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Final Fantasy XI Reception

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Sales and subscriptions
The user base for the PlayStation 2 version was truncated initially because of limited sales of the PlayStation 2s hard drive and network adapters that were needed for the game. The Japanese release of Rise of the Zilart was the number one selling game when it debuted with 90,000 copies sold in the first week. The Final Fantasy XI All-in-One Pack was number 36 and Wings of the Goddess was number 40 on the top 50 best-selling Xbox 360 games in Japan as of December 2007.
For the April¨CSeptember 2004 financial period, Square Enix saw online gaming, particularly Final Fantasy XI, sales increase by 101 percent and operating profit increase by 230.9 percent. Revenues held steady from subscription services in the summer of 2006; in the fall however, Square acknowledged that online subscription revenues were "unsatisfactory".
In December of 2002, Square president Yoichi Wada announced that there were over 200,000 subscribers to Final Fantasy XI, allowing the company to break even and start making a profit. In January 2004, Square Enix announced that over 500,000 users utilizing over one million characters were playing the game. Before the release of World of Warcraft, it had the most active players of any MMORPG. There are also currently between 200,000 and 300,000 active players daily. Since its Xbox 360 release, it has become the sixth most played game at Xbox Live, as of August 14, 2006.
Critical reaction
Famitsu rated Final Fantasy XI 38 out of 40. Computer and Video Games Magazine noted that it was one of the most welcoming MMORPG's despite the cumbersome initial registration and setup. IGN called it a well done but unoriginal game and also noted that North American players were forced to play with already much more experienced Japanese players who had already completed the game's various quests. GameSpot criticized it at release for having an unconventional control system, a lengthy installation, and having no player versus player (PvP) aspects. Other elements receiving criticism include the EXP grind, which involves constant battles to access different parts of the game, and overcrowded camp sites. The Xbox 360 release was criticized for only working if accompanied by a hard drive. The expansions have been mostly positively received, with praise for the amount of content added, but increasing signs that the graphics of the game are becoming outdated.
Awards and legacy
Final Fantasy XI was awarded the grand prize from the Japan's Consumer Entertainment Software Association (CESA) for 2002¨C2003 along with Taiko no Tatsujin. It has also received GameSpy's 2003 PC MMORPG Game of the Year Award and IGN's Game of the Month for March 2004, citing the game's huge customization and its successful cross-platform and cross-language game world. Final Fantasy XI was referenced in the online game Minna no Golf Online in the form of a Final Fantasy XI-themed lobby. A direct sequel of Final Fantasy XI was thought to be in development, but Square Enix denied this report. They did however confirm that the creators of Final Fantasy XI were working on a new MMORPG, although it is not necessarily Final Fantasy-related.
The game has spawned several written adaptations and related merchandise. Starting in 2003, a series of Final Fantasy XI novels was written by Miyabi Hasegawa and released in Japanese, German, and French. In 2004, a Japan-exclusive manhwa titled Final Fantasy XI ~The Out of Orders~ was created by artist Kim Byung Jin and story writer Kim Sungjae. Additionally, Adventure Log, a webcomic by Scott Ramsoomair, was commissioned by Square Enix starting in 2007. Final Fantasy XI PlayOnline Visa and MasterCard credit cards were available in Japan, with features including no annual fees as long as cardholders remain PlayOnline subscribers and various other rewards. There have also been posters with limited edition phone cards and keychains released, also exclusively in Japan. Several T-shirts have been made available for order in North America, and various stuffed animals have also been made available to order of different races from the series. A Vana'diel clock was also marketed, as well as CDs of the game's music.

 



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