Pub for 2gp, spawns under the White Wolf Mountain, or player made using the Cooking skill |
![]() | Dwarven Stout (m) | Increases Mining +2. Side Effects: -6 att, -6 str, +2 smithing | Quest reward for the Forgettable Tale Quest or player made using the Cooking skill |
Smithing
| Picture | Item Name | Effect | Notes |
![]() | Dwarven Stout | Increases Smithing +1. Side Effects: -3 att, -4 str, -3 def, +1 mining | Bought from Falador Pub for 2gp, spawns under the White Wolf Mountain, or player made using the Cooking skill |
![]() | Dwarven Stout (m) | Increases Smithing +2. Side Effects: -6 att, -6 str, +2 mining | Quest reward for the Forgettable Tale Quest or player made using the Cooking skill |
Fishing
| Picture | Item Name | Effect | Notes |
![]() | Fishing Potion | Increases Fishing +3 | Player made using the Herblore skill |
![]() | Fish Pie | Increases Fishing +3 | Bought at the Chef's Guild for 100gp or player made using the Cooking skill |
![]() | Admiral Pie | Increases Fishing +5 | Player made using the Cooking skill |
Cooking
| Picture | Item Name | Effect | Notes |
![]() | Chef's Delight | Increases Cooking 5-7%. Side Effects: -5 att, -5 str | Player made using the Cooking skill |
![]() | Chef's Delight (m) | Increases Cooking 6-8%. Side Effects: -6 att, -6 str, -6 def | Player made using the Cooking skill |
Firemaking
None exist yet.
Woodcutting
| Picture | Item Name | Effect | Notes |
![]() | Axeman's Folly | Increases Woodcutting +1. Side Effects: -3 att, -3 str | Player made using the Cooking skill |
![]() | Axeman's Folly (m) | Increases Woodcutting +2. Side Effects: -5 att, -5 str, -5 def | Player made using the Cooking skill |
Farming
| Picture | Item Name | Effect | Notes |
![]() | Cider | Increases Farming +1. Side Effects: -3 att, -2 str | Player made using the Cooking skill |
![]() | Cider (m) | Increases Farming +2. Side Effects: -5 att, -5 str | Player made using the Cooking skill |
![]() | Garden Pie | Increases Farming +3. | Bought at the Chef's Guild for 24gp or player made using the Cooking skill |
Construction
For the first four items there are instruction below the table on how to make or get the tea.
| Picture | Item Name | Effect | Notes |
![]() | Cup of Tea | Increases Construction +1 | Player made using the Construction skill and Cooking skill |
![]() | Cup of Tea with milk | Increases Construction +1 | Player made using the Construction skill and Cooking skill |
![]() | Porcelain Cup of Tea | Increases Construction +2 | Player made using the Construction skill and Cooking skill |
![]() | Porcelain Cup of Tea with milk | Increases Construction +2 | Player made using the Construction skill and Cooking skill |
![]() | Porcelain Cup of Tea(T) | Increases Construction +3 | Player made using the Construction skill and Cooking skill |
![]() | Porcelain Cup of Tea with milk(T) | Increases Construction +3 | Player made using the Construction skill and Cooking skill |
![]() | Crystal Saw | Increases Construction +3 when Building something in your house that requires a saw to build | For more Information on how to obtain, look in the second paragraph below |
How to make/get the tea
You need to make these in your house, a kitchen with a fire place, larder, and shelves (Wooden shelves 3 require for a Porcelain cup and teak shelves 2 for Porcelain (T) cup). Take a kettle, teapot and a cup from your larder. Fill the kettle with water and use it on your fireplace. take Tea and/or Milk out of your larder, put the tea into your teapot, add the hot water to it, and your tea is ready, put it into a cup and add milk if you want.
Crystal Saw is obtained after The Eyes of Glouphire quest. If you use this with tea made in your house or Evil Dave's spicy stews, your construction level will go 3 levels higher then what the tea or stew boosts you up to. For example if your tea or stew boosts you 3 levels, your total level will be 6 higher then natural. After you build 28 things with it, the saw will revert back to a seed. The effect of this saw does not work on gardens, only objects and area's that needs a saw to build it.
Spicy Stew:
If you complete the Evil Dave subquest of the Recipe for Disaster Quest, you will earn the ability to make Spicy Stew. This has the ability to raise every stat except Hitpoints. This means your prayer can be drained. However, the stats raised or dropped by drinking the stew are completely random. There are 4 different spices and you can add up to 3 doses of each spice.
>The number of stats changed will be determined by how many different types of spice you add. Ex: If you add dashes of orange spice and drink that stew, you might only raise 1 or 2 stats, and drop maybe 2 or 3. But if you add dashes of all 4 spices, you can raise up to 10 stats but you will drop in as many as 10 stats. You will almost always lose levels in as many or more skills than you gain.
>The amount of doses you add from each spice will raise or drop your stats further. Ex: If you drink a stew with 1 dash of orange spice, the stats changed will not go any higher or lower than 2 away from its original number. But if you put 3 dashes of orange in the stew, you can potentially raise any stat by 5 levels temporarily. You will also risk dropping stats by up to 5.
>Using Spicy Stew's is a way to raise any stat. Especially stats like runecrafting, fletching, firemaking, and crafting. But it is a frustrating technique because there's no guarantee the stat you want will be raised. And if the stat you want is raised, there no guarantee it will be raised as high as you need it to be. Also, you can only add spice to one stew at a time. So you can't stock up with loads of super spicy stews.
>Different colors have different effects:
- Red Spice: Attack, Strength, Defence, Ranged and Magic.
- Orange Spice: Smithing, Crafting, Fletching, Runecrafting, Cooking and Construction.
- Yellow Spice: Prayer, Agility, Slayer and Thieving.
- Brown Spice: Woodcutting, Herblore, Farming, Fishing, Mining and Firemaking.
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