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Earlier this week the WAR Community team communicated that we would be implementing some immediate changes to the City Siege experience. The first round of these immediate changes to the City has been implemented during today's downtime. For more information please be sure to check the full list of today's Hot Fix notes after the Jump.
Capital City Changes
In the wake of game update 1.3.2 we have seen a marked rise in the number of Capital City sieges across all servers. In response, we are making a number of changes that will improve the overall Capital City invasion experience for all players. Specifically, these changes include the following:
General
Bug Fixes
Cultivation
General Changes & Bug Fixes
Capital Cities
Capital City Changes
In the wake of game update 1.3.2 we have seen a marked rise in the number of Capital City sieges across all servers. In response, we are making a number of changes that will improve the overall Capital City invasion experience for all players. Specifically, these changes include the following:
- The guild hall in each capital city will now remain open to players at all times, regardless of the city’s current rank.
- The Emperor’s Palace in Altdorf will now remain open to players at all times, regardless of the city’s current rank.
- The Eternal City in The Inevitable City will now remain open to players at all times, regardless of the city’s current rank.
- If Altdorf is in a captured state, players may choose to not take part in the city battle and instead face their foes inside of the Reikland Factory Scenario shortly after the city becomes captured. Players from tiers two through four will be pitted against one another and earn increased renown and experience for their efforts. All players under rank 40 will be bolstered to that rank. Players cannot queue for this Scenario from inside of a City instance.
- If The Inevitable City is in a captured state, players may choose to not take part in the city battle and instead face their foes inside of the Twisting Tower Scenario shortly after the city becomes captured. Players from tiers two through four will be pitted against one another and earn increased renown and experience for their efforts. All players under rank 40 will be bolstered to that rank. Players cannot queue for this Scenario from inside of a City instance.
General
Bug Fixes
- Players will no longer be able to remove the effects of a Stagger by right clicking its icon.
- Dreadful Agony: Damage dealt by this ability will now correctly break Staggers.
- All-Out Assault: Damage dealt by this ability will now correctly break Staggers.
Cultivation
- Fixed a bug which caused some rare seeds to enter the world far too frequently
General Changes & Bug Fixes
- Tentacle Pies now properly stack to 20 and will no longer vanish upon zoning or relogging.
Capital Cities
- The Gates leading to the Altdorf War Quarters will now remain closed once the city has been captured.
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