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LotRO Mines of Moria Guide to Durin's Threshold

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Mines of Moria Durin's Threshold Walkthrough

 

By Darkgolem C. 3019 January 26, from the writings of Iorfariel of Mirkwood

We are now in the darkness. Even in his enthusiasm for the works of old of his folk, Gramdrim seems to take some pause at the danger here, though I think he means this caution to seem instead to be awe at the great works. While I am not a lover of works of cold stone, there is a majesty in the works here, even though partly in ruin. The folk of Durin are no slackards, now nor especially in their (to them) distant past. Great columns, carvings, and works are seen at every turn, and all are truly amazing. At least at the entrance to this place, the great evil that may still dwell here is not seen.

The Mines of Moria are an enormous place, filled to the brim with goblins and other dangerous creatures. But the first thing you do when entering Moria is start small. The very entrance of Moria is known as "Durin's Threshold". In here, you get some quests that send you to other areas of Moria, and also some quests introducing you to Moria previous tenants, goblins. Most of these are not too hard, simply make sure you are ready for some fighting, and learn to travel carefully. There are guides in Moria who help you get form point A to point B without too much trouble.

Durin's Threshold Quest Guide
Level Quest Giver Name Location (of Quest Giver) Background Task Reward
58 Dwarf Guard War-Masters In Moria Durin's Threshold, 8.0S, 116.3W Narfi at the Twenty-first Hall is looking for someone to help a dangerous Orc-plot. You can find him near the end of the travel route in the Twenty-first Hall of Moria. Talk to Narfi at the Twenty-first hall Narfi resides at the Twenty-first Hall, You were told that Narfi is looking for someone to help him stop the Orcs from seeing their dastardly war-plans through. (Author's Note: Narfi is at 5.6S, 105.1W.) 
The day has come. We are in the pit of Moria, myself and Gramdrim. While I follow my good friend into the darkness after assisting his worthy dwarven kin, I fear indeed the darkness that is said to dwell here. For not all evil ends in years.
11S, 6C
51 Thormoth Welcome to Moria Durin's Threshold, 8.1S, 116.1W Thormóth is the leader of the dwarven expedition group that holds Durin's Threshold. He has asked you to introduce yourself to the other expedition leaders in Durin's Threshold, to learn more about the effort to retake ancient Khazad-dûm. Speak with Halflithi Speak with Rathulf Speak with Athlis Speak with Thormóth's lieutenants in Durin's Threshold to learn more about the Dwarven expedition that has forayed into these vast halls. (Author's Note: Halflithi is at 8.0S, 116.0W. Rathulf is at 8.0S, 115.2W Athlis is at 7.5S, 115.8W.)
The day has come, at last! Though it is dark and there are foul things here, we have opened the very doors of Khazad Dum, and I walk upon the stones that Durin walked in his day, that my forefathers once knew. Even Iorfariel seems awed by the majesty of these times.
None
51 Tubi Thickfist In Pursuit Durin's Threshold, 8.0S, 116.0W A goblin-chieftain came into Durin's Threshold and smashed the remote outposts only supplies. Kambi pursued them and has not returned. Discover the fate of Kambi Kambi was last seen running through the tunnels east of Durin's Threshold. Túbi Thickfist asked you to find Kambi, who pursued the thieving goblins. (Author's Note: Kambi is found being gloated over by a 51 normal goblin chieftain at 7.7S, 114.7W, just past the safe junction and left.) 25S, 20C and Item Advancement Experience Award
51 Tubi Thickfist A Watchful Glance (Requires In Pursuit) Durin's Threshold, 8.0S, 116.0W The goblin-camp can be found through a crack in the wall above the eastern stair. Túbi Thickfist has asked you to locate the goblin-camp. Find the Goblin Tribe Kambi, wounded in the storehouse above Durin's Threshold, spoke of the ramblings of a maddened goblin-chieftain. Túbi Thickfist wants this tribe's camp found as soon as possible. (Found at 7.8S, 114.2W and 7.8S, 114.2W.) 25S, 20C
51 Tubi Thickfist Sealing the Gate (Requires A Watchful Glance) Durin's Threshold, 8.0S, 116.0W Túbi Thickfist wants the newly discovered goblin-camp taken out. He cautions you to keep an eye out for messengers as aid from the deeps would be disastrous. Defeat a Goblin Messenger (8) Defeat Goblins The goblin-camp lies in the tunnels beyond the crack above the eastern stair. The dwarves want to end the goblins' reign over the tunnels below to ensure the safety and security of their foothold. (Author's Note: The Messenger is found at 7.7S, 114.4W. Head to the camp at 7.8S, 114.2W, you might want to bring friends. The goblins are only level 51, but you face them in groups of 4 sometimes.)
These foul goblins are seen everywhere. Take a cave, seal it with no entrance or exit for a hundred years. Open it up and you will find the foul things festering in the darkness. Luckily, I have the perfect cure for the beasts, my axe!
25S, 20C and Increased Reputation with the Iron Garrison Miners and Messenger's Pursuit (Boots) or Thickfist's Thick Axe (One-Handed Axe)
51 Athils To the Deep Descent Durin's Threshold, 7.5S, 115.8W There is much work to be done for the Longbeards to reclaim their ancient home of Moria. Speak with Thalfar To reach the Dolven-view from Durin's Threshold, head east through twisting caverns into the Great Delving. Once there, head into east into the cavern and then south up a short stair followed by a long upwards slope lit by torches -- this path leads to the Dolven-view. Immediately upon reaching the Dolven-view proper, turn south and exit the cavern through a hewn tunnel, this will lead through the Stone Council chamber into the Silvertine Lodes -- just a short ways south of there you should come upon the Deep Descent expedition. Athils has instructed you to find the Deep Descent expedition and speak with Thalfar. (Author's Note: Thalfar is at 9.8S, 112.7W.)  25S, 20C
55 Discovered (Moria Soldier Goblin) The Fractured Crystal The Great Delving, 8.4S, 114.5W Many crystals can be found within Moria, but this one seems different than the others. Darkened by time and appearing burned out, perhaps there is something to be learned from this crystal fallen from a Moria Orc. Talk to Falgir at the Deep Descent Falgir is at the Deep Descent. You should bring the crystal you found to a dwarf who might know of such things. (Author's Note: Falgir is at 9.9S, 112.8W.) 25S, 20C
55 Halflithe To The Chamber of the Crossroads Durin's Threshold, 8.0S, 116.0W Haflithi has asked you to check on the progress of the Dwarven expedition at the Chamber of the Crossroads, in Durin's Way. Once there, you should speak with Líkmund. Speak with Likmund To reach the Chamber of the Crossroads, head east through twisting caverns into the Great Delving. Once there, you must find your way to the northern end of the cavern, and cross the great bridge that passes through the Dwarf-lords' Gate. After the gate, you'll turn west, then north, then east - each in short order. This should bring you to the Chamber of the Crossroads. (Author's Note: You can run this at 50 is you are careful and don't mess around with the higher level creatures. Likmund is at 5.1S, 112.1W)
We go deeper into Moria. My heart, while still oppressed in these shadows, yet lightens. While goblins, rampant insects, and other things lurk here, no sign at all of the evil known as Durin's Bane is found. Is it too much to hope this remains the case?
25S, 20C


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