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Fire Tao Level 1-100 on New Servers-Level up

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Break down down:

=> Accessing new servers

=> Applies to Co Classic

=> Applies to only Fire Tao

=> Applies to starting out near the first day of a server that is classic.

New servers, especially classics servers are indeed a task to behold. With so many players to compete with logging in a hassle. Here is a quick tip" Get a heavy object preferably a water bottle. Type in your IGN/pass, however don't press enter on the screen. But place the heavy object on your ENTER key on your key board and just wait till you get in". Do something else while you wait.

Starting out:

Fire Tao's are indeed one of the slowest levelers starting out in new servers compared to the AOE junkies "archer, warrior/superman, and sin". But later on its a treat to play with, just spamming your hurricane and spamming your pretty fire circle all over the place. I bet most of you only want to make a fire Tao for the pretty circle anyways =P.

So, let's start with the guide.

Step one create a character in the new server, choice a appropriate name. Most people that start off with fire Tao's usually go pure build anyways fire-fire-fire. To bad dodge is the only thing we get but it's still handy.

When arriving at Twin city, do talk to the people with yellow Exclamation marks on their head. The few in twin city will give you a full set of unique items and up to 12 levels. I believe you must start of with the killing of ten pheasants by talking to the conductress.

Once these quests are complete in twin city, you'll likely be at level 13, you need to aim for 15 so at this point don't do the 3 quest a day. The exp is limited vs. your current level. So train at the bigger birds (turtle dove) just a bit lower of the pheasants. Once your level 15 get job advancement, since you're new and have no money for pots i suggest you hoard, sit on pots, loot gold.

Also at this point i would suggest you add as many archer buddies as you can in a new server. Add them now or later on when there at 3-4x your level that won't even bother talking to you. Archers will be useful later on, when training at balisk and alien serpents. You'll be the magic tank they will lure, best exp you'll see.

As you progress in levels please remember buying new equips. If your smart play a warrior first get him to 15 shove him in the mine area and resume playing with your tao. Gold ores, gems exc ores are needed anyways.

Alright now that your level 15, your dmg isn't so pretty, and since your not level 50, you can't access your db's for weapon upgrades. So move your butt to Robins, level just to 16. Than move to Apparition. Honesty apparitions are easy to kill, so go ahead and do the 3 quest on these fella's. Not only is killing 100 of them easy, but your lightning will increase immensely from these things. ( by now your light should be level 1=> going to 2 at 55% at least) ( heal should be at level 2 10%) From pheasants to Apparitions it should take you roughly 4 hours 25 minutes to do. Less if you grind hard, actually 3hours : 15 minutes. Why did i post such high numbers? New server hundreds of people ksing that's why.

By doing the 3 quest and slowly leveling from each kill you should be at 22-24 by now. So move to Heavy ghost a level 25 monster. Work your magic and level to 25-27 if possible. Most fire Tao's playing all day on day one doesn't even shed light on level 30. So if you make it this far congrats.

So level 30 good job if its your first day, now move it to Maple forest, don't even touch a bandit move your self to winged snakes, there magic def is far less than bandits. Also the met drop rate of these green things are quite high.

Level there to 32-33. <= This completes day one.

Shove your character in to TG.

Day two: you do all three quest at snake since there the weakest: should boost you up to 40 including the experience you gained from tg from the previous day. By now lightning should be fixed, your Fire should be 75-90% to level 1. With fire you are capable of going to mini-maq. Level there to 42-43 move on to Macaque level to 45-47.Honestly that should be your day, doubt you'll go on 50 but if you do congrats. Level 45-50 can be earned at thunder apes, they take most of your Fire dmg.

Remember to constantly upgrade your weps, this guide reflects on uniques and refines mostly.

Day 3 in classic Co:

You honest should be doing 1k -2k dmg to Macaque right now with at least a level (2 fire progression 10-40%). Also if you are level 50, congrats you are able to db spam your weapons and make them elites/supers.

This guide from here on will reflect at least unique gears at most.

From level 50 do your 3 quest a day, here that should make you at least level 53. Your fire honest should be at level 2 by now if not your lagging. With no BD thunder apes again will prove to be your best friend, taking about 25% more magic dmg your exp will boast since there a level 55-58 monster. At the end of at least 11 hours you should honestly be at 60 from 53 at thuderapes. If you can't dmg them at 53 still level at Macaque till your dmg is suitable, than progress to apes.

60 means your 5 levels away from fire-circle. also means your about 20 away from hurricane.

Honestly 60 should be your limit for this day.

Day four:

Leveling from 60-70 is your worst dream. The game will make Sandelves your most compatible monster to deal with.  They are brutal doing extremely high physcial dmg on your weak character =P unless you have elites/super at this point. Do your 3 quest on them from 60-70 will take approximately 9 hours: 45minutes ish from 60-70 including 3 day quest.

Now its get easier, area will give you 1 exp ball for 9 wins, 1 exp ball for 20 attempts.

At this point i can say you don't need fire anymore, if you want to level i suggest you just use firecircle. At level 70, all i can say is spam. The best place is to walk and spam at birds if you can dodge. It will reflect about 40k-80k exp per spam. Your FC will increase by .025 every spam there. If your not bold enough to spam there with fc, try to find fire-of-hell. This has a lower cool down then fc, and you can be more flexible with it. Honestly from 70-85 should take another 12-15 hours. 85 should be your goal for day 4.

Day 5: Do your three quest i believe its still sand elf. 85 means your 2 levels away from your next Armour. Now please, go to birds. They should be white names to you now. Before they go green and screw up your exp ratio for F.C use this opportunity to level FC. AT dat 5 i had my FC at level 2: 70%, that was when i was about to play on day 5. On day 5, it should be close to the Guild war actually. Most new servers come out 4-5 days coming to the Guild war. If it is You are one lucky jock. Find a guild, one that can hold the fort in GW. Do the Flame lit quest " max 12 EXP balls". That should help your level, if the GW is on the fourth day, disregard my day four guide, likely with the 12 exp balls you'll hit 85 for sure. Seeing if your at at least level 72-73.

On day 5 if your done the GW and have plently of time, than get POTS ALOT OF POTS SO SO MANT POTS, hp and MP, if there are no conducts to Alien Serpets yet JUMP JUMP LIKE you never jumped before to there. ( go if you have a 87 armour at least a elite + 3-4, and a earrings + 3-4))

You see those serpeants? Ya you'll be seeing alot of them for a LONG TIME. Lure, tank, FC, POt repeat. Remember this is your glorious spot, for leveling FC. Honestly if there are 2x events, should take you no longer than 2 hours to reach 90 from 85. 11 hours from 90-100.

Remember if you have a extra computer make miners or market merchants. Pots don't come out of no where in new servers, Pots will be the cause of your pain in new servers.

When you're at Alien Serps, make a party with archers, make a wife character to get the exp bonus. Buy some exp pots or exp balls.



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