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Dragons Online The Kobold's Den: Clan Gnashtooth

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NameThe Kobold's Den: Clan Gnashtooth
Rating9
Starts at NPC:Guard Tember
Starts in Zone:The Waterworks
Level2
Quest LengthLong
Patron Favor AwardedThe Coin Lords
Normal: 4
Hard: 8
Elite: 12
Grants temporary access to zone(s):Clan Gnashtooth
Related NPC(s):Chief Eechik
Related mob(s):
  • Black Widow
  • Brown Spider
  • Conjured Spider
  • Head Guard Graskitch
  • Kobold
  • Kobold Shaman
  • Kobold Thrower
  • Kobold Warrior
  • Lesser Gray Ooze
  • Misery
  • Small Brown Spider
  • Spite
  • Witch Doctor Karnatch
  • Wolf
Series
  • The Lost Seekers
  • The Kobold's Den: Clan Gnashtooth
  • The Kobold's Den: Rescuing Arlos
  • Venn's Trail: Clan Tunnelworm
  • Venn's Trail: Venn's Fate
Base XP1232
Objectives
  • Interrogate Chief Eechik
  • Find the entrance to the Clan Gnashtooth Prison
Optional Objectives
  • Slay 40 Kobolds(18)
  • Exterminat the nest of spiders(47)
  • Slay Spite(18)
  • Slay Misery(18)
  • DescriptionThis is the first quest in the Lost Seekers series. It is given by Guard Tember in The Waterworks.

    There is a trap at the very first door that can be disabled. There are four additional fire traps at the first intersection, which once again can be disabled. When you reach the fire trapped intersection you should head east. there is a shrine on the north but you should save it until you need it. Instead move to the far end of the hall and clear the north and south rooms. You need to obtain a key that spawns in a chest, randomly in one of these two rooms. There are spiders and kobolds to clear in both rooms.

    Once you have the key head back to the far west and kill the boss in the room there. He has the second key required.

    Now go back to the fire trap intersection and move north, then take the western intersection. There is a trap in here, a chest and a lever. After clearing this room head east, past the lcoked gate and down to the end.

    This room contains a couple of Throwers at the top of a ledge and a fire trapped chest. There is also a fire trap on the way up to it. Disable both and be sure to pull the lever. It should be noted that if you need a rest shrine is is south along the hallway before this room, the same one as before but from a different angle.

    After this you can head back west and find the locked gate to now be open. Head north and then west to enter Chief Eechik's room. You must clear his room and then speak to him. He will cough up the information needed. There is a lever here and also a trapped room on the east with a chest.

    Head back out to other side (eastern) and you will come to the Clan Gnashtooth Prison entrance. Enter to begin the second quest of the series.
    Map of Clan Gnashtooth




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