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Agility Runescape Skill Guides

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Trollheim You can squeeze into the temple area above the Godwars dungeon. Rocky Handholds 60 God Wars Plateau This shortcut allows you to escape the temple above the God Wars Dungeon into the wilderness Spiked Chain Climb 61 Slayer Tower This shortcut in the second room of the ground floor of the Slayer Tower allows you to go straight up to the aberrant specters. This is especially useful if you wish to avoid the Banshees and Bloodvelds. Narrow Crevice 62 Slayer Dungeon This simple shortcut in the Slayer Dungeon allows you to go from the basilisks to the Turoths and vice versa without having to pass the Jellies. Climb 64 Trollheim Wilderness Route This shortcut within Trollheim allows quick access into the level 20 wilderness. This shortcut is only from Trollheim to the Wilderness and NOT back. Ornate Railing 65 Temple on the Salve This shortcut, found just beside the Temple on the Salve, allows for faster access to Morytania. You must have completed the Priest in Peril quest to utilize this shortcut. Narrow Walkway (Advanced) 66 Zanaris (The Lost City) This shortcut within Zanaris (The Lost City) allows extremely fast access to the cosmic Runecrafting altar. When using the shortcut it is very likely that you will receive eight damage. Cliff Side Scramble (Medium) 68 Tirannwn This shortcut cuts across Arandar allowing faster travel to Tirannwn. Pipe Squeeze 70 Taverley Dungeon This shortcut is located in Taverley Dungeon, just near the entrance. It cuts through a wall into the Blue Dragon's lair. Note that you will not require a Dusty Key if using this shortcut. Climb Rope 70 God Wars Dungeon This shortcut allows you access to the Saradomin Encampment section of the God Wars Dungeon. Spiked Chain Climb 71 Slayer Tower This shortcut on the first floor of the Slayer Tower allows you to go to the second floor. Spiked Blades Jump 80 Taverley Dungeon This shortcut is located in Taverley Dungeon, just near the entrance. It allows you to access to the eastern side of the dungeon, where the poison spiders are. This saves a lot of time and you would not need to bring your dusty key! Spiked Blades Jump 81 Slayer Dungeon This simple shortcut in the Slayer dungeon allows you to go from the cave crawlers to the Pyrefiends and vice versa. Cliff Side Scramble (Advanced) 85 Tirannwn This shortcut cuts across Arandar allowing faster travel to Tirannwn.
4.0 - Miscellaneous
4.1 - Yanille Agility Dungeon
Once you have achieved level 67 agility and you're tired of training at the other available courses, you can train here. The Yanille agility dungeon is located north of Yanille. You might want to bring a weapon, some armour, and antipoison potions, because the agility dungeon contains some monsters and poison spiders.
If you manage to get to the end of the dungeon, there is Salarin the Twisted, a level 70 creature, who is one of the only monsters in all of RuneScape that drops the Sinister Key (several of the Implings drop this key as well). Use this key to open a chest within the dungeon that contains the herb to Zamorak Brew and many other random herbs.
If you really like Herblore then this is the place for you to train agility or for the collection of herbs. This dungeon is full of chaos druids and chaos druid warriors. Chaos druid warriors also drop whiteberries, and other secondary ingredients. Therefore, instead of risking your life going up into the wild and picking them up where the dangerous and mighty red dragon slumbers, you can fight chaos druid warriors for the whiteberries.
When you enter the dungeon, you will find yourself in a small room with three giant bats (level-27).
Balancing ledge
Level: 40 Agility
Experience gained: 22
Can fail?: Yes
If you fail this obstacle, you will fall down into a pit of poison spiders and you will have to start all over again.
If you pass this obstacle, you will find yourself in a place with eight chaos druid warriors (level-37).
Obstacle pipe
Level: 49 Agility
Experience gained: 7.5
Can fail?: No
After you have gone through the obstacle pipe you will find yourself in a place with five skeletons (level-45). This area also contains the Sinister chest.
Monkey bars
Level: 57
Experience gained: 20
Can fail?: Yes
If you fail, you will fall down into a pit of poison spiders and you will have to start all the way from the beginning.
If you pass this obstacle, you will come to an area with two giant bats (level-27) and seven chaos druids (level-13). If you go down the staircase a tad north, you will come to a Lockpick spawn.
Pile of rubble
Level: 67
Experience gained: 5.5
Can fail?: No
You will now come to an area with four chaos druids (level-13), and a Salarin the Twisted (level-70). Salarin the Twisted drops the Sinister key, use this to open the Sinister chest in an earlier room.
4.2 - Toy Mouse Training
As an alternative to training at an agility course, those who are level 1 agility can train it by catching a Toy Mouse. Simply obtain a Toy Mouse from a player or craft one using your Workshop Crafting Table 4.

