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Tales of Pirates is a 3D Massively Multiplayer Online Role Playing Game developed by the Chinese company MOLI. Tales of Pirates is published by IGG (Internet Gaming Gate), Welcome join the tales of pirates forum

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Version 112 Updates

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Debuting August 24th, We will be performing temporary server maintenance at 1:30 am until 6:00am EDT (GMT-4) . Please log off in time to safeguard items or any important personal data. Sorry for any inconvenience.

The new version not only includes a ton of new content, it also will update some of the current features. See below for the details.

New Contents
1. New level cap: 265.
2. Brand new talents for each clan.
3. A PvP arena-Soulfight Altar. Some the Soulfight Altar functions have been added. The players can fight in the low level part of the Soulfight Altar to get Soulfight experience and Soulfight points until their Soulfight level reaches 30.
4. The Wind Calamity related contents. Only Level 180 player who has overcome Thunder Calamity and Fire Calamity is eligible to challenge the Wind Calamity. Once overcoming the Wind Calamity, the player will win Honored Immortal title, [Mystic Stone I]*2 and [Pet Combination Bolus]*3.

New Events/Quests
1. The event to escort a Holy Ox. A Holy Ox will appear on Saturdays in the Desert City. If you successfully escort it to the heaven, you will receive handsome rewards.
2. Players won't be interrupted while manipulating a Lead Pillar. If a guild occupied area is not being attacked within 1 hour after the start of the Area Occupation event, the guild will keep occupying the area.
3. The very tough Dragon Lord has been added. Once you defeat it, you will loot Dragon Bones and then have chance to get Mystic Stone I, Cursed Stone V or Cursed Stone VI when using the Dragon Bones.

New Items
Shell Fortune Casket


Adjustments
1. The pet areas in the starting zones have been extended while players won't walk pets in some high level zones anymore.
2. User interface has been modified.
3. Some quests and items have been described more detailedly.
4. The queue for fighting in instanced zones has been modified.

Bug Fixes
1. Swordsman won't fall into the water near the Rickets Elders in the Holy City anymore by casting Blow spell.
2. If the Lead Pillar within a guild occupied area has not been manipulated for 1 hour, the guild won’t benefit from the area anymore until they recapture the area.
3. Players can now search the Fire Calamity quests when they are eligible to challenge the Fire Calamity.
4. The safe zone of the North Temple has been corrected.
5. The data reversion error that occurred when a player reenters the game after disconnected from the server, has been fixed.
6. Players can now receive a prompt when their guildie comes online or goes offline.
7. The channeling process of using a Worshipping Stone can now be displayed correctly when a player uses a Worshipping Stone right after they reenter the game after logging out of the game while they were sitting corss-leggedly.
8. The error that occurred when a player opens Compound Chests after they opened Fortune Caskets, has been fixed.
9. Players won't target their pet anymore when pressing Q key.
10. The error that Bead Fairy cannot any spell right after they are revived after they were killed instantly while they are maintaining a formation, has been fixed.
11. If a player leaves their guild while manipulating a Lead Pillar during the Area Occupation event, the player won't be informed of receiving Guild Contribution points when the guild captures the Lead Pillar.
12. The noises that occurred when switching or minimizing game screen, have been muted.
13. In-game music has been modified.


08-23-2009



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