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RuneScape Cheats:Forgettable Tale of a Drunken Dwarf

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Description: Forgettable Tale of a Drunken Dwarf is part 2 in the Rise of the Red Axe series, focusing on the dwarves and their capital city of Keldagrim. After the events in The Giant Dwarf, the Red Axe mining company has departed the city and set up a new headquarters in a remote underground location.

Veldaban, the Commander of the Black Guard in Keldagrim, wants you to investigate the case and find out if the Red Axe is planning anything nefarious.

The problem is, the only lead he's got is an extremely drunken and kebab obsessed dwarf!

Use your farming and brewing abilities to your advantage, then prepare to be perplexed by puzzles as you follow the trail to the Red Axe...

Difficulty: Intermediate

Length: Medium

Requirements: 17 Farming, 22 Cooking, Must have completed Giant Dwarf and Fishing Contest

Items Needed: 4 Beers, 2 Kebabs, 2 Buckets of water, a Pot, 2 Barley malt, A Seed Dibber, a Rake, 2k Coins (for traveling and buying things) and a random item the rowdy dwarf asks for.

Quest Points Reward: 2

Reward: 5000 Farming, 5000 Cooking and 2 Mature Dwarven Stouts.

Start Point: The Black Guard HQ in Keldagrim.

To Start: Speak to Commander Veldaban.

Instructions:

  1. Talk to Commander Veldaban and you'll be shown a cutscene

    Step 1

  2. You'll be moved to a different location near the Drunken dwarf's house. Talk to him about Red Axe and he'll want a beer.

    Step 2

  3. Give him the beer and he says it's no good. He will give you a Kelda seed and tell you to find his drinking buddies to obtain the 3 other seeds necessary to grow the Kelda, which the beer is made from.

  4. Firstly, you can obtain the first seed from the Rowdy dwarf in exchange for a random item. He is walking around the pub in east Keldagrim.

    Step 4

  5. Next, go to the West Keldagrim Bar and have a beer in your inventory to toast with Gauss. He'll give you a seed after your toast. If you don't have a beer with you, you can buy one from the Barman for 1gp.

    Step 5

  6. Go to the bar under White Wolf Mountain and talk to Khorvak, a dwarven engineer, and ask him if you can borrow his seed.

    Step 6

  7. Now you need to plant your seeds at the hops spot near the west bank. First, rake the weeds out of the patch. Besides raking, there is no need to treat the soil as it is already very rich in Compost. Also, these seeds grow at a very fast rate.

    Step 7

  8. While waiting for your seeds to grow into hops, you can deliver a letter for the gardener. Talk to the gardener to obtain the letter. The person you need to deliver the letter to is at the farming patch in Falador. You will get a small reward of 2 herb seeds for your trouble if you talk to the gardener after delivering the letter. The herb seeds are random for each player.

    Step 8

  9. After the seeds are fully grown you now need to make beer. You can go to the Brewing Guide for further information.

    Now you have the required items to make the Kelda Stout. Go to the Laughing Miner to brew it.

    Step 9

    Once there, you will see a big vat.
    Before you can use it, you will need to buy some yeast from the dwarf/ghost who is nearby. Talk to him and ask him if he has any spare yeast.

    Now add the water, Barley Malt (which is roasted [use on range] barley), the Kelda hops, and finally the yeast to the vat.

    Now you will need to wait for 7-10 minutes for the ale to ferment. Once it has fermented, turn the valve on the vat and then use your glasses on the barrel to get your finished ale (do not turn the valve if it asks if you want to drain the vat, this means it's not ready).
    Once it has fermented, turn the valve on the vat and then use your glasses on the barrel to get your finished ale (do not turn the valve if it asks if you want to drain the vat, this means it's not ready).

    Please note that it will not take as long for the quest. Same for the hops they won't take to long to grow. Incase you are unable to buy barley from players it takes 35 mins to grow.
  10. After the mix is fermented you'll need an empty glass of beer and use it on the barrel next to the vat and take it to the drunken dwarf who tells you about the tunnel to the south of the carts.

  11. Go talk to the Cart conductor (who looks like the one the picture below,) the one that's farthest south, who says you need someone with authority to open the closed tunnel. Talk to your director of the company you joined to get authority instead, who is the person who you got to win the statue.

    Step 11

  12. After talking to him, the tunnel is now open. Enter it. Ride the Cart and you will end up in this next place. (NOTE: Do NOT log off while doing the mine cart puzzle as you'll need to restart the current puzzle if you do so.)

  13. You now have to work out how to place junctions on the mine cart map to get to the desired location marked in blue. Make sure to search any boxes you find. Your goal is to get to the red X.

  14. After you reach the red X you'll overhear the Red Axe dwarves talking about their plan to make the statue to fall.

  15. Go through to the next set of the mine cart puzzle.

  16. Search all the bookcases and crates with papers on them in the next room

  17. Then move on for the third Installment of cart fun. This time there is no markers to help you what so ever. But we have picks showing you what to do.

    Step 17 1

    Step 17 2

    Step 17 3

  18. After completing that, you will get treated to another cutscene and your memory going away. Now go to Veldaban.

  19. After talking to Commander Veldaban, go to the Laughing Miner and have a beer or a kebab.

  20. Buy a few kebabs and drinks and drink the beers. You get one of the funniest cutscenes ever.

    Quest Complete!

    QC

    Drinking these Stouts will increase your smithing and mining by 2 but, as a result, your attack gets drained by 12, your strength gets drained by 6, and your defence by 5. Finally, another little fact that Jagex didn't miss out is after your memory has been wiped, check your journal.


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