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Mesmer Skills-Nightfall
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All skills are shown with minimum and maximum values. The minimum is with 0 points in the related attribute; the maximum is with 12 points in the related attribute.
It is possible to have more than 12 points in a given attribute, but values will need to be calculated on the 12-point figures given in the individual descriptions.
- Adrenaline
- Casting Time
- Energy
- Energy Upkeep
- Recharge Time Points in this attribute increase the duration and effectiveness of skills using Domination Magic (i.e., skills that manipulate target’s energy and/or skill use).
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Enchanter's Conundrum (Elite) - 15 2 20![]() Elite Hex Spell. For 10 seconds, target foe casts Enchantments 100% slower. When this Hex ends, that foe takes (Min: 15 - Max: 75) damage if not under the effects of an Enchantment Spell. |
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Hex Eater Vortex (Elite) - 10 1 10![]() Elite Spell. Remove a Hex from target ally. If a Hex is removed in this way, foes near that ally take (Min: 30 - Max: 102) damage and lose one Enchantment. |
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Mirror of Disenchantment - 15 1 20![]() Spell. Remove one Enchantment from target foe. All of that foe's party members also lose that same enchantment. |
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Mistrust - 10 2 20![]() Hex Spell. For 6 seconds, the next time target foe casts a Spell that targets a foe, the spell fails and all nearby allies take (Min: 15 - Max: 63) damage. |
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Power Flux (Elite) - 10 ¼ 10![]() Elite Hex Spell. If target foe is casting a spell, that spell is interrupted and for (Min: 4 - Max: 9) seconds, that foe has -2 Energy degeneration. |
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Price of Pride - 5 2 8![]() Hex Spell. For (Min: 5 - Max: 17) seconds, the next time target foe uses an elite Skill, that foe loses (Min: 1 - Max: 6) energy. |
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Simple Thievery (Elite) - 10 1![]() Elite Spell. For (Min: 10 - Max: 30) seconds, one random non-Spell is disabled for target foe, and Thievery is replaced by that Skill. |
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Spiritual Pain - 10 1 30![]() Spell. Target foe takes (Min: 15 - Max: 63) damage. If that foe is near a spirit, all other nearby foes take (Min: 15 - Max: 63) damage and this Skill recharges instantly if it hits a Spirit. |
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Visions of Regret (Elite) - 10 2 20![]() Elite Hex Spell. For (Min: 5 - Max: 17) seconds, target foe takes (Min: 30 - Max: 102) damage whenever that foe uses an adrenal skill. |
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Wastrel's Demise - 5 1 8![]() Spell. Target foe takes (Min: 5 - Max: 25) damage. If that foe is not casting a Spell, that foe takes an additional (Min: 3 - Max: 6) damage for each equipped Spell. |
Primary Attribute (available to Primary Memsers only). Points in this attribute increase skill casting speed.
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Persistence of Memory - 10 1 20![]() Enchantment Spell. For (Min: 5 - Max: 17) seconds, whenever a Spell you cast is interrupted, that Spell is instantly recharged. |
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Symbolic Celerity - 10 1 20![]() Enchantment Spell. For (Min: 5 - Max: 17) seconds, all of your Signets activate (Min: 25% - Max: 45%) faster. |
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Symbolic Posture - 10 20![]() Stance. For (Min: 5 - Max: 17) seconds, the next Signet you activate recharges (Min: 20% - Max: 68%) faster. |
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Symbols of Inspiration (Elite) - 10 1 30![]() Elite Enchantment Spell. For (Min: 5 - Max: 13) seconds, whenever you use a Signet, you gain (Min: 1 - Max: 8) Energy |
Points in this attribute increase the damage and/or duration of skills linked to Illusion Magic (i.e., skills that create an illusion which affects the target’s abilities.
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Air of Disenchantment (Elite) - 10 1 20![]() Elite Hex Spell. For 10 seconds, target foe and all adjacent foes cast Enchantments (Min: 10% - Max: 82%) slower. When Air of Disenchantment ends, it removes one Enchantment from each affected foe. |
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Frustration - 10 1 15![]() Hex Spell. For (Min: 5 - Max: 17) seconds, target foe casts Spells 50% slower and takes (Min: 5 - Max: 41) damage whenever interrupted while casting a Spell. |
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Signet of Clumsiness - ¼ 15![]() Signet. If target foe is attacking, that foe is interrupted and takes (Min: 15 - Max: 51) damage. |
Points in this attribute increase the duration and effectiveness of skills linked to Inspiration Magic (i.e., skills that increase energy or otherwise aid the caster in battle.
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Discharge Enchantment - 10 1 15![]() Spell. Remove one Enchantment from target foe. If that foe is Hexed, this Skill recharges (Min: 20% - Max: 44%) faster. |
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Drain Delusions - 5 ¼ 10![]() Spell. Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses (Min: 1 - Max: 4) energy and you gain 2 energy for each point lost. |
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Ether Phantom - 5 1 10![]() Hex Spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses (Min: 1 - Max: 4) Energy. |
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Extend Conditions (Elite) - 5 ¼ 20![]() Elite Spell. All Conditions on target foe last (Min: 5% - Max: 81%) longer (Maximum 30 seconds). |
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Tease (Elite) - 5 ¾ 15![]() Elite Hex Spell. For 20 seconds, Skills used by target touched foe take (Min: 20 - Max: 84%) longer to recharge. This skill ends if that foe hits you. |
Some skills in each profession are not directly tied to a character's attributes. Unlike other skills that can be improved with the application of points into a specific attribute, these skills do not change, but are static in their properties.
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Hypochondria - 5 1 10![]() Spell. All conditions on foes in the area of the target foe are transferred to that foe. |
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Signet of Illusions (Elite) - 2 5![]() Elite Signet. Your next Spell uses your Illusion attribute instead of its normal attribute. |
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Web of Disruption - 10 ¼ 15![]() Hex Spell. Interrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again. |
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