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Dragons Online The Last Move: Yarkuch's Last Stand

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NameThe Last Move: Yarkuch's Last Stand
Rating8
Starts at NPC:Chief Ungurz
Starts in Zone:Tangleroot Gorge
Level7
Quest LengthMedium
Patron Favor AwardedHouse Phiarlan
Normal: 4
Hard: 8
Elite: 12
Grants temporary access to zone(s):Inner Splinterskull Fortress: Yarkuch
Related mob(s):
  • Chief Yarkuch
  • Dread Zombie
  • Ogre
  • Shaman Reclaimer
  • War Master Krug
Series
  • Assault on Splinterskull
  • Eremic Quall
  • Assault on Splinterskull: First Strike
  • Assault on Splinterskull: The Hobgoblin's Captives
  • Assault on Splinterskull: Yarkuch's War-Plans
  • Assault on Splinterskull: Whisperdoom's Spawn
  • The Deadly Package: Stronghold Key
  • The Deadly Package: Agent of Darguul
  • Doom of the Witch Doctor: The Way to Zulkash
  • Doom of the Witch Doctor: Zulkash Herald of Woe
  • The Last Move: The Way to Yarkuch
  • The Last Move: Yarkuch's Last Stand
Base XP1224
Objectives
  • Acquire Naarl's Key
  • Acquire Krug's Key
  • Slay Chief Yarkuch
Optional ObjectivesSlay the 5 shaman trying to reclaim Zulkash's fane(79)
DescriptionThis is the final quest in the lengthy Assault on Splinterskull series. It takes place after entering the Inner Fortress at the end of the Way to Yarkuch quest. You goal here is to kill Chief Yarkuch, in the far northern room, but in order to reach him you must first acquire two keys. These keys are in the two rooms prior to the boss room, marked points 2 and 3 on our map. These rooms are filled with monsters, but they do not need to be cleared to grab the keys.

There are two traps in the hallway just before Yarkuch's chamber, and a rest shrine, as well.

After slaying Yarkuch do not finish out right away. There are two secret doors in his chamber that have chests (and traps) behind them.
Map of Inner Splinterskull Fortress: Yarkuch




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