Winding the mouse and releasing it gives 3xp when you catch it. This is best trained in a small area where the Toy Mouse is easily caught, for example in the small room above the Hairdresser in Falador. One of the best places to train agility was within Captain Barnaby's boat at the docks of Ardougne. Crossing the gangplank and descending the ladder on ship (without setting sail), would take you into a one 'square' room where you can pick up a clockwork mouse without it running away. However, due to a game update the mouse requires at least one space for itself so the ship's deck is a better option now.
4.3 - Tai Bwo Wannai Cleanup
While you are cleaning up Tai Bwo Wannai, you can gain a little agility experience. When you are hacking the jungles, there can be many threats that are hiding in these jungles. When you kill the threats you get favour from the village. For more information about, please visit the Tai Bwo Wannai Cleanup guide.
Name
Level
Hitpoints
Favour
Drops
Notes
Large Mosquito
13
3
1
One Proboscis
Also gives 18 agility XP
Mosquito Swarm
17
10
1
Three Proboscises
Also gives 35 agility XP
Giant Swarm
20
13
1
Five Proboscises
Also gives 75 agility XP
5.0 - Course Comparisons
Breakdown of Wilderness Course VS Werewolf Course.
Firstly, here are the facts:
The Wilderness Course takes 43-46 seconds per trip; you fail a fair bit; and it gives a total of 556.5 XP.
The Werewolf Course takes around 53 seconds per trip; you do not fail as much; and it gives a total of 540 XP.

Therefore, it is - despite the amount of times you may fail - the Wilderness course that gives more experience, efficiently. Below is an analysis of the advantages and disadvantages of both agility courses.
 

Wilderness Agility Course Comparison
Advantage
Disadvantage
Gives 31.5 experience more than Werewolf Course
Failing a lot is an issue for people with lower level agility.
One lap is around 10 seconds quicker than the Werewolf Course
Lap time increases by around 7 seconds if you fail an obstacle.
Much more enjoyable, the thrill of the possibility of Revenant ghosts keeps you from getting bored.
Some attacks of Revenant ghosts unprovoked.
Less damage gained on obstacles.
The bank can be dangerous as Revenant ghosts might hang out around the entrance.




Werewolf Agility Course Comparison
Advantage
Disadvantage
The time per lap will not vary, as you can only fail the final obstacle.
Gives less experience than wilderness course
There are no Revenant ghosts there to kill you.
It can be quite boring.
Bank is nearer and also the route is safer.
You have to bank more often.

6.0 - Training Methods
Levels 1-25
With level 1 agility, there is only one course available to you, the Gnome Stronghold agility course. This is the best place to train your agility until level 25. You have to complete this course 91 times to achieve level 25 agility. There is no need for food here, as you cannot fail any obstacles. Be sure to take a few breaks while training, because this will be the most boring part of agility for a long time. Before you know it, you'll have level 25 agility!
Levels 25-35
Congratulations on level 25 agility! At this point, you now have two options: you can stay at the Gnome Stronghold and train to level 35, or you can play the mini-game Skullball, which offers good agility experience.
If you decide to stay at the Gnome Stronghold, you will have to complete the course another 169 times. However, you may find it easier to complete a course rather than a mini-game, as there is less thinking involved.
If you choose to play Skullball, you must have completed the Creature of Fenkenstrain quest. Food is recommended for lower level players, as there are monsters around the entrance to the course. However, the course itself has nothing that can hurt you. The object is to get the skull through all of the hoops in as little time possible. If you can do it in less than four minutes, you'll get 750xp. For every few seconds over four minutes, you'll lose about 10xp. If you can manage to get 750xp every time (it's not too hard once you get the hang of it), you'll only have to do the course about 20 times.
Levels 35-40
At this point, you have access to a new agility course, the Barbarian Outpost. You may want to bring some food with you, as you can now fail obstacles, which will hurt you for 2-5 hitpoints. This course is relatively fast experience, it takes 30-45 minutes to level up. You'll need to do it 281 times before accomplishing level 40 agility, though, so take a few breaks--you could even play some more Skullball.
It is recommended that you stay here until level 40 before continuing on to the next step, the Agility Arena. These levels will allow you to complete all the obstacles.
Levels 40-52
These levels of agility will be the most fun you'll have training agility. You're finally able to get the most out of agility. Head to the Agility Arena in Brimhaven, carrying about 500gp, some teleport runes, and lots of cakes. You will need about 200 tickets, if you turn in 100 at a time for the extra experience. You're almost there!
If you feel you are failing too much, you can go back to training at the Barbarian Outpost. However, once you reach level 45, using the arena is strongly recommended, as the experience is considerably faster.
Levels 52-70
The Wilderness course is your best option here, as Brimhaven isn't as fast. You no longer have to watch out for PK'ers, but you still have to avoid the revenant ghosts. Make sure you only bring food and lightweight, non-valuable items. You get 571.5 experience per run. So, after 1000 runs of the course, you'll have 70 Agility.
Levels 70-99
This sounds like a lot of work, and it really is. Ape Atoll is your best agility course now. At levels 70-75 you won't fail excessively, and once you hit 75 you won't fail at all. That means incredible experience from 75 to 99. For this course, you should bring Super Energy potions and a knife. When you get low on health use the knife on the pineapples nearby for food, or thieve from the nearby stalls. After approximately 21,202 laps from 70 Agility you will achieve level 99. Head to the agility master for your Cape of Accomplishment.
7.0 - Frequently Asked Questions
Q: Does having a higher Agility level make you run faster?
A: No. Though you gain your energy points back faster, and therefore can travel further distances faster, your running speed is not increased when you have a higher Agility level.
Q: Does Agility's bonus work on free worlds as well?
A: Yes, the run energy restoration and use bonuses are in effect just as much as a members world if you happened to be play in a free world, or don't even have active membership! However you will not be able to use shortcuts or agility obstacles while in a free world.
 


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